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by Kemko
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Do you enjoy pressing the A
button? Is It you favorite button on the controller? Do you wish games
had more A button pushing? Well then, Rogue Ops is your game. A button
enthusiasts will be happy to know that you can do virtually anything in
Rogue Ops simply by pressing the A button. In fact, you nearly do
everything by pressing the A button. No need to worry about learning any
pesky button combinations or developing any skills; the A button does it
all! The training level in Rogue Ops is super. Basically, all you do is
run from place to place and press the A button. This is something of a
revolution and it fills my heart with hope that one day us back button
lovers will get our game. (Do you realize the X-box is the only system
that even has a back button?)
The A button pressing
extravaganza begins with the introduction of Nikki Connors, Agent of
Phoenix. Nikki is one tough gal, just ask her and shell tell you. In
the opening sequence we watch her fire four bullets at a paper human
target. We see one headshot and the camera pans down to reveal the other
three shots; all to the poor, paper mans groin area. When her husband
and daughter are murdered (kinda like a female Punisher) she finds out
that her husband was really a secret agent for Phoenix. Coincidentally,
Nikki is a former military operative. She decides to join Phoenix
herself and exact her revenge against Omega 19 (the bad guy equivalent
of Phoenix and people responsible for her familys murder). You get the
feeling that there is also something a little shady going on with
Phoenix. During your training mission you are required to kill another
agent. It must be hard to keep numbers up if you have to kill an agent
every time you train one. Every one in Rogue Ops is tough as nails and
they all have their own agenda. Never has walking up to objects until an
icon appeared and then pressing the A button been so intense.
Everything in this game is
functional. It all works pretty well, although there are a few places
where I knew exactly what I had to do, but wasted time trying to stand
in the exact position and look in the exact spot so that the action icon
would appear. The biggest problem with this game is that it has no
style. Even worse is where the game tries so hard to have style. It
reminds me of the recent Tomb Raider: Cradle of Life movie. They spend
so much time showing you how cool Lara Croft is that instead she comes
off as lame. Take the way that Nikki walks.
Instead of slinking through
the level like a cat on the prowl, she prances through like a Baywatch
babe. Instead of accentuating her stealth, her walk accentuates her ass.
You dont see the stars of Metal Gear Solid or Splinter Cell bouncing
through a level do you? Since I brought up those two games lets just get
on with it: Rogue Ops is a poor mans Splinter Cell or Metal Gear. You
know that this game was born of some brainstorm session where some guy
said, "Hey, I got it! What about, now brace yourselves, Splinter Cell
with tits!" Then the entirely male think tank erupted into applause and
retired to the local pub for the evening.
Because of the poor way the
game is put together, there are places where you will be lost .
I got lost for minutes in the darn training session. All because I was
standing too close to the ledge I was jumping towards. How does that
make any sense? She cant jump to a ledge unless she is far enough away
to make it physically impossible? Then instead of fixing it in the cut
scene, they have her jump from the original spot, glitch out in mid air
and suddenly arrive hanging on the ledge. It is like this on nearly
every jump in the game. It is truly painful to watch.
I will get off all that for
a moment and talk about what this game did right. First off, this game
has tons of gadgets and guns. The first level you are given a couple of
pistols and shurikens (throwing stars). The pistols are cool but the
shurikens are a lot more fun. There is nothing quite like sneaking up on
a guard and tossing one into his neck. The neat thing is you can go pick
them back up after you throw them. Listing all the weapons would be
tedious but needless to say there are a plethora of pistols, rifles,
machine guns, and even a taser.
The rest of the gear that
Nikki uses throughout the game include a retinal scanner (capable of
doing long distance scans), super goggles (that give you night-vision,
heat-vision, and just plain see-cool-stuff-vision), a spy camera (looks
like a little bug that you control), and a stimulant that speeds Nikki
up (or slows the environment down from our perspective). At least they
didnt skimp out on the gadgets. Another thing, exclusive to the X-box
version, you can choose your weapon or gizmo using voice command, via
the X-box headset. This is cool little addition, but ultimately it adds
little to the experience.
Oddly enough, in a game
where everything is over simplified to the point of merely pushing the A
button (except shooting), this game has a bit of innovation in the sneak
attack department. You still have to sneak up to an enemy until an icon
appears and then press A but instead of performing the attack the player
must participate by pulling off a combination on the directional stick
(up, down, left, right, and so on). While you sneak up there is a small
bar above the icon. As you get closer the bar fills. The more the bar is
filled (the closer you are) the less complicated your combo will be. You
have a limited amount of time to pull off the combo, so this is pretty
important. It is a pretty solid way of rewarding increased stealth and
quite different from the games that Rogue Ops was cloned from. After
completing the combo ,
it cuts to Nikkis attack in a fairly well rendered little fight scene.
The story in Rogue Ops is
cliché and uninspiring and its few twists are obvious. The characters
are weak and of the type that speak in mostly one liners. They are all
way too cocky and way too cool and come off hokey. In the training level
the instructor arrogantly tells you that all you have to do is reach the
exit. But the exit, mwah ha ha, is blocked by a steel door. Oh the
sneaky devil. It will take all your skills to run up to the ladder,
press A, run to a pipe, press A, and crawl through a corridor.
If you must, rent Rogue Ops. Its really too cool for me. I think I
will just wait for the next Splinter Cell.
Matt James (11/22/2003) |
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Snapshot
Ups: Lots
of Weapons, gadgets, and gizmos. Voice Command interaction.
Downs:
Lame story, lame characters, and lame voice-overs
make for a complete lack of coolness.
Platform:
XBox
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