As a jaded teen I looked to Batman for comfort and solace. As a
new father, Superman embodied the sense of hope and goodness that I needed to believe in
for my children. But Spider-Man will always be the superhero of my childhood. The story of
the ostracized Peter Parker was one I could relate to (minus the super powers). Even Todd
McFarlane couldnt ruin my love of the character. So it was with an extra potent
sense of nostalgia that I approached Spider-Man for the Dreamcast. The first thing that
struck me about this game was amount of attention that the makers paid to their source
material. Theres nothing I hate more than the bastardization of a good comic book
superhero, but the folks over at Activision went back to the comics and stayed there.
There were a lot of relatively minor characters that popped up throughout the game that I
just didnt expect to see. The designers of this game obviously took a lot of time to
familiarize themselves with the often complex past of Peter Parker. I was really happy
with all of the details that could be found throughout this game. You cant help but
get the impression that there was a real fondness for this character and they didnt
want to compromise Spider-Man or his world in any way. Spider-man was the
first comic based video game where I actually felt like I could do everything the hero
could do in the comic. Want to swing from building to building? No problem. Want to scale
walls and cling to ceilings with the ease of an insect? You can do that too. You can even
use your webbing in more creative ways like making spiked gloves or slowing down your
enemies. This is a game that was tailor made for Spider-fans. Another great thing about
the game was that I didnt feel like it ever held back in the Super-Villains
department. There seems to be an unwritten rule that you can never have more than two
nemesis in a single game. Spider-Man throws that rule out the window. Not only do you get
a ton of villains, but there are also some pleasant visits by other characters from the
Marvel Universe.
Since this game has already appeared on two platforms in
pretty much the same form, I wont bother going over the details of the story.
Suffice it to say that the narrative is adequate to keep you interested, but dont
look for the comic adaptation any time soon.
It
doesnt matter how faithful a game is if it doesnt play well. Gameplay is
surprisingly varied. I really liked not knowing what to expect from a new stage in the
game. Theres your standard brawling, chases, and even stealth modes. In some ways
Spider-man reminded me of playing Metal Gear Solid without so much of the gear. You
definitely dont feel like youre doing the same thing over and over with each
new level.
Spider-Man has a fairly basic punch/kick fight system, but
his use of webbing makes up for any monotony that you may experience while beating up your
foes. I was honestly surprised at how much he could do with his webbing. Not only can you
swing from building to building, you can build a dome and fire web bullets. It seemed like
the only thing you couldnt do was stick your camera to a building ledge and take
vanity shots.
Speaking of cameras, the only problem that I really had
with the game was the fact that some of the camera work was a little distracting, but on
the whole it was really well done. Being able to crawl on walls and ceilings can be a
little disorienting, and it hurt me more than once not knowing which way was up.
While the graphics dont approach what the Dreamcast
can do, it is a cleaner version than the Playstation. We wont see a better looking
Spider-Man until he shows up on the PS2. I particularly enjoyed the attention to detail in
the environments. There were times when I really felt like I was swinging through New York
or chasing Venom through the sewers.
With
games getting cancelled left and right for the Dreamcast its refreshing to keep
finding a few titles that keep things interesting. However, I cant help but feel a
little bit of melancholy every time I write a review for a Dreamcast title. I just feel
that with every title we come closer to that proverbial last breath. Spider-Man is one
more title that shows everything I like about my Dreamcast: clean graphics, interesting
gameplay, and nice controls. I felt like Spider-Man. No other comic based game has given
me the impression that I was really playing as that superhero. I always felt like I was
given the watered down version of a particular character. Never have I seen so much
attention paid to the details of a character. Spider-Man is so intertwined with my
childhood that I cant imagine grade school without the catchy theme song. I would
have been really disappointed with anything less than a great game. Fortunately, the folks
at Activision did not disappoint. Comic Book Guy would sum it up best by saying simply and
succinctly, "Best video game adaptation ever."
Jason
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