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Crave | Bowling games are pretty much pointless. A lot of so-called hardcore
gamers bash sports games because they can go into their backyard and play the same games pretty
much whenever they want. That is sort of a good point, but when was the last time Randy Moss
or David Beckham showed up back there fellas? Most sports games offer the chance to step into
someone else's shoes and perform like a superstar, which is why so many of us find them fun to
play despite what those elitist arses have to say. Anyway, back to bowling. Bowling games
offer no such thrills. The professional circuit is a tiny, tiny zit on the face of the NFL,
NHL, NBA, MLB, MLS, PCP, WD40, and BVD leagues. Bowling games give you no reason to want to
play them. Oh, not to mention that bowling in real life is about a million times more fun than
any bowling game could ever hope to be. Strike Force Bowling is the latest pathetic attempt at
creating a bowling videogame and, as expected, your money is better spent elsewhere. Spend it
on a game or three of actual bowling or put another $15 into your Halo 2 preorder, because
Strike Force is junk. There are several modes in Strike Force Bowling, but all of them are pretty much
the same. You throw a ball at some pins and try to knock them all down. Standard, skins,
tournament, challenge, golf, and the challenging (according to the back of the box) practice
mode. Seriously, I rolled ball after ball and couldn't beat it. The different modes like
skins and golf just use different scoring systems, but they aren't worth bothering with because
they play like every other mode in every other lame bowling game.
Strike Force uses the three-click
system that is most commonly found in golf games. Once you line up your shot, you press X once
to get going, again to set the power, and a third time to set the accuracy. Once you figure
out the right position to be in and get your timing down, it is so easy to make strikes that
even Roy Munson looks like a champ. You can use different balls and oil patterns on the lanes,
but it doesn't seem to make any difference. You just roll the ball at the same spot every time
and you get a strike. At least in real life you have the added excitement of possibly falling
down or dropping the ball on your foot. Strike Force is straightforward easy-as-pie bowling
and it isn't a whole lot of fun. Another annoyance is that when playing against the computer
you have to sit and watch them slowly roll their ball during their turn. Sure, you have to do
it in real life, but in Strike Force you don't have a cool beverage to occupy yourself with, so
you just have to wait around for five minutes with nothing to do.
Graphically, Strike
Force Bowling is about what you should expect from a budget game. There are lots of different
places to bowl, including a pirate ship and the moon, but they don't look very good and don't
have any effect on how the game plays. There are several characters to choose from, but it is
absolutely pathetic when the schoolgirl, alien, and robot all animate exactly the same way.
There is just a severe lack of detail in everything, and pumped up graphics would have helped
add some, uh, non-crappiness to the title. The sound is also pretty much worthless. The soundtrack
consists of elevator music that was deemed too boring by the Elevator Music Association of
America (you know, the EMAA) twenty years ago. Developer Lab Rats dug it out of the same
landfill where they put all of the old Atari ET games and, more recently, Brock Lesnar's
football career. The sounds of bowling are all right, except that no matter where you are
bowling or what the pins are made out of, it always sounds the same.
Strike Force Bowling
is a bad game. Simple as that. Weak graphics, sound, and gameplay don't usually form good
results, and Strike Force is no exception. If you are desperate for a bowling videogame, and
I'm sure there are at most two of you out there, give Strike Force a rent. I would suggest
actually going bowling instead. You'll have a lot more fun.
Eric
Qualls (08/25/2004) |
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| Snapshot Ups: Low
price. Downs: Ugly graphics; stiff animations;
poor sound and music; boring gameplay; no frills or extra features.
Platform:
PS2 |
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