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game: Playstation 3
news | 02/27/06 | Aaron Stanton
Heading into the Spring season, rumblings are growing that Sony won\'t be able to hit their announced PS3 release date of \"Spring 2006.\" Next-Gen.biz is reporting that delays in finalizing the Blu-Ray drive could force Sony to push back the PS3\'s release. GameSpot is also reporting that potential supply problems could make it difficult for Sony to mass produce the drive. Both articles quote similar sources, both claim that Sony has acknowledged the potential for delays. It\'s our suspicion that both reports are based on the same data, subject to varying types of interpretation, but either way you read it makes you wonder about the accuracy Sony\'s original release window.
game: Astro Boy
review | 02/25/06 | RJ Brooks
Astro Boy has been praised by reviewers since its release in 2003. Another gem from Treasure, Astro Boy proves there is still some enjoyment to find in the 2D action gaming arena. A shooter/platformer in the vein of Gunstar Heroes, Astro Boy brings Osamu Tezuka\'s world reknowned character to life on the Game Boy Advance. We rarely get Astro Boy releases in the US, which is another testament to just how good this game is. Check out the conclusion to Robert\'s six-part retrospective here. Fittingly, Robert looks at how the legendary Treasure and the legendary Tezuka combine to create a GBA title that should be in every gamer\'s library.
news | 02/24/06 | Aaron Stanton
Sometimes the human elements of the industry are the hardest to report, and the most important not to miss. Mark VanDeVelde, a Vice President at Crave Entertainment and an industry veteran, passed away last Saturday, February 18th. The memorial service will be held today, and a scholarship fund has been established for Mark\'s 11-year-old daughter. While the chance is small that this news will impact the average gamer on a day-to-day level, sometimes we have to care simply because we know that someone else is fundamentally affected by such changes. It says something about Crave Entertainment that they felt it was important to share the loss, and our condolences go to Mark\'s family. We are genuinely saddened for you, and we can only imagine how difficult a time this must be. You have our best.
game: Guardian Heroes
review | 02/22/06 | RJ Brooks
Guardian Heroes is the true definition of a diamond in the rough. Sure, Playstation had Wipeout, Resident Evil, Metal Gear Solid and the rest, but it never had Guardian Heroes, and for some gamers, nothing else mattered. The latest installment in his six-part retrospective on legendary 2D action game developer Treasure is Robert\'s review of the 1996 cult classic, Guardian Heroes. Find out why some gamers still maintain Saturn systems to play this game in its native format.
game: Hoyle Family TV Gaming System
review | 02/21/06 | Tristan Mayshark
TechnoSource has packaged 11 Hoyle games onto a controller that connects to your TV using RCA cables. Including classics like Mahjong, Backgammon, and Old Maid, this might sound like the ultimate Hoyle Family TV Gaming System. But with strictly single-player action, jank graphics, and terrible AI, this is probably a \"family\" activity best left alone. Get the full story in Tristan\'s review right here.
game: Gunstar Super Heroes
review | 02/21/06 | RJ Brooks
The long-awaited sequel to Treasure\'s Gunstar Heroes, Gunstar Super Heroes brings the same high action gameplay to the Game Boy Advance. Released last October, Gunstar Super Heroes offers up the same quality graphics and colorful animation, but the gameplay has undergone some tweaks and changes that might leave the most hardcore of classic Gunstar Heroes fans wanting more. In the third part of his Treasure retrospective, Robert takes a look at one of the latest developments from the legendary game design house. Read all about it here.
game: Gunstar Heroes
review | 02/20/06 | RJ Brooks
Gunstar Heroes for the Sega Genesis is one of the most amazing action-platformer titles of the 16-bit era. Released in 1993 with minimum promotion, the game never took off in terms of sales like it deserved. Instead, it has attained a level of cult status very few games receive, but developers always hope will occur for their projects. Part two in our six-part Treasure retrospective, this retro review of Gunstar Heroes should make clear why gamers still return to its action-packed gameplay.
