LucasArts
has done this game right; battling with lightsabers has never been better. You play as
pre- Star Wars: Phantom Menace Obi-Wan, you must unravel a devious plot that could
dramatically shift the balance of power in the universe; an assassin droid project. The
story, graphics, and style of Star Wars: Obi-Wan are all top notch, and matched with the
power of the Xbox it is sure to be an incredible experience. From Coruscant and Tatooine,
to the lush city of Theed, Obi-Wan must use the forces and his saber to bring justice to
the universe. The control scheme is unique: the right analog stick works your lightsaber,
so for the first time in gaming theres a real relationship between how youre
moving your hand and how the character moves the weapon on screen. Not only does this give
you a greater sense of interactivity, it actually makes fighting easier and personal skill
building much more rewarding. Obi-Wan is also able to use the force in many ways: pulling
guns out of the hands of enemies, deflecting laser shots, and pulling off the sweetest
specials moves. Obi-Wan is one acrobatic guy; his flips and jumps rival his force power in
coolness. The special moves are high flying sparkly super combos that are executed in
Matrix style slow-mo. The fifteen plus giant levels might not be enough for me; I mean who
wants a game that looks this cool to end. I think that this might be the game that makes
me feel the coolest. Everyone has wanted to be a Jedi, and you start to really feel like a
Jedi after skillfully deflecting a droids laser bolt, flipping over a bad guy,
slicing into a droid on the right and then left, using the force to pull a gun out of a
guards hand as you fling your lightsaber right into his chest, still managing to
catch the lighsaber on its return, then as a grand finale you whip out a special
move: in sparkly slow-mo you jump and flip, driving your lightsaber through the necks of
four battle droids. Now thats what I call cool.
Sarah
Wichlacz |