The Undertow @ GamesFirst! - A column dedicated to sucking you into the muck and mire of gaming.

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A column dedicated to sucking you into the muck and mire of gaming.

Monday, December 28, 1998

Happy New Year!

I want to thank Rick and Al for giving my words a new home . . . and I use the word “home” in a literal manner. After skipping around the web a bit, I’ve landed at a more down-to-earth, relaxed gaming site that isn’t obsessed about image or competing with rival sites. Many of the people who work on this site are personal friends and acquaintances . . . which is a rare thing on the ’net these days. Although I no longer live in my hometown where this site is housed, I still feel like I’ve come home. Thanks guys!

(sniffle) Okay, enough with tearful, sentimental, sappy stuff, it’s time to get down to the biz. I’ve been out of it for a bit, so below is a list of previous essays-of-the-gaming-kind that I’ve done over the past year. I used to shoot for a weekly target, but found that to be a bit much. New musings will be listed under the GamesFirst! homepage whenever I get around to spewing out another one. My newest treatise deals with the subject of the term “gaming community”. Give it a sniff, I think you’ll like it.

Oh, I’ve also done a small update to the August 31st column . . . see below.

  • Neal Ulen

Drop me an e-mail and let me know what you like and/or dislike about gaming, a particular title, or the industry in general. As always, all (non-belligerent) criticism welcome!

Current Column:

Monday, December 28, 1998

A Little More “Gaming”, a Little Less “Community”

Future Columns:

Is Valve the next id software?…to be written before Hell freezes over.

Death to 3D . . . Long Live 3D!…to be written before Rick sends me Hereitc II.

Past Columns:

Monday, August 31, 1998

Why John Romero May Actually be Dead

Tuesday, August 4, 1998

The Oxymoron of Real-Time Strategy

Monday, July 20, 1998

Movies Based on 3D Games? Gimme a Break!

Monday, July 13, 1998

The Future of Game Development

Wednesday, July 1, 1998

What I Want in a 3D Shooter: An Open Letter to John Carmack

Monday, June 29, 1998

Let the Debate Begin!

Tuesday, February 3, 1998

PGL Finals Impressions: All the truth . . . without the hype.