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Search for 'dance' returned 17 results.

BioShock Review
game: BioShock
review | 08/31/07 | Chris Martin
From the article: \"BioShock is the latest effort from Irrational Studios (now 2K Boston and 2K Australia) and it\'s a massive undertaking, many years in the making. And it\'s so good, we might not see a game of it\'s caliber many years after. BioShock is a shooter, a retro sci-fi thriller, a revenge story, a dystopian allegory, an adventure, and to a lesser extent a role-playing game. But BioShock is first and foremost a first-person-shooter. It leaves no question in the player\'s mind, and doesn\'t dance around it\'s pedigree in the way Deus Ex did, or the way System Shock 2 was sparse on the shooter side, heavy on the RPG. No. BioShock is a game where you definitely have to kill things. And kill things aplenty.\"
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E3 Is No More: After the Shock
news | 08/03/06 | Aaron Stanton
E3 has fundamentally ceased to exist. You\'ve probably heard. Last year, E3 was attended by over 70,000 people. Next year, the ESA estimates attendance will fall somewhere between 5,000 and 10,000, making it smaller PAX. The L.A. Convention Center is a thing of the past, given up in favor of hotels throughout the L.A. area. What does it mean to have the industry\'s largest event disappear with no warning at all, nearly overnight? Half the industry is breathing a sigh of relief, and the other half has already opened a questing eye looking for the next event to take its place. The opportunity for random discovery has diminished, but the chance to get actual, useful information out of the event has increased immensely. We can only wonder at the consequences. GamesFirst and E3 were started at nearly the same time, within a year of each other, and it\'s like seeing a brother get married or something. They\'re still there, but you don\'t get to hang out with them as much anymore.
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Fight Night Round 3: 3rd Round KO
game: Fight Night Round 3
review | 03/27/06 | Shawn Rider
Boxing fans around the world rejoice with the release of Fight Night Round 3, EA\'s boxing juggernaut. Featuring amazing graphics, even on current-gen systems, and excellent strategic boxing gameplay, Fight Night is a fighter unlike any other. For real fans of the dance, Fight Night is the only way to go. Get the full rundown in Shawn\'s review.
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Hey Mr. Console DJ
game: Beatmania
preview | 02/24/06 | Amanda Bateman
Now you too can be hip and happening like the popular night club DJs after getting your hands on Beatmania, a groovy new Playstation 2 title! Well, not really, but it\'s fun to pretend. The predecessor to Dance Dance Revolution, Beatmania is finally making its first appearance in the States. But is finger-disc jockeying really for you? Amanda\'s got the preview here.
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Slamdance Gamemakers Competition Announces Contest Winners
news | 02/12/06 | Sean Hilliard
The Slamdance Guerrilla Gamemakers Competition continues to bring innovative, independent gaming to the masses. But just in case you weren\'t able to make it out to Utah for the events, our man Sean has you covered with a complete rundown of the prize winners. From art-game darling, Facade, which took home the Grand Jury Prize, to the PopCap Casual Game award-winner, Odyssey, these are games worth checking out. And lots of them are available for you to download and play. So get the scoop right here.
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The Right Moves: West Virginia Officially Adopts DDR Into Physical Education Curriculum
game: Dance Dance Revolution
editorial | 01/26/06 | Shawn Rider
The state of West Virginia has partnered with game publisher Konami to bring Dance Dance Revolution into hundreds of school physical education programs. The deal will roll out over 700 Dance Dance Revolution arcade machines, beginning with the state\'s 103 middle/junior high schools. The officials are doing the right thing, but they\'re citing the wrong reasons. DDR is not a way to combat the sedentary lifestyle of the youth, it\'s a way to create a modernized physical education curriculum that does what it should: engages students in realistic physical activity. Shawn steps up to the soapbox in this editorial.
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Slamdance Film Festival Guerilla Gamemaker Competition Finalists Round-Up
news | 01/22/06 | Sean Hilliard
The Slamdance Guerilla Gamemaker Competition naturally turned a lot of heads at Games First! GF! editors are excited about anything involving the words \"indy\" and \"gaming,\" and the Guerilla Gamemaker Competition doesn\'t disappoint. Check out Sean\'s in-depth coverage and see the future of indy gaming now. And follow the links in the article to sites where you can download and play most of these games for free!
