What do you get when you
combine horrific amounts of gunfire, imminent ecological disaster, a great soundtrack, and
a horde of psychos engaged in car combat? You get Los Angels, but if you combine all of
those with Activision and slap em on a CD you get Vigilante 8: 2nd
Offense, and that means extreme action. At least I think theres an imminent threat
of ecological disaster in 2nd Offense, something to do with oil, I think. The
storys not real clear on that point, but one things for sure: Theres other
folks out there with combat-ready cars and they arent you, and that means they need
blown the hell up.
Veterans of the Vigalante 8 series will find things much as they
left them in the first installment, with minor additions and improvements. The Coyotes are
still trying to take over the world, and The Vigilantes are still trying to stop them, but
this time a third gang, the Drifters, have jumped into the fray. The leader of the Coyotes
came across a time travel machine at some point in the future and used it to travel to
1970 something, where he is launching an evil plot to bankrupt the United States. The best
of the future verses the decade of disco, it sounds like a fixed fight, but youd be
surprised. If I had to pick one decade to save humanity, it wouldnt have been the
70's. Then again, maybe thats what the devious Lord Clyde had in mind. Hit them
while theyre covered in floral prints and polyester, they wont stand a chance
.
The
70's theme works really well and gives the game an atmosphere that is fun, funny, and
makes a refreshing change of scene. Most notable of these of these is the absolutely
superb sound track that offers a brilliant distinction from the sea of mediocrity and lack
of vision that defines most video game soundtracks. The 2nd Offense soundtrack
mimics a variety of popular 70's genres with clearly original works that are guaranteed to
both make you laugh and inspire you to new heights of car demolishing prowess. The
soundtrack is nothing short of a funkadelliac groove tune masterpiece that should serve as
a blueprint for how to compose theme music.
The
graphics on 2nd offense have improved only slightly over the first installment.
Things seem to run a little smoother and the special effects have been revved up to dazzle
the eye just a little bit more. The levels are much more interactive now, which means you
can blow pretty much everything up. Ultimately, however, 2nd Offense pretty
much looks just like the original in the graphics department.
Graphical
stasis aside, 2nd Offense is a whole new game. Among the chief improvements is
the level design. Gone are the days of dirt and pavement only, levels now contain a
variety of different terrains including snow and water. To successfully navigate the new
terrain youll have to find various vehicle upgrades such as snow tracks, water
propellers, and hovercraft technology.
The
quest mode has also been made bigger and better, but not all the changes have been for the
better. The different clans of cars have different agendas that have to be accomplished on
each level in addition to waxing all of the enemies. The Vigilantes usually have to
protect something, the Coyotes have to destroy something. In addition, each level contains
objects such as bombs, briefcases full of cash, and boxes of supplies, that have to be
successfully located and delivered somewhere to clear the level. This is by far the
weakest aspect of the game for two reasons: First of all, the mission descriptions are far
to vague to give you any real direction and this means you will wander from time to time
trying to figure out what youre supposed to be doing. Secondly, the locate and
deliver missions are often tedious, especially on the later levels where you are forced to
spend way too much time driving around looking for briefcases, time that could be better
spent laying down the hurt on rival cars.
There
are nine cars initially playable, and six others that are hidden. Fifteen is a respectable
number of cars, but the six hidden cars are hidden a bit too well. For example, in order
to unlock the first hidden Drifter car you must first beat the quest mode with all three
of the Drifter cars. To unlock the second car you then complete the game with the newly
unlocked character. To unlock the first Coyote car the process starts all over again, so
you must beat it with the three default cars and so on, meaning that you will have to beat
the somewhat tedious quest mode a total of twelve times to get all of the characters. This
will require a lot of time, and is needlessly slow, especially considering that a lot of
fans will buy the game strictly for the multi-player game, and arent that interested
in the quest mode.
Still, Vigilante 8 2nd Offense is a lot of fun and wont disappoint
fans of the car combat genre, as long as youre looking for more of the same--only
better. It youre debating between Vigilante 8:2nd Offense and Twisted
Metal 4, then the choice is clear, and Vigilante 8 gets the nod for its superior
handling, cooler cars, upgrade features, and funky feel. Its easily the best of the
genre right now. Besides, if you missed the 70's like I did, then this is pretty much the
next best thing, maybe better.
--Jeff Luther