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Search for 'Lost: Via Domus' returned 21 results.
game: Lost: Via Domus
review | 03/22/08 | Shawn Rider
Never one to leave any stone unturned for clues about the next big revelation on Lost, our intrepid Editor in Chief, Shawn Rider, takes a look at Lost: Via Domus. It's a dirty job that nobody else wanted, and evidence that Shawn clearly has a problem. It's not a great game, but it is a solid six to eight hours of time spent with Lost. And sometimes that's all you need.
game: Bullet Witch
review | 03/16/07 | Chris Martin
With its anime influenced style, guns-blazing action, and destroy anything physics, what could go wrong? Bullet Witch is an example of a game that could have benefitted from a few more months in development. Though not without its surprises, Bullet Witch concedes to the same gameplay mechanics we've been comfortable with for years. While it doesn't do anything really new with gameplay, it might be worth the rental if you're bored with everything else.
news | 12/11/06 | Aaron Stanton
Sometimes funny things happen when advertising campaigns collide. In the latest Game With Fame opportunity, gamers are being given the chance to play online via Xbox Live with The Burger King. That's right, some lucky gamers will have the chance to play against a celebrity opponent that doesn't say anything ever. While I can still see how the idea is amusing, there's an irony behind giving people a chance to sit down and chat online with someone that's not going to say anything back. When it all boils down to it, you'll be talking to an empty void for the length of the game. On the upside, you do get to also play with the New York Jets linebacker Jonathan Vilma, but it's easy to see which of the two celebrities that Game With Fame is pushing: You register to play at bkgamer.com.
news | 04/25/06 | Shawn Rider
Meridian4 sends word of another great announcement regarding Valve's Steam service: Shadowgrounds will be carried on the Steam service beginning in May. Steam users will be able to purchase and download the game via their Steam client, and Meridian4 hopes this will expose Shadow Grounds to a whole new audience. The announcement also bolsters Steam's position as a major hitmaker, having already picked up several hugely popular indy creations including Darwinia and Garry's Mod.
game: Tao?s Adventure: Curse of the Demon Seal
review | 04/24/06 | George Holomshek
Nintendo DS owners aren't going to sneeze at a good RPG for the system. But is it any coincidence that Tao's Adventure: Curse of the Demon Seal could be abbreviated to "Curse of the DS?" Not only is Tao's Adventure bad enough to warrant the title, but it also speaks to the trouble the DS has had in generating good RPGs (Lunar anyone?). Featuring tons of menus, wonky controls, and too many of the typical RPG tropes we expect, it doesn't take a game reviewer to tell you to approach this title with caution. But we went and got a game reviewer to tell you that, except with more words. We're like that.
news | 01/19/06 | Shawn Rider
Meridian4 has been having a good new year. They've been picking up games left and right, and the titles just keep looking better and better. These are the kinds of games that I'd love to see downloadable via Xbox Live, and that you can download and have a great time with on your laptop. That's not to say that they're low-fi, but they're not exactly cutting edge, either. Which can be fun. Their latest announcement is about Shadowgrounds, a sci-fi action title that offers a fresh take on old-school 3rd person shooters. It looks like Ikari Warriors meets Aliens.
game: Xbox 360
news | 12/21/05 | Shawn Rider
Via Major Nelson (the Xbox Live Director of Programming), we discovered Sean Alexander's blog posting about how to keep track of recent Xbox 360 shipments. Alexander describes a method of using the Ben's Bargains Xbox 360 Shipment Tracker along with URLy Warning, a program that allows you to monitor web pages for any changes. By following the simple instructions outlined on Alexander's blog, you can be sure to find the Xbox 360s as soon as they arrive in your neighborhood. Check it out.
news | 12/11/05 | Shawn Rider
Konami has announced that they will begin selling their products directly to customers via their new online storefront, KonamiStyle.com. The online storefront launches with a catalog of 75 Konami titles, including fan-favorite franchises Castlevania, Metal Gear Solid, Silent Hill, Yu-Gi Oh, and Dance Dance Revolution. The move to a direct-sales website will also open up possibilities for Konami to offer customer incentive and reward programs, which Konami hopes will help maintain a community of loyal gamers around the publisher's many games.
game: Xbox 360
news | 11/12/05 | Aaron Stanton
Microsoft has released an initial list of Xbox games that will be supported for emulation on Xbox 360. We know Halo and Halo 2 will be featured (and it's rumored that they will sport some kind of extra buffs and/or graphical polish), but what else can we expect? Just to save you some time and alleviate your worries, we're glad to confirm the following titles are on the supported games list: Barbie Horse Adventures: Wild Horse Rescue, Circus Maximus, BMX XXX, and the entire Cabela's Xbox catalog. So you're pretty much covered.
game: Mario Kart DS
news | 11/06/05 | Aaron Stanton
We're only days away from the release of Mario Kart DS, the most recent iteration of Nintendo's popular franchise and the first DS title to use Wi-Fi to play on Nintendo's online service. This close to release, review copies and test builds have been making their way to various members of the gaming community, including 1UP.com, which now has an article on the Nintendo Wi-Fi adapter. The article shows screenshots of installing the software on a PC, and connecting to it via Mario Kart DS. Give it a week, and you'll probably be able to see these screens for yourself.
game: Kingdom Under Fire: Heroes
review | 11/04/05 | Jeremy Kauffman
The second in Phantagram's action RTS series for the Xbox, Kingdom Under Fire: Heroes delivers on strategy and button-mashing action, but comes up short in story. Jeremy took KUF: Heroes out for a walk, and decides that in spite of the many faults, Heroes might just be worth a look for the online play, which provides RTS battle mayhem for up to six players via Xbox Live.
news | 09/14/05 | Aaron Stanton
Sony Computer Entertainment has unified their numerous game development studios under the name Sony Computer Entertainment Worldwide Studios. The new title helps Sony provide a more unified front in an industry that's becoming increasingly global. Of course, Sony Computer Entertainment Worldwide Studios is extremely long, and abbreviates into SCEWS. Would you want to be called SCEWS?
podcast | 08/19/05 | Shawn Rider
We're happy to release the first of our weekly podcasts from the world of GamesFirst! featuring Val Townsend, the Atomic Goddess. This week we cover recent hardware news from Microsoft and Nintendo, review Dungeon Siege II, Conker Live & Reloaded, and Dragonball Z Sagas, and finish up with a look at The Battle for Orion's Belt, a mobile phone-based strategy shooter featuring team battles via your cellular handset.
game: Video Game Invasion: The History of a Global Obsession
review | 11/23/04 | Shawn Rider
There's nothing to give you that feeling of being one of the gang,? here at GamesFirst than being able to pull out obscure videogame trivia
during conversations. While some might consider jokes about Pong, Zelda, and the need for Princess Peach to take self-defense lessons as an indication that we're nerds, around here we consider it the height of sophistication. How do we keep on top of the game? Well, we read, we subscribe to our own newsletter
, and we keep an eye open for the occasional quality DVD documentary like Video Game Invasion. It's an inside look with the right sources and the right heart. Make sure you read our review.
game: Max Payne II: The Fall of Max Payne
review | 12/07/03 | GF! Back Catalogue 10/2004 => 1995
Console gamers had to exercise a little patience when PC gamers were the first to get their hands on Max Payne 2, but the wait is over. Max is back, and this time he has company to liven things up a bit. Max is wasting bad guys and dodging bullets better than ever via the bullet time ballet, but the high point here is the superbly crafted narrative. Gamesfirst! editor Shawn Rider delves the depths of Max Payne 2, and the story begins right here.
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We got pwned.