When you were young, you
could make a comic book last about an hour. You read the story twice, lingering on each
panel, memorizing every heroic moment. You admired the superhero physique or thought about
whether Lois Lane was wearing lace under that prim reporter dress. And when you were
finished with all that, there were still the advertisements for x-ray glasses and
genetically engineered trees that grew both oranges and lemons. In every single issue, one
recurring ad titillated you. It promised a whole microcosm of tiny living creatures whose
god you could become: sea monkeys. One day you broke your parents spirit and they
ordered the creatures for you. Then came the excruciating period of waiting that no child
endures unscathed. Finally, long after the excitement had dulled to frustration, just as
you had begun to forget about them, there came in the mail an envelope of powder and a
miniature aquarium. You poured in water and mixed in the powder. Then, again, you waited.
Sea
monkeys werent necessarily the most anticlimactic toy ever offered by comic
booksthose x-ray specs werent penetrating any dressesbut there was
something especially pernicious about sea monkeys. They tricked you into believing you
were getting a pet when what you really got was soup. If you were lucky enough to avoid
this disappointment, let me evoke it for you. Imagine going to the pet store and buying a
fish tank that the manager promises will contain a school of pirana and a dead cow, but
when you get the tank home and open it up, what you have is a glass of water with white
floaties that look like Wonder bread backwash. If this clumsy analogy fails to evoke the
proper depth of disappointment, you can recreate it perfectly by purchasing The Amazing
Virtual Sea-Monkeys.
First, theres a giant difference between what the manual promises and what the
game delivers. Amidst numerous exclamation points, youre told that your virtual sea
monkeys will try to communicate with you, will put on shows, and will even forge complex
societies that provide ample entertainment. Put them on your screen saver to maximize the
potential excitement! What the manual fails to mention is that the sea monkeys
so-called attempts to communicate amount to a limited series of movements made at mostly
random times. And when theyre not astounding you with these attempts to shatter the
language barrier, your sea monkeys swim around their amazing virtual aquarium harvesting
pearls, which you use to buy amazing luxuries or necessities to provide nourishment,
entertainment, or companionship for your virtual pets.
Every item is accompanied by a description that includes jokes hilarious enough
to have been written by eighties comedian Sinbad. The items themselves are in four
different groups. You can select from a long list of fish or other aquatic life to share
your sea monkeys water. These are essentially different colored, two-dimensional
models that float back and forth across the screen. For a better idea of the hypnotic
effect this invokes, load up the fish aquarium screen saver that came with Windows 98.
Besides fishy friends, theres the usual battery of food and steroid-like plasma that
drives the monkeys crazy. To keep things more or less interesting, there are entertainment
items like karaoke machines, which your sea monkeys love, juke boxes, which your sea
monkeys sometimes fight over, and sunken pirate ships, which your monkeys completely
ignore. Their idea of good entertainment should be your first clue of how much fun these
sea monkeys are. If your idea of a great weekend is rocking to synthesized pop music and
then singing karaoke, you just might be the intended audience of The Amazing Virtual
Sea-Monkeys.
However, if youre old enough to read this, chances are youre not the
intended audience for Sea-Monkeys. This is one of those game that proves the rating system
is full of lies. When The Amazing Virtual Sea-Monkeys claims to be rated "E for
Everyone," what they really mean is "Unless youre younger than twelve, you
will be helpless to imagine a world in which you could enjoy this game." Thats
not because older people are incapable of appreciating simple pleasures. Its just
that weve been around longer, and weve played more games, so we recognize a
cheap knock-off of The Sims mixed with a cheaper knock-off of Black and White. We
understand that the strength of Black and White was the sophistication with which you
could interact with the game world, just as we understand that the terrible weakness of
The Amazing Virtual Sea-Monkeys is the games presumption that its fun to watch
bitmaps float across your monitor when you could be drinking beer or watching leaves grow.
If theres anything good to say about this game, its that Xicat
Interactive succeeded in perfectly recreating the experience of owning real sea monkeys.
Theres the same wait for entertainment that never comes, the same waste of money,
and the same bitter disappointment. If youre a parent who thinks Max Payne will
transform your child into a homicidal maniac, or if youre tickled by A Very Chipmunk
Christmas because that Alvin is such a character, then you might enjoy playing The Amazing
Virtual Sea-Monkeys. If by some chance youre still not sure whether sea monkeys are
right for you, consider this story of the most successful sea monkey experience Ive
heard: my friends sea monkeys not only lived but actually thrived for some reason,
growing bigger and fatter, until she became creeped out by the nubby little things.
Paralyzed by dread, she stopped feeding them and watched as they turned on each other,
eating their sea monkey brethren until a single, bloated monkey remained. She flushed it
down the toilet. Thats as good as real sea monkeys get, and its much better
than The Amazing Virtual Sea-Monkeys.