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Search for 'publisher' returned 39 results.

Bungie Goes Independent, Microsoft Retains Halo
news | 10/05/07 | Chris Martin
There have been rumors aplenty since the explosive launch of Halo 3. The rumors pointed to the an \"insider\" who said Bungie and Microsoft will be parting ways, and that, as we just received word, is true. Bungie Studios will become an independents developer, although Microsoft will retain the rights to the Halo franchise, and Bungie will still be focusing mainly on Microsoft\'s platform. Quote Harold Ryan, Studio head for Bungie, \"We will continue to develop with our primary focus on Microsoft\'s platforms; we greatly value our mutually prosperous relationship with our publisher, Microsoft Game Studios, and we look forward to continuing that affiliation through \'Halo\' and beyond.\"
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Naruto Ninja Council 2 Review
game: Naruto Ninja Council 2
review | 11/30/06 | Amanda Bateman
Do you need some ninjitsu in your portable gaming life? Don\'t get enough anime on television? Naruto Ninja Council 2 blends side-scrolling adventure and fighting-game style action, which sounds awesome on paper. But you might want to check out this review before making the big purchase.
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Bad Day LA Review
game: Bad Day LA
review | 11/07/06 | Jason Perkins
With his latest project, Bad Day LA, American McGee has officially forfeited his right to put his name one more game box. Bad Day LA had everything going for it, from celeb designer to outrageous hype-generating premise. Even the publisher, Aspyr Media, has some serious cred, having released last year\'s cult hit Stubbs the Zombie. So what could have gone wrong? Unfortunately for our man, Jason, so many, many things... Get the frownies here.
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New PS3 Fatal Inertia Screens
game: Fatal Inertia
news | 09/22/06 | Chris Martin
Screenshots of Playstation 3 games continue to suggest that publishers are trying to take full advantage the PS3\'s power. Yesterday, publisher Koei released a bunch of new screenshots for Fatal Inertia, their futuristic hover racer that looks vaguely reminiscent of both F-Zero and the pod racing from Star Wars. Its gameplay emphasizes the use of physics as a tool to win races, but Fatal Inertia\'s graphics engine is evidently looking pretty good too. You can see that from the new screens.
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Another Great Platformer Based on a Cartoon: Hi Hi Puffy AmiYumi: The Genie and the Amp
game: Hi Hi Puffy AmiYumi: The Genie and the Amp
review | 07/21/06 | Laurie Taylor
Ami and Yumi are back in Hi Hi Puffy AmiYumi: The Genie and the Amp, fresh from D3 Publisher, whose lineup this year includes several noteworthy titles. For the younger set, The Genie and the Amp is pretty much right on: A cool franchise is done justice with good production and solid game design. This won\'t popularize the Puffy AmiYumi franchise with the hardcore gaming demographic, but it will be a hit on the playground. Read Laurie\'s review for the details.
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Break 'Em All: A New Take on Classic Breakout
game: Break 'Em All
review | 07/19/06 | Laurie Taylor
Break \'Em All for the Nintendo DS, of Brickles, Arkanoid, or Breakout fame from years past returns with a added features like multiplayer for up to 8 people through the DS\'s wireless. Though nothing revolutionary, literally, but something entirely addictive and simple, how does Break \'Em All work in a gaming environment where high priced production mirror those of Hollywood? Lauri Taylor has the answers and the reason you might want to pick this one up.
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Dreamfall: The Longest Journey
game: Dreamfall: The Longest Journey
review | 05/17/06 | Laurie Taylor
Though adventure games are in short supply nowadays, that doesn\'t stop publisher Aspyr and developer Funcom from taking the chance. Dreamfall: the Longest Journey is the sequel to the critically acclaimed adventure game \"The Longest Journey.\" With fresh new graphics, Dreamfall picks up years after the first game and takes it in a bold new direction. Does the sequel live up to the first? Laurie Taylor brings us the full review. Check it out.
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Naruto: Clash of Ninja Review
game: Naruto: Clash of Ninja
review | 05/08/06 | George Holomshek
D3 Publisher and developer, Eighting, have done good work with the Naruto Gamecube title, Naruto: Clash of the Ninja. For a franchise-based kids\' game, Clash of the Ninja offers surprisingly enjoyable fighting action, especially in the multiplayer, and nice visuals in the 2D-fighter tradition. This is one cartoon-based title that parents don\'t have to be afraid to buy their children. George has the full story here.
