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Search for 'game' returned 1166 results.
game: Nintendogs
comic | 10/18/05 | Aaron Stanton
game: Gekido: The Dark Angel
news | 10/17/05 | Shawn Rider
Naps Team, an indy beat \'em up developer, has announced Gekido: The Dark Angel for PSP. We would normally wait until we had much more information before talking about a game, but we remember the action of the PSOne version of Gekido, and the crazy GBA version of the game, too. These are evolutions of a classic genre, beefed up but still feeling very comfortable. In a way, Gekido can be to beat \'em ups what Guilty Gear is to fighting games, and this PSP title might just be the breakout installment in the series that gets gamers to pay attention. We\'ll keep up with Gekido\'s development, and in the meantime you can check out these teaser screens from developer Naps Team.
editorial | 10/16/05 | Matt James
Matt James is back with the mailbag, and after the mountain of email we got regarding our very non-controversial views on the Nintendo Revolution controller, we\'ve got to hand it to him: He carried that whole big bag up the stairs himself and didn\'t even strain anything. This is a classic edition of the GF! Mailbag: Gamers get fanatical about their hardware, and it\'s amazing how many people are driven to put their thought down although they have very little imagination or vision for how games could be even better than they already are. We\'ve said it before and we\'ll say it again: Sales figures are a false indication of quality.
game: WWE Day of Reckoning 2
review | 10/16/05 | Chris Martin
We got Chris Martin\'s skinny butt in the ring with WWE Day of Reckoning 2 for the GameCube, and, oddly enough, he came out with a weird afterglow that made him forget about all the bruises and mat burns. Day of Reckoning 2 is pretty much a \"bigger, better, more\" improvement over its predecessor, and veteran in-the-ring game developer, Yuke\'s Media Creations, really brings it with a game good enough to make non-wrestling fans want to play it. Check out the review here.
news | 10/15/05 | Shawn Rider
game: World of Warcraft
editorial | 10/15/05 | Aaron Stanton
A recent posting on RootKit.com suggests that Blizzard installs software that watches the personal information of people playing their game. The software is designed to hunt for cheat-ware, but reads the title headings of any window open, regardless of its relation to WoW. The poster reports that he, \"watched the Warden sniff down the email addresses of people I was communicating with on MSN, (and) the URL of several websites that I had open at the time.\" Don\'t like that? Too bad. Considering that it\'s part of Blizzard\'s anti-hacking measures, it might be considered illegal for you to turn it off, or even try to. At what point do we consider this a problem?
game: Evil Dead: Regeneration
review | 10/15/05 | Jeremy Kauffman
Deadites rejoice! THQ is once again providing the campy horror antics that only Bruce Campbell and CO. can provide. At under $20, there is more than enough to satisfy Evil Dead fans, although non-fans might be left wondering what the big deal is. Check out the review of Evil Dead: Regeneration, and Jeremy\'s triumphant return to GF!, right here.
news | 10/14/05 | Shawn Rider
In a great analysis of Microsoft\'s latest announcements about Xbox Live Arcade for Xbox 360, Joystiq\'s Vladimir Cole details how Xbox Live Arcade is a growing threat to the traditional retail chain. And that\'s not necessarily a bad thing for
game publishers: \"Sure, the
games on offer right now are non-threatening casual
games, but it's only a matter of time until
gamers are downloading entire triple-A titles and not just demos of them. With more and more retailers moving towards the sale of used
games, first- and third-party publishers are going to push the direct-to-consumer channel even harder.\" Check out
the full story on Joystiq here.
podcast | 10/14/05 | Val Townsend
Val\'s back, and this week we have a podcast full of all the goods. We look at all the latest news, from the announcement of Peter Jackson as executive producer for the Halo movie to the Governator\'s attack on violent videogames. Tristan checks in with a review of Burnout: Revenge, and Aaron takes an early look at Chronicles of Narnia: The Lion, The Witch, and the Wardrobe. It\'s seven solid minutes of audio goodness.
game: Trauma Center: Under the Knife
review | 10/14/05 | George Holomshek
Trauma Center: Under the Knife is one of the most unique games available on a system that\'s known for offering some rather unique experiences. The medical puzzle game is challenging and addictive, and uses the DS stylus to make cutting someone open fun instead of just icky. It\'s mindblowingly difficult, which gives us that much more respect for medical professionals. It\'s also kind of weird: Why is the best move the \"cool\" move? Is it just us, or is it weird to prefer \"cool\" over \"good\" medical procedures? Oh well, we have a botox party to get to. Enjoy the review!
game: Elder Scrolls IV: Oblivion
news | 10/13/05 | Aaron Stanton
Rumors on the Internet have 2K Games announcing that Elder Scrolls IV: Oblivion will miss the Xbox 360 launch day by two weeks, giving the much anticipated title a new release date of December 5th, 2005. How reliable this information is remains to be seen; while a number of high profile game sites have reported Oblivion\'s delay, IGN Insider is now reporting that Bethesda denies any such thing. Questions about Oblivion\'s role in the Xbox 360 launch have been floating about the Internet since it failed to make Microsoft\'s previous list of confirmed same-day launch titles. Speculation that it could be released during the system\'s launch window instead, within a month or so of the actual system, is still very much valid.
feature | 10/13/05 | Sean Hilliard
No M-rated games. No AIM/ICQ style of gamer-to-gamer communication at launch. Space Ghost interviews big-name game developers.
That\'s the bad news about Turner Broadcasting Co.\'s GameTap service, which offers a library of games and game-related media content for download to subscribers. The good news is, GameTap also feature emulators, including a Dreamcast emulator. So if you can get past the sketchy bits (and you have a fast broadband connection), then you might want to check out GameTap when it launches on Oct. 17. GamesFirst! sat down with GameTap\'s Vice President of Content Rick Sanchez to get the scoop on GameTap\'s launch.
game: Call of Duty 2
preview | 10/13/05 | Blaine Krumpe
Call of Duty 2 puts gamers back in the role of American, British, and Russian soldiers fighting for the Allies in World War II. Known for its gritty depiction of the battlefield, Call of Duty 2 amps up the realism and immersive qualities. Everything from the AI of enemies and allies to the stellar graphics and enhanced environments have been improved upon, making Call of Duty 2 one of the most hectic battlefield simulations out there. Check out Blaine\'s preview here.
news | 10/12/05 | Shawn Rider
The Interactive Entertainment Merchants Association has released an official statement against a new California law signed into law yesterday by Governor Arnold Schwarzenegger, who claims the law will \"require that violent video games be clearly labeled and not be sold to children under 18 years old.\" That\'s not a bad thing; in fact, games are already clearly labelled and rated for both age and content. And therein lies the problem: California\'s law does not recognize the ratings of the ESRB, and instead imposes a vague set of guidelines which retailers will be legally bound to. Needless to say, this puts retailers in a precarious position: In some way, every title must be separately re-rated in California, but the specifics of how that would work are not there. Click here to read more about the law and retailers\' statement against it.
game: Trace Memory
review | 10/12/05 | Laurie Taylor
Trace Memory for the Nintendo DS is a bold take on what an adventure game can be, and it provides a whole new take on the concept of \"all killer, no filler.\" Trace Memory clocks in at a very brief five or six hours, which is definitely not the norm in gaming these days, but those are some of the most enjoyable five or six hours we\'ve seen in an adventure game. Our resident academic gamer, Laurie Taylor, takes a look at this unique title.
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