game: Sonic Blast
review | 02/19/06 | Tristan Mayshark
Sonic the Hedgehog and Knuckles have come to us in the form of a brightly colored controller that connects to your TV and offers 15 different kinds of pain and suffering to users. Sonic Blast is a far cry from the quality and breadth we\'ve come to expect in our plug-and-play TV games. For now, stick with the products that look like a real Genesis controller, and limit your experience with Sonic Blast to reading our review.
game: Nintendo DS
news | 02/17/06 | George Holomshek
Nintendo has steadily been releasing details about upcoming products and services that have us wondering if Big N could be the big success story of 2006. The latest news comes from a Japanese press conference in which Nintendo announced a partnership with Opera to bring a web browser to Japanese versions of the Nintendo DS. In addition to the new Internet feature, the DS will also receive broadcast TV capabilities in Japan. Of course, we\'re wondering: When will these features come to the US? George has more details here.
game: Samurai Warriors: State of War
news | 02/16/06 | Shawn Rider
Koei\'s latest historical Asian brawler is heading to PSP in the very near future. Samurai Warriors: State of War has gone gold and is in production as you read this. In addition to announcing the impending launch, Koei also sends word of a revamped website for Samurai Warriors: State of War. The new site is sized and optimized for the PSP\'s small screen web browser. That is a nice touch for PSP owners, who can browse the web with the browser included on the handheld gaming system. Get more details about Samurai Warriors here.
game: The Station Access Collection
news | 02/14/06 | Shawn Rider
Sony Online Entertainment announced today that they would offer the new Sony Station Access program. For a single monthly subscription of $21.99 gamers can access several popular MMOs including Everquest, The Matrix Online, Star Wars Galaxies, and Planetside. In all, over 10 titles in five active online worlds are included in the Station Access membership, and some titles, such as Everquest II, have been upgraded to allow more character slots. The Station Access Collection will be sold at retail for $39.99 and will offer five games for PC and a free 30-day trial of the Station Access subscription. Read more here.
game: Xbox 360
news | 02/13/06 | Shawn Rider
Jake Ludington from MediaBlab sent word of his recent posting, which details how to segment your wireless network to optimize Xbox Live performance. The tutorial focuses on Xbox 360 optimization, but we imagine it will work just as well for improving online gaming on any Xbox. And you could apply the network segmentation approach to virtually any computer on your wireless network to optimize performance. The instructions are good and the advice is sound. Check it out.
news | 02/12/06 | Sean Hilliard
The Slamdance Guerrilla Gamemakers Competition continues to bring innovative, independent gaming to the masses. But just in case you weren\'t able to make it out to Utah for the events, our man Sean has you covered with a complete rundown of the prize winners. From art-game darling, Facade, which took home the Grand Jury Prize, to the PopCap Casual Game award-winner, Odyssey, these are games worth checking out. And lots of them are available for you to download and play. So get the scoop right here.
game: Alan Wake
news | 02/10/06 | Aaron Stanton
Few games excited the gaming media during E3 2005 like Alan Wake. The self-billed action suspense title was on many release lists to be set free at the beginning of this month; it\'s no where to be found. In fact, there isn\'t even yet word on an official publisher, a fairly crucial step in the release of a game. Remedy, Alan\'s developers and the creators of Max Payne, are hard at work and wrapped in a cloud of secrets and mystery, for the time being. Which leaves us all with the question: Who is Alan Wake? And maybe more importantly, where is Alan Wake?
game: The Da Vinci Code
news | 02/09/06 | Aaron Stanton
The Da Vinci Code was and is one of the best mystery books ever published. By combining historical references with symbolic knowledge and a bit of reasoned speculation, The Da Vinci Code paints an engrossing image of traditional Western theology. In many ways, it\'s the ultimate mystery. Now, 2K Games has released the first screenshots of the video game based on the movie, which of course, is based on the book. How well the story will translate into either movie or game is yet to be seen, but some of us here at GF have high hopes; The Da Vinci Code\'s depth makes it perfect for an art medium that can combine pictures, interactive discovery, and an experience longer than 3 hours.
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