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Search for 'developer' returned 102 results.

Coffee Talk with EA_Spouse
Articles Archive | 03/13/05 | Gary Wong
Behind every successful video game are a team of developers who work long, hard hours to create the best product they can for you, the gamer. When those developers work too long and too hard without just compensation, EA_Spouse voices their concerns. We talk to her about the mainstream reaction to her article, EA's recent market moves, and GameWatch, her new project to illuminate quality of life issues in the game development industry.
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Editorial: The Reality of Games: Do Games Lead to Violence?
Articles Archive | 03/13/05 | Gary Wong
Gamers praise developers for the increasing visual authenticity found in video games. What happens when troubled individuals find too much authenticity in the games they play and take it to an extreme? How much responsibility should the gaming industry shoulder? Should it even be held to any amount of culpability?
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Ubisoft Focus: Tork: Prehistoric Punk
game: Ubisoft Focus: Tork: Prehistoric Punk
preview | 12/31/04 | Chris Martin
Lots of people claim to have developer loyalty, but developers aren't the only ones that make the dream of a game come true. While their work might make a game good, it's publishers that get a game sold. If Ubisoft hadn't taken a chance on a few unique design concepts, games like Prince of Persia and the brilliant Beyond Good and Evil wouldn't have ever made it out of the developer's door. In the first of our Publisher Focus series, we're taking a look at what games Ubisoft has planned for us, starting with Tork: Prehistoric Punk. Make sure you read about this January release.
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La Pucelle Tactics
game: La Pucelle Tactics
review | 07/19/04 | GF! Back Catalogue 10/2004 => 1995
La Pucelle Tactics is the latest US release from Japanese developer Nippon Ichi. After last year's Disgaea won critical acclaim and was immediately embraced by hardcore gamers nationwide, the demand for another game from Nippon Ichi skyrocketed. Click here to see if this release is all that you hoped it would be.
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Lethal Skies II
game: Lethal Skies II
review | 10/09/03 | GF! Back Catalogue 10/2004 => 1995
Lethal Skies II, Ho hum, another Lethal Skies game... but wait. What's this? The developers at Asmik Ace actually listened to reviewers, fixed almost everything that was wrong with the last version and delivered an improved game that's vastly more fun to play? If you want to dog fight in style, click here
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Lethal Skies II Review
game: Lethal Skies II
review | 10/07/03 | Eric Qualls
Lethal Skies II, Ho hum, another Lethal Skies game... but wait. What\'s this? The developers at Asmik Ace actually listened to reviewers, fixed almost everything that was wrong with the last version and delivered an improved game that\'s vastly more fun to play?
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Rugrats Go Wild Review
game: Rugrats Go Wild
| 08/19/03 | Eric Qualls
The Rugrats and the Wild Thornberrys team up, as we all know, in Rugrats Go Wild, this summer\'s kiddie bizomb. But the videogame version is pretty much just a bomb. The sound and visuals are just right, but game developers should remember: Kids are young people, not stupid people. Challenge our youth. Click for more.
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Painkiller Preview
game: Painkiller
preview | 07/20/03 | Tristan Mayshark
Dreamcatcher Interactive has what just might be their first full-fledged hit on their hands. Painkiller is still early in development, but so far the super pretty visuals and visceral gameplay have won it some notice. Now all they and developer People Can Fly have to do is land this baby in an appropriate manner. Exciting.
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Painkiller
game: Painkiller
preview | 07/20/03 | GF! Back Catalogue 10/2004 => 1995
Dreamcatcher Interactive has what just might be their first full-fledged hit on their hands. Painkiller is still early in development, but so far the super pretty visuals and visceral gameplay have won it some notice. Now all they and developer People Can Fly have to do is land this baby in an appropriate manner. Exciting. Click here for more.
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Rugrats Go Wild
game: Rugrats Go Wild
review | 07/06/03 | GF! Back Catalogue 10/2004 => 1995
The Rugrats and the Wild Thornberrys team up, as we all know, in Rugrats Go Wild, this summer's kiddie bizomb. But the videogame version is pretty much just a bomb. The sound and visuals are just right, but game developers should remember: Kids are young people, not stupid people. Challenge our youth. Click for more.
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Uru: Ages Beyond Myst
game: Uru: Ages Beyond Myst
preview | 06/14/03 | GF! Back Catalogue 10/2004 => 1995
Legendary developer, Cyan, is back at the helm of a new Myst title that breaks all the rules. URU: Ages Beyond Myst promises a real-time rendered 3D world for players to inhabit. And while the single-player experience remains intact, this time around Myst junkies can collaborate online in a persistent world. Get your preview right here.
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Savage Preview
game: Savage
preview | 05/22/03 | Aaron Stanton
One thing we love about this job is spotting new games from small, unknown companies, that are going to make big, big waves. Say hello to iGames, the publisher, S2, the developer, and Savage: The Battle for Newerth, the RTSFPS that will have you and 63 of your closest friends staying up all night long. This game is innovative, beautiful, and, most importantly, loads of fun. Check it out here.
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URU: Ages Beyond Myst Preview
game: URU: Ages Beyond Myst
preview | 05/14/03 | Monica Hafer
Legendary developer, Cyan, is back at the helm of a new Myst title that breaks all the rules. URU: Ages Beyond Myst promises a real-time rendered 3D world for players to inhabit. And while the single-player experience remains intact, this time around Myst junkies can collaborate online in a persistent world.
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X-Files: Resist or Serve Preview
game: X-Files: Resist or Serve
preview | 04/20/03 | Matt James
That gorgeous mug at right can only mean one thing: another X-Files game. X-Files: Resist or Serve should be a worthy adaptation, mainly because veteran developer Black Ops is taking the title in what sounds like the perfect direction: a third-person action narrative focusing on spooking the alien mind control oil right out of you. Click here.
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Trainz: Ultimate Collection Review (PC)
game: Trainz: Ultimate Collection
review | 04/02/03 | GF! Back Catalogue 10/2004 => 1995
Australian developer, Auran, and popular sim/strategy publisher, Strategy First, have teamed up to put out Trainz: Ultimate Collection. Don\'t let that \"z\" fool you -- the only extreme aspect of this game is the insane depth, complexity, and attention to detail present in this ultimate train simulator. Railroad fans get thee to the videogame store. Click here for the whole story.
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