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Search for 'Ubisoft Focus: Far Cry: Instincts' returned 107 results.

Get a Little Gore from Your PSP with God of War: Chains of Olympus
game: God of War: Chains of Olympus
review | 03/31/08 | Shawn Rider
Everyone\'s favorite bloodthirsty Spartan is back, and, as usual, he\'s pissed. In this prequel to the other two God of War titles, you\'ll help Kratos save the planet from eternal darkness. God of War: Chains of Olympus delivers the same insane action and impeccable quality of the previous PlayStation 2 editions, and that is an accomplishment for a title with both a brand new developer (the capable Ready at Dawn) and a brand new console. This is the best reason so far to blow the dust off your PSP. Check out our review.
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Lost: Via Domus Review
game: Lost: Via Domus
review | 03/22/08 | Shawn Rider
Never one to leave any stone unturned for clues about the next big revelation on Lost, our intrepid Editor in Chief, Shawn Rider, takes a look at Lost: Via Domus. It\'s a dirty job that nobody else wanted, and evidence that Shawn clearly has a problem. It\'s not a great game, but it is a solid six to eight hours of time spent with Lost. And sometimes that\'s all you need.
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Shrek The Third Review
game: Shrek The Third
review | 07/16/07 | Chris Martin
Following the events of the film, Shrek the Third puts you in the shoes of Shrek, Donkey, Puss-in-Boots, and others as they try to find Arthur and get him to be king. Taking cues from, and also satiring, the myths of both Arthur and the fairy tale genre, Shrek the Third places you in the middle of a fairy tale coup d\'etat (ask you parents, kids!) in the land of Far Far Away. Although it features many of the same voice actors from the film (including John Cleese), the game suffers from poor execution and vision, even for a kids game. This is one that we swear you\'ll do good to avoid, even if you\'re a fan.
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The Problem With Context Sensitive Buttons
editorial | 03/26/07 | Aaron Stanton
Viva Pinata is one of those games that continues to surface in discussions amongst the GamesFirst staff in a way that is normally reserved for blockbuster titles. Though it certainly is too far outside the realm of \"normal\" to appeal to every gamer, Viva Pinata does an extraordinarily good job of being different and addicting at the same time. Yet its simple gameplay has one issue. Through its use of context sensitive buttons, Viva Pinata managed to take a simple gameplay experience and endow it with the impression that there were too many buttons. Is it possible that what was once a feature that developers bragged about has in some ways managed to simply over-complicate the game?
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LocoRoco: Super Happy Fun-Time for the PSP
game: LocoRoco
review | 09/27/06 | Shawn Rider
Sony has borrowed another good idea and brings forth a quirky Japanese game that is obviously meant to target the Katamari crowd. Yet, the Katamari crowd is not one to be easily swayed by imitators. So how does Loco Roco fare? Rather well, arigato gozaimus. Funky, lovable graphics, super happy fun-time music, and quirky gameplay that\'s part Super Monkey Ball and part Super Mario Bros. combine to create one of the best games we\'ve ever played, especially on our PSPs.
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Nancy Drew: Danger by Design, A Fun and Girl Positive Game
game: Nancy Drew: Danger by Design
review | 09/25/06 | Laurie Taylor
Nancy Drew is fast becoming known as a video game character combating stereotypes. Yes, you read correctly, on top of being an adolescent sleuth she\'s also a kick-in-the-teeth to top-heavy, silver-haired bombshells who are so prevalent in gaming nowadays. In \"Danger by Design,\" Nancy takes on the fashion and food industries in classic adventure game point-and-click fare. Our girl game guru Lauri is here to tell us why Nancy Drew: Danger by Design is great for young girl gamers and also gets a parental--as well as political--seal of approval.

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Sam and Max Possibly Heading for the Wii
game: Sam and Max
news | 09/18/06 | Aaron Stanton
The advent of services like Xbox Live and the Wii Virtual Console have changed the dynamics of the industry. Suddenly there\'s a marketplace for less mainstream genres that have a hard time competing against the likes of Halo and Zelda. One such genre: Adventure Games. According to 1up.com, Nintendo has heard fans asking for adventure game content and contacted TellTale games about the possibility of bringing Sam and Max to the Wii. A sure thing? Far from it, but it\'s nice to know that you can make a difference if you shout loud enough. Good job, guys and gals.
