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game: FPS Creator
review | 11/09/05 | Shawn Rider
FPS Creator is a remarkably useful tool for making first-person shooters. Single player FPS narratives are possible using the many premade program elements, which can quickly be applied to your characters and props. Arena games are also supported, although we\'re no convinced that\'s the big attraction here. Really, we just want to make a GamesFirst! theme FPS like Deus Ex. Or maybe \"This Game Sucks: The Game\"? Keep an eye out for it. In the meantime, check out Shawn\'s review of FPS Creator.
game: Kameo: Elements of Power
news | 11/09/05 | Shawn Rider
Each week for the next two months, Rare will release a chapter of the Kameo backstory in podcast format. Get your podcatchers
all tuned up and point them to the feed, which you\'ll find at
http://www.kameo.com posted up for your free download and enjoyment. Kameo, of course, is the long-awaited fantasy action game from legendary developer Rare, which was first seen on N64, moved to GameCube, and will fin
ally see a release as a first-party Xbox 360 launch title. In Kameo you play a shapeshifting faerie who morphs into different tough guy fighters as needed. Check out our previous coverage for more, and get the podcast for the complete backstory.
news | 11/08/05 | Shawn Rider
1UP.com has a good history of web comics dedicated to videogames. It walks through
all the major players, from current videogame comic and freedom-fighting Juggernaut, Penny Arcade, to foundational titles like PvP and 8-Bit Theater. These mighty three have spun off entire genres in a fledgling industry, and many have made their rise side by side with the indy gaming website scene. Of course, there\'s no mention of Twoplayer, which has been recognized by sites like Joystiq as not tot
ally sucking. Nevertheless, it\'s a good read and if any of the comics discussed are not on your webcomic radar, then you are re
ally missing out. Check out the 1UP article here:
Will Strip for Games: Gaming Comics Online
game: Doom 3
comic | 11/07/05 | Aaron Stanton
The Doom movie managed to hit #1 in the box office right after its release. Since then, competition from other titles have forced it down the chart, with one magazine reporting a 120% drop less than a week after it\'s release. Don\'t ask me how that\'s possible, except that - if the charts wrap-around to the top of the screen like many old NES games - that would put them way up there at the top. Possibly one of the greatest money makers of
all time. Who knows? Take a look at this week\'s twoplayer comic (
Part I and
Part II) to see which Doom-isms made a safe transition from the game to the movie.
Twoplayer game comics are published weekly at
http://comics.gamesfirst.com.
game: Sociolotron
feature | 11/07/05 | Shawn Rider
We published Shawn\'s preview of Sociolotron a year ago. Sociolotron is an adults-only RPG that plunges players into an anything-goes world of post-apocalyptic London. Sex, drugs, and occult rituals play prominent roles in the world, as does free agency, community service, and player-based self-governance. A year ago the game was in beta testing, and since coming out in a final version a few months ago Sociolotron has seen some refinement and enhancements, but remained essentially the same game, heavy on role-playing of all sorts. Rather than a review of Sociolotron, Shawn revisited the game and its players to take a closer look at the phenomenon that is Sociolotron in a two part series. This week we present the first portion, and next Monday we\'ll post the conclusion.
Please note: This article is not for the feint of heart or impressionable youths. Remember, Sociolotron is rigorously policed and not available for underage players.
game: GameTap
review | 11/07/05 | George Holomshek
GameTap is Turner Broadcasting\'s newest offering. It is a broadband games-on-demand service that allows unlimited play of hundreds of games for about $15 per month. If you\'re a hardcore retro-gaming junky, there\'s loads to love here: Games are precisely emulated like the original systems, and systems range from Atari 2600 through Commodore 64 to Dreamcast and Sega 32x. Oh, and we hear there\'s some TV-like stuff on it, too.
game: Mario Kart DS
news | 11/06/05 | Aaron Stanton
We\'re only days away from the release of Mario Kart DS, the most recent iteration of Nintendo\'s popular franchise and the first DS title to use Wi-Fi to play on Nintendo\'s online service. This close to release, review copies and test builds have been making their way to various members of the gaming community, including 1UP.com, which now has an article on the Nintendo Wi-Fi adapter. The article shows screenshots of installing the software on a PC, and connecting to it via Mario Kart DS. Give it a week, and you\'ll probably be able to see these screens for yourself.
