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Search for 'techno' returned 40 results.
review | 06/04/07 | Jamie Gergen
While Sandio Technologies promises to revolutionize the way your mouse and game operate together, the learning curve is steep and difficult to overcome. Instead of improving your gaming experience and making you a better player, the 3D Gaming \'O Mouse will instead become an obstacle to overcome, as often as not. While the design works well for RTS camera controls, it falls apart when you move to faster paced titles like First Person Shooters. The inclusion of analog controls on the mouse may very well be a good idea, but not in this iteration, and after some time with the new mouse we simply can\'t recommend it at the $79 price tag.
editorial | 01/05/07 | Chris Martin
Recently, in an interview with Ars Technica, Scott Henson, product unit manager for Microsoft\'s game technology group, made a statement regarding HD-DVD and Sony\'s defunct Betamax. Unfortunately for those of us who read only headlines and move on, the whole story is not being told. And now it\'s being spun by blogs with a hankering for a little more web traffic into a false statement. In this editorial, Chris Martin discusses the spin that blogs like to put on quotes and tries to understand just why blogs have no responsibility to report truth.
game: Space Empires V
review | 01/04/07 | George Holomshek
Space Empires V doesn\'t exactly revolutionize the world of 4X gaming, but it does offer a multitude of micromanagement options, if that\'s your thing. The space empire building title lets you explore the universe and meet strange races with one of the most extensive diplomacy systems we\'ve ever seen, but is plagued with bugs that often get in the way. If you like micromanaging politics and investigating branching technology trees, Space Empires V might be for you, but only if you can survive the learning curve and a lot of frustration.
game: Dungeon Siege 2: Broken World
news | 08/16/06 | Aaron Stanton
In-game advertising will have a large impact on the future of the game industry. Not only can it represent another form of post-release content delivery, it helps fund the developers that make the games we love. However, there\'s bound to be some bad implementations as the technology gets going, where game companies test their boundaries to see what gamers will accept. 2K and Gas Powered Games included a voiced NPC in Dungeon Siege II: Broken World that directly references an upcoming PSP game, and it\'s sparked a bit of a negative response from gamers. Take a look here for the details.
game: Playstation 3
news | 07/19/06 | Aaron Stanton
Sony\'s Cell Processor could be one of the key technologies that gives the PS3 the edge in the next console war, with the power and flexibility needed to give it a lead over time. Yet any radical departure from traditional processor design is certain to lead to new complications, including difficulties in manufacturing. A recent article on TGDaily suggests that the Cell Processor only has a 40% usable yield, meaning that Sony will be throwing away over half of all the PS3 processors they make. This not only means that Sony is paying money for materials they\'re not using, it also means they might have a hard time producing enough to meet demand. We take a look at the details here.
game: Stacked with Daniel Negreanu
review | 07/14/06 | Matt James
Poker is hot right now. Anybody can tell you that. So it\'s no wonder that it has made its way into videogames. In fact, it\'s always been there, being one of the most simple games to program and all. But titles like Stacked with Daniel Negreanu seek to trade on the recent surge in Poker popularity and leverage the latest in gaming technology. Does it work out? Well, we\'ve been trying to guess the review score from looking at Matt\'s stoic face all day long, but we can\'t tell. He\'s that good. Check the review to find out.
game: Warhawk
preview | 05/20/06 | Jeremy Kauffman
Overall, Sony\'s PlayStation 3 area was pathetic (and less crowded than we\'ve ever seen at the Sony booth since 1999). Other than anti-aliasing issues, wonky early builds, and (at best) 360-quality graphics, there wasn\'t much to talk about. Except one thing: Sony did surprise everyone by announcing a me-too technology that adds tilt-sensitivity to the PS3 controller. How did that work out? Well, Jeremy took some time with the showcase title for the new tilt-controls, Warhawk, a flight combat game that shows how any new control element, no matter how small, can make a moderate game kind of sort of fun. Get the full details here.
feature | 05/15/06 | Monica Hafer
Ever wonder what\'s new in the world of broadcasting technology? The National Association of Broadcasters convention in Las Vegas features not only the latest in radio and television broadcasting and technology, but also the newest items in Film, DVD, and multi-media. Monica braved the gauntlet of vendors in Vegas to bring you a few of her favorite things relating to both film and videogaming technology.
feature | 05/14/06 | Jeremy Kauffman
Big things are in store for Indiana Jones. In addition to an upcoming fourth movie, the new game, due out in 2007 from LucasArts features a revolutionary AI system named Euphoria. What\'s so cool about Euphoria? Imagine watching Indiana Jones struggle with all his might to maintain his footing on a shakey rope bridge. Eventually he falls, catching himself on the ropes as he\'s thrown over and pulling himself back onto the bridge as the shaking subsides. Now imagine that you\'re standing at E3 and some guy from LucasArts follows up the awesome animation by telling you that none of what you just saw was animated in advance. Did we just blow your mind? Well, put on on a helmet and check out Jeremy\'s full article for more about this mindblowingly cool new game technology.
editorial | 05/07/06 | Jeremy Kauffman
E3 is nearly here, and there is more to anticipate than the new Halo trailer. This may be a year of true innovation. New consoles, re-imagined controllers, anything is possible. The Xbox 360 is prime for innovation as it grows. It is connected to your friends, your PC, your home, and at E3 this year we will certainly get a glimpse of things to come.
game: beatmania
review | 04/23/06 | Amanda Bateman
Always wanted to be a DJ but didn\'t know quite where to start? We can\'t guarantee that beatmania will provide you with the skills needed to become an expert on the turntables, but it is a heck of a lot of fun. And at $59 for both the game and the super-sweet turntable controller, this is another Konami game that is easy to get your friends to try. Amanda breaks it down for you in her review.
game: Neuros Mpeg-4 Video Recorder 2
review | 03/13/06 | Shawn Rider
Neuros Technology has released a five ounce beauty called the Neuros Mpeg-4 Video Recorder 2. This little device is like a VCR for your memory cards: You can record any video input to Mpeg-4 format on a Compact Flash card or a Sony Memory Stick. This makes the Neuros Video Recorder 2 a very appealing device for any media-savvy PSP gamers, iPod Video owners, and anyone else with a media capable PDA. And the best part is that the Neuros player allows you to get the most from your media, enabling you to easily create non-DRM, mobile, versions of your DVDs and broadcast television shows. Check out Shawn\'s review here.
game: Beatmania
preview | 02/24/06 | Amanda Bateman
Now you too can be hip and happening like the popular night club DJs after getting your hands on Beatmania, a groovy new Playstation 2 title! Well, not really, but it\'s fun to pretend. The predecessor to Dance Dance Revolution, Beatmania is finally making its first appearance in the States. But is finger-disc jockeying really for you? Amanda\'s got the preview here.
game: Hoyle Family TV Gaming System
review | 02/21/06 | Tristan Mayshark
TechnoSource has packaged 11 Hoyle games onto a controller that connects to your TV using RCA cables. Including classics like Mahjong, Backgammon, and Old Maid, this might sound like the ultimate Hoyle Family TV Gaming System. But with strictly single-player action, jank graphics, and terrible AI, this is probably a \"family\" activity best left alone. Get the full story in Tristan\'s review right here.
game: Sonic Blast
review | 02/19/06 | Tristan Mayshark
Sonic the Hedgehog and Knuckles have come to us in the form of a brightly colored controller that connects to your TV and offers 15 different kinds of pain and suffering to users. Sonic Blast is a far cry from the quality and breadth we\'ve come to expect in our plug-and-play TV games. For now, stick with the products that look like a real Genesis controller, and limit your experience with Sonic Blast to reading our review.
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