The Undertow @ GamesFirst! - A column dedicated to sucking you into the muck and mire of gaming.
Home of The Undertow
A column dedicated to sucking you into the muck and mire of gaming.
Monday, December 28, 1998
Happy New Year!
I want to thank Rick and Al for giving my words a new home . . . and I use the word “home” in a literal manner. After skipping around the web a bit, I’ve landed at a more down-to-earth, relaxed gaming site that isn’t obsessed about image or competing with rival sites. Many of the people who work on this site are personal friends and acquaintances . . . which is a rare thing on the ’net these days. Although I no longer live in my hometown where this site is housed, I still feel like I’ve come home. Thanks guys!
(sniffle) Okay, enough with tearful, sentimental, sappy stuff, it’s time to get down to the biz. I’ve been out of it for a bit, so below is a list of previous essays-of-the-gaming-kind that I’ve done over the past year. I used to shoot for a weekly target, but found that to be a bit much. New musings will be listed under the GamesFirst! homepage whenever I get around to spewing out another one. My newest treatise deals with the subject of the term “gaming community”. Give it a sniff, I think you’ll like it.
Oh, I’ve also done a small update to the August 31st column . . . see below.
- Neal Ulen
Drop me an e-mail and let me know what you like and/or dislike about gaming, a particular title, or the industry in general. As always, all (non-belligerent) criticism welcome!
Current Column:
Monday, December 28, 1998
A Little More “Gaming”, a Little Less “Community”
Future Columns:
Is Valve the next id software?…to be written before Hell freezes over.
Death to 3D . . . Long Live 3D!…to be written before Rick sends me Hereitc II.
Past Columns:
Monday, August 31, 1998
Why John Romero May Actually be Dead
Tuesday, August 4, 1998
The Oxymoron of Real-Time Strategy
Monday, July 20, 1998
Movies Based on 3D Games? Gimme a Break!
Monday, July 13, 1998
The Future of Game Development
Wednesday, July 1, 1998
What I Want in a 3D Shooter: An Open Letter to John Carmack
Monday, June 29, 1998
Let the Debate Begin!
Tuesday, February 3, 1998
PGL Finals Impressions: All the truth . . . without the hype.