interview | 11/06/05 | Aaron Stanton
In all the hype of the videogame industry, celebrity gamers and stereotypes often become the representative face of an enthusiast group comprised of some of the most interesting human beings on the planet. Regular gamers are a vast array of individuals: fans who have never been content to merely assimilate to industry wishes, makers who have hack and mod, and young scholars and fashionistas who have legitimized and accessorized games. Sometimes it\'s nice to pull back from the glitz and focus on the grassroots gamers who make up the real gaming community. In an effort to examine the role games play in the life of a single gamer, Aaron spent some time with Janny Stratichuk, one woman who loves her videogames.
podcast | 11/04/05 | Val Townsend
This week in the Wrap-Up, Val Townsend, the Atomic Goddess, takes us for a ride through the wild world of videogame news. It\'s a beautiful thing: reviews of Far Cry: Instincts and Shin Megami Tensei: Digital Devil Saga 2, plus a preview of indy game effort Project: Offset, which looks incredible. All of that, plus the latest news in the gaming industry makes this the best 7:37 you\'ll spend this weekend.
game: Peter Jackson's King Kong: The Official Game of the Movie
news | 11/03/05 | Shawn Rider
One of the titles we\'re most excited about this Fall is Peter Jackson\'s King Kong, the game based on the movie. The combination of Peter Jackson\'s visual storytelling and Michel Ancel, Ubisoft\'s resident super game designer, is a potentially dynamic duo that has so far demonstrated an incredible game in the making. Now, Ubisoft sends word that they will host public preview events for the game in New York City and Los Angeles, the week before the game hits stores for pretty much every platform on the planet. The preview events will be major affairs, featuring a full mock-up of Skull Island and 11 kiosks where gamers can experience King Kong, the game, in full big-screen, HD glory on Xbox 360. Get the dates here.
game: Phantom
news | 11/03/05 | Aaron Stanton
Infinium Labs has faced an upward battle for recognition as a legitimate player in the game industry. Ever since HardOCP.com published an article challenging the track record of Infinium Labs\' founder Tim Roberts, the company has been defending itself as much as it has been promoting their products. Numerous delays in releasing the Phantom game console have not helped their case any, and now they\'re facing additional problems. Apparently, the U.S. SEC is now investigating Infinium Labs for what amounts to unpaid taxes and poor payroll keeping. Just one more brick in the wall...
game: Lunar Magic
news | 11/02/05 | Aaron Stanton
Is there room on a gaming site for news that\'s not exactly new? We think so. Sometimes things that are old are still cool, even if they\'ve slumped a bit below the radar in recent years. The N64 modding community is an excellent example; modders online have been updating old N64 ROMS for years, including replacing old textures with high resolution images, cell-shaded graphics, and other nifty treats. Around for a while or not, Zelda: Ocarina of Time is still cool in our book, especially in high rez. In the same vein, if you\'re looking for something to drain away your time, check out Lunar Magic, a level editor for the SuperNES title Super Mario World. Yeah, it\'s been around for a while, but if you\'ve never seen it, it\'s new to you.
game: The Escapist
news | 11/01/05 | Shawn Rider
One of our most favorite new gaming websites (and we\'ve seen a lot of them) is The Escapist:
http://www.escapistmagazine.com . The Escapist is a beautifully formatted PDF and Web zine available for free. They publish weekly, and have quickly risen to the top of the gaming journalism heap. Featuring incredibly smart and well-written articles from both well-known game journalists and newcomers, The Escapist regularly makes us re
ally, re
ally jealous. Their latest issue is up, and it deals with the timely topic of Women in Gaming: developers, players, etc. Check out the latest issue, and then browse their back issues for some of the greatest gaming coverage available.
podcast | 10/30/05 | Val Townsend
Get ready for a spook-tastic episode of the GamesFirst! Weekly Wrap-Up. This week, Val takes a moment away from creating Halloween mayhem on the radio to bring you a roundup of the scariest gaming news, reviews of Evil Dead: Regeneration and Stubbs the Zombie: Rebel Without a Pulse, and a preview of Capcom\'s upcoming Xbox 360 title, Dead Rising. It\'s a podcast chock full of gory, gory goodness.
game: Revolution
news | 10/29/05 | Aaron Stanton
With the Xbox 360 only a few weeks away, the next generation consoles are about to begin the process of officially becoming this generation. With all the energy building up around the pending 360 release, it\'s not surprising that the Nintendo faithfull are speculating about what their system is going to play like. We\'ve all seen video, but very few have had any chance to really sit down with the Nintendo controller. Well, one creative gamer assembled a Nintendo Revolution controller out of pieces and parts of computer equipment he had around the house. Then he played Half-Life 2 with it. Then posted instructions and videos.
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