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game: Trauma Center: Under the Knife
preview | 06/24/05 | George Holomshek
When the DS came out with stylus support, we all knew that the new level of precision it offered would allow for some new types of games. Probably most of us were not expecting a surgery simulation, though. Slightly different than what most of us are used to playing, Trauma Center won't have you blowing on the microphone to help clear the screen of leaves. Instead, you'll have a chance to try your hand at saving lives.
comic | 06/19/05 | Aaron Stanton
Ah, Doom 3. Lots of hype, very little duck-tape. Invented by the military and named for its waterproof nature, duck-tape is apparently a technology that has been lost in the future. No alternat
ive way to attach a flashlight to a rifle has yet to be found.
Flashlight of DOOM is this week\'s twoplayer comic.Twoplayer comic is published every Sunday at
http://comics.gamesfirst.com
game: Scooby-Doo! Unmasked
preview | 06/17/05 | Eric Bodrero
For anyone that grew up - or are currently growing up - on the antics of Scooby-Doo, you'll be happy to hear that there's a new Scooby-Doo title coming this fall. Set for release on the GameCube, PS2, Xbox, and GBA, you can expect to be controlling Scooby through some really impressive looking cartoon levels. Take a look at this preview for an idea of what you can expect when this title hits the shelves.
preview | 06/16/05 | George Holomshek
It seems that no one on the planet could be more of a Zeldaphile than our own George Holomshek. Seriously, the guy\'s nuts for Link. So at E3 this year we unleashed George on the unknowing PR people at Nintendo. George came out with extensive impressions of The Legend of Zelda: Twilight Princess.
Articles Archive | 06/14/05 | Monica Hafer
The growth of the video game industry and the acceptance of gaming into mainstream society has brought about both positives and negatives. Companies like Nintendo, Sony, and Microsoft drive technology forward, but how does that leave the small, independent developers that helped give this industry its footing? An interview with Stardock reveals that there's a lot of spunk left in the independent market, and perhaps a healthier business model than the one currently driving the big boys.
game: Starship Troopers
preview | 06/11/05 | Blaine Krumpe
The ideas behind the RTS Starship Troopers might have been better suited to the First Person Shooter genre and game developer Strangelite seems to have understood this. Starship Troopers should be hitting store shelves in fall, but we've got a first hand preview of this brand new shooter.
game: Behind Closed Doors: The Elder Scrolls IV: Oblivion
preview | 06/08/05 | Chris Martin
A behind closed doors look at the Elder Scolls IV: Oblivion. GamesFirst! has a firsthand look of how the game is shaping up. Details inside.
| 06/08/05 | Monica Hafer
It\'s painfully apparent that when you put a bunch of GF! writers into a crowd at E3 that many of us are not exactly what you would call \"hardcore gamers.\" At least, not as hardcore as some of the folks out there. And realizing this got us thinking about the spectrum of the gaming audience, which is always growing and diversifying in interesting ways. So in true media-mogul fashion, allow us to oversimplify and close down the vast diversity of the gaming audience into four convenient categories and present it to you as a \"get to know yourself\" quiz. It\'ll be fun, like in Cosmo (babes inside!).
game: Doom 3
review | 06/07/05 | Laurie Taylor
Doom 3, love it or hate it, brought with it a new dimension to the series and a new benchmark in graphics. The PC version was a straight up, linear, slaughter-fest. The XBox version is boasting co-op multiplayer over LIVE, so how does this Doom stack up? Laurie has the scoop.
game: E3 2005: F.E.A.R. - First Encounter Assault Recon
preview | 06/01/05 | Blaine Krumpe
There are few things more mysterious than secret government research facilities. Whether it's the combination of the unknown, the possibility of really bizarre experiments going on, or the fact that a lot of them seem to be underground, government research labs gone bad claim their share of would-be horror games, and spark the imagination. F.E.A.R., an upcoming horror FPS, ventures once again into the depths of a government lab in search of answers. Can it hold up in a genre weighted by competition? Our man Blaine reports his thoughts after some hands-on at E3.
game: E3 2005: X-Men Legends II: Rise of Apocalypse
preview | 05/30/05 | George Holomshek
X-Men Legends was a popular title, and X-Men Legends II: Rise of Apocalypse looks to be a significant improvement. New features and gameplay elements should satisfy both hardcore X-Men fans as well as the general gaming audience.
game: E3 2005: Onimusha Dawn of Dreams
preview | 05/30/05 | Laurie Taylor
Onimusha: Dawn of Dreams is more of the same and a little something different. With no characters modeled on real actors (alive or dead), this incarnation focuses on the gameplay and the basic features fans of the series love.
game: E3: Creatures: Exodus & Creatures: Village
preview | 05/28/05 | Laurie Taylor
Kutoka Interactive is known for their award-winning edutainment software series series featuring the adorable mouse Mia. Now they are releasing Creatures: Exodus, which is a new artificial life game for children and adults.
game: E3 2005: Kameo: Elements of Power
preview | 05/27/05 | Eric Bodrero
One of the Xbox 360 titles that Microsoft was demonstrating at this year's E3 was Kameo: Elements of Power. Originally announced for the GameCube, then the Xbox, and finally settling on the Xbox 360 as an exclusive, this massive adventure title will help launch the new system. With huge battles involving thousands of enemy A.I. and a style that looks to target the Zelda-fan demographic, Kameo is one to watch. Check out our E3 2005 preview.
game: E3 2005: An In Depth Look at Age of Empires III
preview | 05/26/05 | Chris Martin
One of the best real-time strategy series has had a face-lift. Not only that, it's had a gameplay-lift as well. Read our E3 coverage of Ensemble Studios' brilliant Age of Empires III to see why lightning will strike thrice.
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