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Slamdance Guerilla Gamemaker Competition Features Student, Art Games
news | 12/17/05 | Shawn Rider
Slamdance, the indy film festival that runs opposite Sundance (the just-shy-of-Hollywood film festival), will hold a Guerilla Gamemaker Competition this year. Featuring well-known indy and art games such as Cloud and Facade among a list of others. Slamdance will feature a Game Lounge area where attendees can play all of these indy games and Slamdance will bestow an array of awards on the independent developers, students and artists who have created some of the most unique games we\'ve ever seen.
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Konami Opens Online Storefront
news | 12/11/05 | Shawn Rider
Konami has announced that they will begin selling their products directly to customers via their new online storefront, KonamiStyle.com. The online storefront launches with a catalog of 75 Konami titles, including fan-favorite franchises Castlevania, Metal Gear Solid, Silent Hill, Yu-Gi Oh, and Dance Dance Revolution. The move to a direct-sales website will also open up possibilities for Konami to offer customer incentive and reward programs, which Konami hopes will help maintain a community of loyal gamers around the publisher\'s many games.
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Technic Beat
game: Technic Beat
review | 11/20/04 | Steffan Del Piano
Technic Beat's box features these words: Manic, mayhem, madness, mind-blowing, bizarre, and odd. Yep, that just about sums it up.
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DDRMAX2
game: DDRMAX2
review | 11/01/03 | GF! Back Catalogue 10/2004 => 1995
All across Asia“arcades in Hong Kong, Taipei, Tokyo, gamers young and old, male and female line up to show their stuff on Dance Dance revolution's various incarnations. Now you can join in on the craze from the comfort of your own livingroom. Konami's DDRMAX 2, the latest release in the Dance Dance Revolution game, is now in US stores and, best of all, it comes bundled with the dance pad. So whether you're looking to go pro, just have a little fun, or shed a few pounds, this one shouldn't be missed. So what are you waiting for? Click here and bust a move.
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Shantae Review (GBC)
game: Shantae
review | 07/26/02 | GF! Back Catalogue 10/2004 => 1995
Shantae is a sexy little half-genie. She dances in a club for money by night and fights sexy little enemies by day. She is Sequin Land\'s only hope for salvation from the evil (but sexy) Risky Boots\' dastardly plans. It\'s a GBC title, with enhancements for GBA, but still worth a look. Cute and quirky, this game has a DDR-style clone built in and a monkey. What else do you want?
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Brittney's Dance Beat Review (PS2)
game: Brittney's Dance Beat
review | 07/13/02 | Monica Hafer
She\'s not yet a woman and not just a girl anymore -- now she\'s a digital character on your PS2 (and we can only hope THQ will have a sense of humor and make her a playable character in one of the WWE titles). Brittney\'s Dance Beat is awesome if you are in the right target audience, and you already know if you are. If you dig dance games, or really love dancing gams, click here.
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EDITORIAL - I Want to Be a Kung Fu Fighter
Articles Archive | 08/10/00 | GF! Back Catalogue 10/2004 => 1995
I want to be a kung fu fighter. I want to dance like Jackie Chan
and flip like Jet Lee on wires. I want to have a wise old kung fu master that says things
like, "You fight well for one so young, but you must learn to let go of your anger
and become like the stream. When you can do this, you will be invincible.
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INTERVIEW - Dan Birlew, BradyGames Part 2 of 2
Articles Archive | 08/01/00 | GF! Back Catalogue 10/2004 => 1995
Dan Birlew is the author of several strategy guides for BradyGames, including Resident Evil 3 and Vagrant Story, and has been assigned to the SquareSoft roster of games. He has and is covering new Square titles like Parasite Eve II, Chrono Cross, and Final Fantasy IX. Birlew has a reputation for high quality work, and a distinct dedication to his craft. GamesFirst!, represented by yours truly, was lucky enough to sit in on a press roundtable discussion with Birlew and Detra Perry, PR Representative for BradyGames. Also in attendance were correspondants from Just Adventure, GameSpin, GameWeek, and The Computer Show. We all had a really nice, and quite long, discussion, ranging in topics from the nitty-gritty construction of a strategy guide, to linquistic and style considerations, to the future of strategy guides and gaming. It was all so fascinating that I followed up the interview with a few more questions, nagging Birlew about some of the deeper issues involved in gaming in general. You can find the GF! Exclusive Followup to the Dan Birlew Interview here, and keep reading to get the rest.
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