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Search for 'IV' returned 747 results.

Chronicles of Spellborn Preview
game: The Chronicles of Spellborn: What Lies Hidden Must Be Found
preview | 12/22/05 | Shawn Rider
Developed by a Dutch group of designers, The Chronicles of Spellborn uses the Unreal 2.5 Engine to bring a unique fantasy world to life. The Chronicles of Spellborn is an MMORPG with a unique visual style that is quite appealing. The game focuses on skill and intelligent use of force, which puts even lower level players on a good footing for adventure, and player actions shape the world, which even allows players to make a permanent lasting mark on the world. The Chronicles of Spellborn offers loads of secrets to uncover-- fitting the subtitle, \"What lies hidden must be found.\"
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Zoo Tycoon 2: Endangered Species Review
game: Zoo Tycoon 2: Endangered Species
review | 12/22/05 | George Holomshek
Zoo Tycoon 2 managed to keep a number of people up late into the night in its original form, and now there\'s an expansion to help add hours to the fun. Microsoft\'s new expansion gives you things like sky trams, official Jeep tours, and a gun-less FPS element, but is there really anything new here? We take some time to run through Zoo Tycoon\'s new elements to see if there\'s enough depth here to justify a $30 purchase.
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How to Find an Xbox 360
game: Xbox 360
news | 12/21/05 | Shawn Rider
Via Major Nelson (the Xbox Live Director of Programming), we discovered Sean Alexander\'s blog posting about how to keep track of recent Xbox 360 shipments. Alexander describes a method of using the Ben\'s Bargains Xbox 360 Shipment Tracker along with URLy Warning, a program that allows you to monitor web pages for any changes. By following the simple instructions outlined on Alexander\'s blog, you can be sure to find the Xbox 360s as soon as they arrive in your neighborhood. Check it out.
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Quake 4 Review
game: Quake 4
review | 12/21/05 | Jeremy Kauffman
Quake 4 arrives on the Xbox 360 and all of its next-gen processing glory and gore. Built on the Doom 3 engine for super-hot graphical prowess, this time out ye olde Quake features both a single-player Strogg hunting single-player story and the intense arena action we\'ve come to expect from the series. But can a few Halo-like improvements rocket-jump Quake 4 to the top of your holiday wishlist? Check Jeremy\'s review to find out.
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Space Hack Review
game: Space Hack
review | 12/18/05 | Sean Hilliard
Is Earth destined for overpopulation and possible extinction? Should we pin our hopes for survival in the future on someone with the name \"Hack\"? Or would we be better off just praying for nuclear armageddon? Space Hack, developed by Rebelmind and published by Meridian 4 is a budget-priced indy game. That makes it automatically a cool thing in the twisted minds of grumpy GF! editors. But is it worth the $20 price of admission? Check in with Sean for his review.
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Slamdance Guerilla Gamemaker Competition Features Student, Art Games
news | 12/17/05 | Shawn Rider
Slamdance, the indy film festival that runs opposite Sundance (the just-shy-of-Hollywood film festival), will hold a Guerilla Gamemaker Competition this year. Featuring well-known indy and art games such as Cloud and Facade among a list of others. Slamdance will feature a Game Lounge area where attendees can play all of these indy games and Slamdance will bestow an array of awards on the independent developers, students and artists who have created some of the most unique games we\'ve ever seen.
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Call of Duty 2 Review
game: Call of Duty 2
review | 12/17/05 | Matt James
We recently published a review of Call of Duty 2 on every system except Xbox 360. So now we deliver to you our review of Call of Duty 2 for Xbox 360: What\'s different? Everything. Unless you were playing the PC version. The Xbox 360 is as pretty as a high-end PC running the game, so the graphics are amazingly beautiful. Fortunately, CoD2 developers Infinity Ward didn\'t need to add or change anything to make the 360 version a worthy launch title: The game is just that good. Cut through the glut of other WWII FPS titles and head straight for CoD2. Our man, Matt James, says it\'s just that good.