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Naruto: Ninja Council Review
game: Shonen Jump?s Naruto: Ninja Council
review | 05/08/06 | RJ Brooks
The Naruto franchise gives us the old one-two punch with a Gamecube title and this Game Boy Advance game, Naruto: Ninja Council. Featuring bright, anime-styled graphics and traditionally-based 2D platforming and brawling action, Ninja Council has a lot of promise. But does all that promise pay off? Or is this an example of the OTHER kind of cartoon franchise-based game (the kind you shouldn\'t play)? Get Robert\'s full review here to find out.
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Acclaim is Back!
game: BOTS
news | 03/02/06 | Shawn Rider
Game publisher Acclaim has risen from the ashes and is making a comeback. So far the publisher has two titles in the works: BOTS and 9 Dragons. BOTS is, obviously, a robot-based game which allows players to customize their metal men to their liking, purchasing new items online. These upgrades, which number in the hundreds, help make the BOTS undefeatable machines of mayhem as players compete with each other in the arena. This is the first from the company, which plans for many more. Oh, and did we mention that this is a totally FREE online game? Yep. Get more on the rebirth of one of gaming\'s oldest brands right here.
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PQ: Practical Intelligence Quotient Review
game: PQ: Practical Intelligence Quotient
review | 03/01/06 | Shawn Rider
An early release in the coming tide of brain training titles due to hit the US in the next year, PQ: Practical Intelligence Quotient is a game that doubles as an intelligence test. Developed in collaboration with a real-life Professor of Psychology from Kyoto University, PQ ranks your smarts based on the \"modular theory of intelligence.\" Is it as quirky and nerdy as it sounds? Or is it true that taking a test can never be a good time? Check the full review here.
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Finding Alan Wake
game: Alan Wake
news | 02/10/06 | Aaron Stanton
Few games excited the gaming media during E3 2005 like Alan Wake. The self-billed action suspense title was on many release lists to be set free at the beginning of this month; it\'s no where to be found. In fact, there isn\'t even yet word on an official publisher, a fairly crucial step in the release of a game. Remedy, Alan\'s developers and the creators of Max Payne, are hard at work and wrapped in a cloud of secrets and mystery, for the time being. Which leaves us all with the question: Who is Alan Wake? And maybe more importantly, where is Alan Wake?
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Legion Arena
game: Legion Arena
review | 01/30/06 | Blaine Krumpe
While Legion Arena may have a lot to live up to in the historical strategy genre (like Rome: Total War), the war title from publisher Strategy First and developer Slitherin Soft. does a fairly good job of being its own game. Not as deep as Rome: Total War, but not as frustrating or as difficult, either. If you\'re looking for something to take you back in time but not drive you insane at the same time, Legion Arena offers a fun experience without the punishment for losing. Legion Arena operates on the concept that, sometimes, too deep a strategy title just isn\'t fun.
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The Right Moves: West Virginia Officially Adopts DDR Into Physical Education Curriculum
game: Dance Dance Revolution
editorial | 01/26/06 | Shawn Rider
The state of West Virginia has partnered with game publisher Konami to bring Dance Dance Revolution into hundreds of school physical education programs. The deal will roll out over 700 Dance Dance Revolution arcade machines, beginning with the state\'s 103 middle/junior high schools. The officials are doing the right thing, but they\'re citing the wrong reasons. DDR is not a way to combat the sedentary lifestyle of the youth, it\'s a way to create a modernized physical education curriculum that does what it should: engages students in realistic physical activity. Shawn steps up to the soapbox in this editorial.
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SketchFighter 4000 Preview
game: SketchFighter 4000
preview | 12/26/05 | Aaron Stanton
Though large publishers like EA and Ubisoft might get most of the mainstream media coverage, the most creative companies sometimes tend to be smaller, less well known. Ambrosia Software, creators of Darwinia, have come up with another instantly recognizable success. Now heading into Beta, SketchFighter 4000 is an action exploration game that\'s defined by its presentation. The entire game looks like it was drawn during third period on a notepad.
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