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Search for 'ai' returned 735 results.
game: Rise of Nations: Rise of Legends
review | 08/05/06 | Jason Perkins
Microsoft Game Studios seemed to have a slight misstep with Age of Empires III, a fun if not limited RTS that almost redeemed itself with the home city feature. Rise of Nations, another MGS production under the development of Big Head Games was a beakout hit and critically acclaimed. The sequel, Thrones and Patriots, proved that they weren\'t going to fall into the Sophomore curse. Now with Rise of Nations: Rise of Legends, Big Head Studios has left the historic battleground for one of a new flavor - that of the fantastic. But while the gameplay favors variety, technical problems and some amateur voice acting hinder an otherwise spirited game.
game: Gears of War
news | 08/03/06 | Chris Martin
REDMOND, Washington - Aug. 3, 2006 - Microsoft offices today announced that Epic Games\', \"Gears of War\" has been given a solid release date. Gamers have been w
aiting for the game since its impressive showing at E3 2005, and we posted our
hands-on multiplayer preview a while back. But now, \"Emergence Day\" is not so mysterious and, guess what, it\'s releasing in November, right alongside the PlayStation 3.
game: Dead Rising
editorial | 08/02/06 | Chris Martin
\"In Dead Rising, coming August 8th for the Xbox 360 game console, players follow the efforts of ambitious photojournalist Frank West as he investigates the strange happenings at the Willamette Parkview Mall only to find that more than just the Chinese food in the Food Court has been rotting...\" We\'re so happy for a return of the zombie game that we tied Chris to his computer chair with bailing wire (left over from the last time a gamer defected) and forced him to write about what makes a zombie a zombie. By the end of the three-day period Chris, a little pale from lack of food, fell over trying to lunge at us with ominous moans. He bit a big chunk out of Aaron\'s arm as he tried to post this.
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game: The Darkness
preview | 07/28/06 | Monica Hafer
For all of you comic book fans, a dark tale of sex and violence awaits in the form of the game, The Darkness. Based on the story of the anti-hero Jackie Estacado, this game is an FPS you won\'t want to miss that\'s slated for release in 2007 on the XBox 360 and PS3. Our correspondent Monica Hafer has met with the developers at Starbreeze and learned of the progress of this anticipated title.
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game: TVersity
interview | 07/27/06 | Shawn Rider
The new generation of gaming consoles helps bring all forms of digital entertainment together. Microsoft, Sony and Nintendo have all made efforts to turn their game systems into media hubs, capable of serving the full range of your entertainment needs. This has put gamers on the bleeding edge of the future of television, and there\'s one tool all of them need to discover: TVersity. TVersity is a media server that runs on your PC and makes your music, videos and photos accessible to a huge number of devices, including your PSP or mobile phone. We got a chance to ask Ronen Mizrahi, creator of TVersity, a few questions about the convergence of gaming and digital media, and he dropped a few exciting tidbits on us (like the fact that the next release of TVersity will support Xbox 360). Get the full interview here.
game: Titan Quest
review | 07/25/06 | George Holomshek
Titan Quest is a 3rd person action RPG that brings Diablo-style gameplay to Clash of the Titans-style content. The result is a bit brainless, but oozing with cool, especially if you\'re a fan of Harryhausen-esque skeleton battles and Greek mythology. Titan Quest does almost nothing new, but it does all of that old stuff really well. If you\'re a fan of the action RPG, or Medusas, Minotaurs and guys in leather skirts, then you should at least check out George\'s review.
game: The Darkness
news | 07/21/06 | Chris Martin
THe Darkness, adapted from the cult comic book from TopCow, was all but nonexistent from E3 2006 excepting, maybe, a trailer we\'d seen before. But never fear Darkness fans, because progress is being made and we\'ve got the screens to prove it. Inside are three high-rez pics straight from 2K Games.
game: Hi Hi Puffy AmiYumi: The Genie and the Amp
review | 07/21/06 | Laurie Taylor
Ami and Yumi are back in Hi Hi Puffy AmiYumi: The Genie and the Amp, fresh from D3 Publisher, whose lineup this year includes several noteworthy titles. For the younger set, The Genie and the Amp is pretty much right on: A cool franchise is done justice with good production and solid game design. This won\'t popularize the Puffy AmiYumi franchise with the hardcore gaming demographic, but it will be a hit on the playground. Read Laurie\'s review for the details.
game: Gradius Collection
review | 07/20/06 | Matt James
Konami\'s latest retro anthology, Gradius Collection, brings a long legacy of side-scrolling shooter mayhem to the PSP. For fans of the classic space-cave action Gradius made popular, this is a must-have collection. Sporting some welcome enhancements, including a quick-save feature that helps players reach previously unattainable levels and makes the games more portable-friendly, Gradius Collection is worth checking out to spice up that summertime commute. Matt James has the review right here.
game: Playstation 3
news | 07/19/06 | Aaron Stanton
Sony\'s Cell Processor could be one of the key technologies that gives the PS3 the edge in the next console war, with the power and flexibility needed to give it a lead over time. Yet any radical departure from traditional processor design is certain to lead to new complications, including difficulties in manufacturing. A recent article on TGDaily suggests that the Cell Processor only has a 40% usable yield, meaning that Sony will be throwing away over half of all the PS3 processors they make. This not only means that Sony is paying money for materials they\'re not using, it also means they might have a hard time producing enough to meet demand. We take a look at the details here.
game: Elder Scrolls IV: Oblivion
news | 07/12/06 | Chris Martin
True to their word, Bethesda isn\'t done with updating their magnum opus The Elder Scrolls IV: Oblivion. The latest update is a \"vile lair\" for all you thieves, assassins, and rogues, and even if you\'re just plain evil. It\'s got all you could ever want to feed your bloodlust: evil shrines, evil minions, and even a pen of cattle to feed on. Bloodlust be damned. It might not have a coded fix for some of the bugs in the game, but you\'ll be surprised if it doesn\'t have one of the most coveted cures in all of Tamriel. If you thought the Wizard\'s Tower was cool, you\'re going to love this.
game: Metal Gear Solid: Digital Graphic Novel
review | 07/10/06 | Laurie Taylor
The graphic novel has earned itself a standing as an independent art form over the years, and is now moving into the digital realm. Following in the footsteps of the Silent Hill Experience, Metal Gear Solid: Digital Graphic Novel comes to the PSP under the banner of a new medium. Except, instead of just telling a good story in classic graphic novel form, the developers felt obligated to include uninteresting and tedious gameplay elements into the presentation. The result is promising, but less than perfect. Graphic novel fans should be excited about the potential, but for now the rich promise of digital graphic novels on the PSP remains unrealized.
game: Street Fighter Alpha Anthology
review | 07/07/06 | Laurie Taylor
Capcom\'s Street Fighter is coming once again to the PlayStation 2, but this time in a package containing five classic Street Fighter titles. Street Fighter Alpha Anthology is an all-in-one 2D fighting history lesson. If you\'re XBL-deprived, or just way into your classic fighters, you might want to check this out. Get the full review from Laurie.
game: The Movies: Stunts and Effects
review | 07/07/06 | Jason Perkins
Lionhead Studios addressed the lack of special effects in last year\'s The Movies by releasing an expansion pack, The Movies: Stunts and Effects. Installing the new expansion changes very little in the simulation until you\'ve played through the 1960s, but opens up a wide range of options for the machinima community. Budding directors can now control a freely movable camera and place stuntmen into precariously dangerous situations. Stunts and Effects is aimed at gamers who are already invested in The Movies and want to make it better; for everyone else it\'s just a worthy addition that adds yet another group of needy staffers for the player to manage. Check out the full review.
game: SpellForce 2: Shadow Wars
review | 07/01/06 | Blaine Krumpe
Blending RPG and RTS elements, SpellForce 2: Shadow Wars puts you in command of an army tasked with defending the known world from utter evil. OK, so the innovation doesn\'t exactly carry through to the narrative plot. Regardless, if you love RPGs and you love real-time strategy, then you will likely love SpellForce 2\'s hybrid. From masses of ground forces to aerial assaulting mythological creatures, SpellForce 2 manages to add a little bit of everything without spoiling the soup. Check out Blaine\'s review here.
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