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That Retro Review: Myst
game: Myst
feature | 09/15/06 | Chris Martin
One of the most influential games of its era, Myst is a game where you can\'t die, you can\'t turn around (much) and you really can\'t walk away from its awesome puzzles. When it was released in 1993, it ushered in a new type of genre, the adventure-puzzle game, and became - for a time - the best selling game of all time! How does it stack up today? Has this adventure game aged like a fine Chardonnay or soured like milk? Chris has been to the Ages of Myst and back and has freed Atrus in this review of Myst!
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Microsoft Shuts Down Halogen, Kills 3 Year Halo RTS Project
news | 09/11/06 | Aaron Stanton
In a sad, but not unexpected move, Microsoft has finally killed the Halogen Halo RTS project. Halogen, a fan created real-time strategy game based on the Halo intellectual property, has been under development for nearly three years. Now, due to a request from Microsoft the cease development, the project has stopped, and its creators promise that the project website will be pulled within the week. From the tone of the farewell letter posted on Halogen\'s site, you can tell that this is a long-expected development, but a sad one nonetheless.
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Penny-Arcade Gets Into the Game Making Buisness
news | 08/25/06 | Aaron Stanton
Only hours away from the start of the Penny-Arcade Exposition in Washington, Penny-Arcade has let slip a new project of theirs. The Penny-Arcade webcomic has partnered with Hothead Games to produce video games based on the characters of their popular online comic. The games are going to be designed for Windows, OSX, and Linux at first, with an aim to translate to the home console somewhere down the road. The games will be downloadable and episodic. Beyond that, the details have yet to arrive. Check out this report to read everything we know so far.
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Street Fighter Alpha Anthology Review: All the Street Fighting You Could Ever Want
game: Street Fighter Alpha Anthology
review | 08/14/06 | Amanda Bateman
Old school fighting game fans, get your thumbs ready. The Street Fighter Alpha series has been bundled into one convenient package and adapted for the PS2. But is that enough for the classic 2D side-scrolling fighter to grab and hold your interest? The anthology offers a great classic arcade feel, but the gameplay of Street Fighter has been copied enough times over the years that the fighting is, sadly, nothing special anymore. If you\'re a fan of the past, this is a great collection, as collections go, but it stands as a reminder of how far fighting games have come over the years.
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Is E3 Going Away?: Next-Gen Reports Possible Cancellation of E3 2007
news | 07/30/06 | Aaron Stanton
In a turn of events that is so unexpected it reminds us of an April Fools joke out of season, Next-gen.biz is reporting insider information that E3 2007 is canceled. The magazine reports that a number of large companies (we can only assume companies like Nintendo, Sony, Microsoft, EA, or Ubisoft) have decided to withdraw from the exposition. Without the support of the yet unnamed companies, the ESA is considering closing E3 in its present form. Next-gen reports that an official announcement is expected in the next few days, as in 48 hours. Next-Gen.biz has proven to be reliable in the past. When its editor was asked about the story, he repeated his confidence in the story\'s sources and replied, \"I\'m sure the story is right. E3 is done.\"
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City Life Review
game: City Life
review | 07/15/06 | George Holomshek
CDV and developer Monte Cristo bring us City Life, a new take on the city sim with City Life. As Mr. Wright moves on to managing the galaxy, what are we to do as mere mortals who are probably reaching a bit too far to even imagine ourselves as \"mayoral material?\" The big new hook is a social awareness aspect that makes it necessary to manage neighborhoods and social class to spice up your urban planning fantasies. If you\'re in the mood for another stab at building your metropolis, check out George\'s review here.
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Planes, Trains and...Trotmobiles? Steambot Chronicles Review
game: Steambot Chronicles
review | 05/29/06 | Amanda Bateman
Steambot Chronicles is the newest Atlus release for the PS2, allowing players to do anything from farming to ferrying to fighting, all on the back of a two-legged transport robot called a Trotmobile. This is definitely not your traditional console roleplaying game. Non-linear gameplay and amazing diversity of things to do has kept our gal, Amanda, busy defeating evil and buskering for UR. Get her full review here.
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A Bridge Too Far: The World of Halo 2 Cheating
game: Halo 2
feature | 05/26/06 | Shawn Rider
Halo 2 has remained a favorite on Xbox Live even for Xbox 360 owners, and Bungie has continued to maintain a lively community website and roll out improvements. Inspired by a recent posting on the Bungie News blog, Shawn takes a look at the current state of Halo 2 cheating: Bridging, standby, boosting? What is this crazy talk? Welcome to the twisted world of Halo 2 cheating.
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