You are currently viewing an archival version of GF!

Click here to return to the current GamesFirst! website.

Armored Core 2
Baldur's Gate II
Blair Witch
Samba de Amigo
Street Fighter EX3
Tekken Tag Tournament

GamesFirst! Magazine

SGonicover.jpg (16715 bytes)

star06.gif (4104 bytes)star06.gif (4104 bytes)star06.gif (4104 bytes)star06.gif (4104 bytes)

by BradyGames

Onimusha is a pretty tough game. For the most part you can do OK just by running around whacking demons and finding necessary equipment, but at times Onimusha is an extremely challenging game. For starters, most of the boss battles are extremely difficult and I found the guide to be especially helpful in forming a strategy to smite the chief evil-doers. Health is also at a premium in Onimusha, and you’re going to need to stay on top of the green herb situation if you’re going to get the most out of the game. This strategy guide, as any strategy guide should, delivers complete maps and items list. The room by room walkthrough is pretty thorough as well, and it’s organized in an optimally time conscious order.

Besides covering the basics, the Onimusha strategy guide also contains complete coverage of extras such as the mini-game and alternate costumes. These extra features are unlocked much like they are in the Resident Evil series, so a breakdown of what you have to do, when you have to do it, and how fast you have to do it are essential in obtaining the coveted "S" ranking.

I don’t have any serious complaints about the guide, but there are a few issues I’d like to see improved. For starters, the print type is too small. Most of the all important walkthrough text is contained in small boxes next to the room pictures. Now maybe I’m just getting old, but the type really shouldn’t be so small, especially considering much of the page is left blank anyway. A small investment in ink can pay off big time with less eye strain and less difficulty finding where you were reading when last you looked at the guide.

I also noticed a couple of areas that could have used more detail. The voyage into the dark realm toward the end of the game could have offered more. The list of which demons you fight on which level was helpful, but the corresponding list of items available on each level is simply incorrect. This isn’t much of a problem since you need to go all the way through the dark realm anyway, but it was a little confusing. The guide also states that once all of your orbs and weapons have been maxed out, defeating all twenty levels of the dark realm should be "a walk in the park". Well, if by "walk in the park" they mean running through Central Park buck naked at two a.m. with giant crack rocks glued to your body, then maybe. The guide is obviously not responsible for difficult areas in Onimusha, but a little more detail in the walkthrough such as how many healing items you should take in with you, and maybe even strategies for clearing each level of the dark realm would have been much appreciated.

I’m kind of a perfectionist when it comes to these things, but ultimately these are areas that could be improved for future products, but don’t detract from the usefulness of the guide. The bottom line is pretty simple: The Onimusha strategy guide has what you need to smite demons in style.

Jeff Luther


Ups: Mostly good coverage & strategy; details about unlocking the extras.

Downs: Text is too small; incomplete areas.

System Reqs: For use with PS2 version of Onimusha: Warlords.

Click here to read our review of Onimusha: Warlords for PS2.


Questions? Suggestions? Comments?
Contact us at: