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E3 2005: Hands-on With Gears of War
game: E3 2005: Hands-on With Gears of War
preview | 05/24/05 | Aaron Stanton
One of the more polished games shown for the Xbox 360 at E3 2005, Gears of War is an over-the-shoulder shooter with a style reminiscent of Brute Force, only fun to play. While the world was wondering what the next generation titles would look like, screens from Gears of War have been on the Internet since E3 2004, when they were shown off under a different name for an Unreal 3 engine demonstration. Now we get to see more details about how the game plays as Aaron checks out the title behind closed doors.
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twoplayer comic: Booth Babes for All!
comic | 05/20/05 | Aaron Stanton
You can\'t have E3 without booth babes? at least, not in this day and age. While the number of booth babes has greatly diminished this year " possibly a good sign " there\'s no doubt that they are an imbedded part of the E3 experience. Check out today\'s E3 twoplayer, Booth Babes for All!\"

Twoplayer comic is published every Sunday at http://comics.gamesfirst.com
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twoplayer comic: Too Ugly for E3
comic | 05/18/05 | Aaron Stanton
There\'s nothing better than waking up at 6 in the morning after a night out at a Midway party. Our GF crew is in the process of getting ready for the media breakfast served at the start of each E3. Today\'s E3 twoplayer comic, Too Ugly for E3, refers to the fact that I was the only person on the GamesFirst crew that didn\'t receive my media badge in time for the trip down. While it all worked out, I felt hurt and rejected. Why was I turned away? Twoplayer provided my answer.

Twoplayer comic is published every Sunday at http://comics.gamesfirst.com
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twoplayer comic: Meet Xbox 2 (Part 3)
comic | 05/01/05 | Aaron Stanton
We\'re two weeks from E3 2005. That sounds like a lot of fun, but it\'s really just a lot of work for us in the industry, and if there\'s one thing we at GF! generally dislike, it\'s work. It also means that we only have 12 days until Microsoft unveils their next-generation game console, so we figure there\'s still time for Meet Xbox 2 (Part 3) before we move on to poking fun at some other companies and games in the industry. For a little insight into what goes on behind the comics, including a little bit about the daily twoplayer comics we\'ll be doing over E3, be sure to read about it here (after checking out this weeks cartoon, of course). Remember, you can always find the latest twoplayer comics at http://comics.gamesfirst.com.
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twoplayer comic: Meet Xbox 2 (Part 2)
comic | 04/23/05 | Aaron Stanton
\"Meet Xbox 2 (Part 2)\" is the second edition of twoplayer comic, our weekly webcomic based on games and the gaming culture. To take a look at the comic itself, try http://comics.gamesfirst.com. For a comment from the creators, you can read Noah\'s thoughts on the reasons for being an artist, which is apparently hair.
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P2P For the Gaming Industry
Articles Archive | 02/18/05 |
Since P2P has become ubiquitous on the Internet, it has mostly been associated with game, movie and music piracy, which has somewhat prevented P2P technologies from being used to their full potential to enhance your gaming experience. Our own Wayne Chang, who is also CEO of AceGain and ByteSwarm, which provide download functionality for GF!, takes a look at the promise of P2P technologies, focusing on ByteSwarm, the technology he knows best, as an example of potential benefits we could see from safe, secure P2P networks.
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How to Get Your Significant Other to Love Gaming
editorial | 10/20/02 | Monica Hafer
It\'s a common problem for those of us of the videogame loving persuasion. How can you get your loved one to love games as much as you do? It\'s a very practical problem, as games can take hours and hours to enjoy and love or family life can take similar amounts of time. Our ever-helpful mistress of the console box, Monica, delivers some useful guidelines for sharing your loves. Click here for the article.
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Greek Geeks Fight Gaming Ban
editorial | 09/05/02 | Shawn Rider
In a horribly misguided stab at limiting gambling in public places, the Greek Government has created a ban on all videogames. That\'s right: Playing games on your PC, Xbox, PS2, Gamecube, Game Boy Advance (especially in public) is illegal in Greece. The first couple of internet cafe owners have been arrested already for allowing gaming in their public establishments, and things have gotten more rotten than 4:00 AM at a LAN bash over there. Click here for our coverage.
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Three the Hard Way: An Analysis of the Next-Gen Super Systems
Articles Archive | 01/05/01 | GF! Back Catalogue 10/2004 => 1995
As we move into the next arena of competing systems, 2001's HAL9000 may be a ways down the road, but there is a wide world of electronic-gaming glory in sight. While most have hopefully known the awesome perfection that is Dreamcast, it does behoove both the serious and casual gamer to look at the upcoming choices and see what each new platform has to offer them.
PS2 has already landed and GameCube and X-Box will within a year. PS2 and X-Box should both be in the $300.00 range and GameCube about $200.00. Like most other technical-equipment purchases, it all depends on what you want your new box to do. The PS2 has made a serious leap forward as a true 'Set-Top Box' offering movie-playback and the promise of serous internet capabilities. X-Box will offer these also and Nintendo's new entry will at least offer online browsing. With DVD players dropping in price everyday and nearly half the houses in the country connected to the internet, these are niceties in a console, but maybe not the prime focus.

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EDITORIAL - The Plight of Dreamcast Networking in Third-World-Net Cities
Articles Archive | 01/01/00 | GF! Back Catalogue 10/2004 => 1995
Obviously, the internet capabilities of the Dreamcast”combined with its superior processor apparatus”give it an edge far sharper than any system to break in the last forever many years. You thought, perhaps, that you had maximized the possibilities of your couch when you finally found the Dukes of Hazzard TV tray you had been looking for the last ten years, or installed the Molson-stocked mini-fridge next to your remote control caddy. But now, Sega has introduced the possibility of leisurely strolling through the internet from that selfsame couch, not to mention given you the option to play console games on-line with friends who are similarly devoted to their domestic sitting arrangements.
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Sega Takes it Online
Articles Archive | 01/01/00 | GF! Back Catalogue 10/2004 => 1995
One of the promises of the Dreamcast was Internet connectivity right out of the box. Sega realized early on that consumers not only want to game online, but to have easy access to web sites, email, and the plethora of applications that have made the Internet and the World Wide Web so attractive. Indeed, right out of the box users could plug their new Dreamcast into the wall and get online with a few quick clicks. While the Dreamcast Web Browser 1.0 wasn't fully functional on the contemporary network, everything worked pretty well. Within a short time you could download mods for Sonic Adventure, check out the questionable content provided by IGN, kings of the misguided headline, and, most importantly, access the external web and email. Odds are, some of you are reading this article on your Dreamcast right now, so you know what I mean. Hopefully you're using the 2.0 browser, which now supports Flash and MP3s.
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