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GamesFirst! Weekly Wrap-Up: Lucky Number 13
podcast | 12/16/05 | Val Townsend
Val Townsend, the Atomic Goddess, is back again with lucky podcast number 13. This week, we take a look at the latest news, including speculation on Nintendo\'s recently hinted \"secret\" regarding the upcoming Revolution console, as well as Clinton and Lieberman\'s Family Entertainment Protection Act. We also have reviews of Perfect Dark Zero and King Kong. Finally, we take a look at Dreamcatcher Interactive\'s cult-hit Painkiller, coming to an Xbox near you in January. Download the latest audio offering from your pals at GF! right here.
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Movies Made by The Movies
game: The Movies
news | 12/13/05 | Aaron Stanton
The Movies has disappointed a lot of people by being a great sim game, but a less than flexible Machinima tool. The sandbox mode, instead of being an unlimited playground for creative use, is limited in some respects by what you\'ve unlocked in the campaign mode. In an attempt to highlight the fan community\'s use of their game as a way to express themselves, Activision is bringing attention to one fan created movie called, \"The French Democracy.\" And they\'ve chosen well. Retelling the events of the French riots in October of 2005, it\'s easily one of the most interesting examples of using The Movies as a creative tool we\'ve seen.
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Konami Announces Castlevania Double Pack
game: Castlevania
news | 12/12/05 | George Holomshek
Konami has announced that a yet to be named Castlevania double pack will be making its way to the Game Boy Advance early next year. Two of the series most highly rated titles, Castlevania: Harmony of Dissonance and Castlevania: Aria of Sorrow, will be put on a single GBA cartridge to give players a double-dose of Dracula whippin\' fun.
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King's Quest IX is Saved By Gamer Loyalty
game: King's Quest IX (Now The Silver Lining)
news | 12/11/05 | Aaron Stanton
We here at GamesFirst want to congratulate everyone working on the King\'s Quest IV project, and a thumbs up to everyone that helped save it. On December 9th, 2005, Vivendi Universal, who owns the publishing rights to King\'s Quest, announced that they would allow King\'s Quest IV to be developed with a name change to, \"The Silver Lining.\" This came about after the gaming community pulled together and made enough noise to change Vivendi\'s mind, who had shut down the project with a cease and desist letter. Kudos to Vivendi, as well, for being a large company that\'s still willing to change its mind from time to time.
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Konami Opens Online Storefront
news | 12/11/05 | Shawn Rider
Konami has announced that they will begin selling their products directly to customers via their new online storefront, KonamiStyle.com. The online storefront launches with a catalog of 75 Konami titles, including fan-favorite franchises Castlevania, Metal Gear Solid, Silent Hill, Yu-Gi Oh, and Dance Dance Revolution. The move to a direct-sales website will also open up possibilities for Konami to offer customer incentive and reward programs, which Konami hopes will help maintain a community of loyal gamers around the publisher\'s many games.
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Call of Duty 2: Big Red One Review
game: Call of Duty 2: Big Red One
review | 12/10/05 | George Holomshek
Activision\'s Call of Duty series has been a big hit, so it\'s only natural that fans are excited about Call of Duty 2: The Big Red One. Exploring the campaigns of Russia, Central Europe and North Africa, Call of Duty 2 offers a cinematic FPS experience that is intense and gritty. Smoke and dirt and explosive action makes the visuals as beautiful as they are terrifying. George has battled through COD2: The Big Red One on the current-gen consoles, and has brought back this report from the front.
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NBA Live 06 Review
game: NBA Live 06
review | 12/09/05 | Chris Martin
Are graphics all they\'re cracked up to be? Has the NBA Live franchise regained its prestige? And what happened to franchise mode? There are two basketball titles to make it to the Xbox 360 launch: NBA 2K6 and NBA Live 06. One is good, the other, not so good. Woe is you that picks up the wrong title, because while one is a blast, the other will have you throwing your controller in frustration. Is NBA 2K6 the good one, or the bad one? Read on to find out if EA Canada\'s port of Live 06 is worth your money.
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Degrees in Game Design Help Gamers and Nongamers
editorial | 12/08/05 | Laurie Taylor
Ted Rueter\'s editorial trashing game studies and game design programs in colleges and universities has really gotten the dander up around the GF! offices. One of our resident gaming academics, Laurie Taylor, who is finishing her PhD in English studying games, responds to Rueter\'s criticisms in the best possible way: refutation and redirection. Laurie points out the wonderfully sensible fact that if people want less violent, better games, then they had better study games in order to find out how to create those new experiences.
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