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game: twoplayer comic: Dangers of Dating
comic | 08/07/05 | Aaron Stanton
After a bit of technical difficulty put a momentary hold on last week\'s twoplayer comic, we\'re back on the road ag
ain. While it\'s possible that more attractive people might have better luck talking to girls at coffee shops, nerds like myself understand the dangers of attempting to approach pretty much anyone. The world is a risky place, more for some than others. Check out
Dangers of Dating, the most recent twoplayer comic.
Twoplayer comic is published every Sunday at
http://comics.gamesfirst.com
game: Supreme Ruler 2010
review | 08/04/05 | Blaine Krumpe
Graphics are not everything. In fact, in an ideal world, gameplay would trump graphics every time. Find an old NES at a pawn shop and go through some of the classics, and you'll find that some of the older games are still fantastic, even if they do look like they were made in the 1980s. Sometimes, modern games that deserve notice don't get them because of a little less polish in the eye candy department. Supreme Ruler 2010 might not be the best looking game in the world, but it's certainly worth playing. Take a look at our review if you're a fan of strategy games.
Articles Archive | 07/29/05 | Chris Martin
Game strategies are good; learning all the button combinations will certainly put you ahead in most games. Sometimes, though, you die no matter how carefully you follow a strategy guide's advice, and then it's time for some bigger guns. When practice lets you down, don't be afraid to pick up a cheat or two and float past that tough boss with ease. Here's a few tips to help you get off the ground.
feature | 07/26/05 | Chris Martin
Fighting games come in many different forms. Button mashing might help you gain ranks in some, and in others that\'ll leave you a heap on the ground while your opponent taunts you. Knowing how to take on the game you\'re playing means the difference between life and death, at least for your animated character. Our man Chris takes you through some quick tips to get your fighting game in shape for Namco\'s latest offering, Tekken 5. Knowledge is power.
Articles Archive | 07/20/05 | Chris Martin
Hands down, Forza Motorsport is one of the best racing games around. When Microsoft introduced this brilliant title, they were aiming for the throat of the Gran Turismo franchise, and they did a magnificent job of scoring a critical hit. Now that you've got a copy of the game, learn how to optimize your cars for the best racing possible. You shouldn't race without reading this guide. If you don't, you'll probably lose to the people that do.
comic | 07/17/05 | Aaron Stanton
From the Hot Coffee modification in Grand Theft Auto: San Andreas to spy toys you can pick up at Wal-Mart, this has been a f
airly busy week. In the midst of all that controversy about sex and violence in video games, there\'s nothing better than shooting things with a sniper rifle.
Check out this week\'s twoplayer game comic, C.O.D.Twoplayer comic is published every Sunday at
http://comics.gamesfirst.com
game: Alan Wake
preview | 06/22/05 | Monica Hafer
Alan Wake was one of the standout games of E3 2005 (not to mention the dreamiest of male gaming characters). Featuring a psychological thriller storyline and amazing night/day and physics effects, this is a game unlike most others. Unfortunately, Remedy does not even have a publisher for this title. Our gal, Monica, has the details here.
Articles Archive | 06/14/05 | Monica Hafer
The growth of the video game industry and the acceptance of gaming into mainstream society has brought about both positives and negatives. Companies like Nintendo, Sony, and Microsoft drive technology forward, but how does that leave the small, independent developers that helped give this industry its footing? An interview with Stardock reveals that there's a lot of spunk left in the independent market, and perhaps a healthier business model than the one currently driving the big boys.
comic | 06/12/05 | Aaron Stanton
Warning! We Cause Damage! is another twoplayer comic examining the oddities of the video game industry. Even the FBI Warnings at the front of DVDs and movies are sometimes played with for the entert
ainment of the audience; you have to wonder if Nintendo is ever tempted to do something similar?
Twoplayer comic is published every Sunday at
http://comics.gamesfirst.com
game: Dark and Light
preview | 06/11/05 | George Holomshek
There are some games at E3 that tend to jump up and surprise you.
For me, one of these games was Farlan Entertainment's new,
medieval-themed......
game: Starship Troopers
preview | 06/11/05 | Blaine Krumpe
The ideas behind the RTS Starship Troopers might have been better suited to the First Person Shooter genre and game developer Strangelite seems to have understood this. Starship Troopers should be hitting store shelves in fall, but we've got a first hand preview of this brand new shooter.
game: Behind Closed Doors: The Elder Scrolls IV: Oblivion
preview | 06/08/05 | Chris Martin
A behind closed doors look at the Elder Scolls IV: Oblivion. GamesFirst! has a firsthand look of how the game is shaping up. Details inside.
| 06/08/05 | Monica Hafer
It\'s painfully apparent that when you put a bunch of GF! writers into a crowd at E3 that many of us are not exactly what you would call \"hardcore gamers.\" At least, not as hardcore as some of the folks out there. And realizing this got us thinking about the spectrum of the gaming audience, which is always growing and diversifying in interesting ways. So in true media-mogul fashion, allow us to oversimplify and close down the vast diversity of the gaming audience into four convenient categories and present it to you as a \"get to know yourself\" quiz. It\'ll be fun, like in Cosmo (babes inside!).
game: New Super Mario Bros.
preview | 06/07/05 | George Holomshek
Back to basics. That's exactly how I would describe the new Mario
title coming to the Nintendo DS. Its not that I have any big
complai......
game: Doom 3
review | 06/07/05 | Laurie Taylor
Doom 3, love it or hate it, brought with it a new dimension to the series and a new benchmark in graphics. The PC version was a straight up, linear, slaughter-fest. The XBox version is boasting co-op multiplayer over LIVE, so how does this Doom stack up? Laurie has the scoop.
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