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09/23/07 | | Chris Martin
game: Halo 3
Tuesday can't come soon enough. But if you're looking for Halo 3 reviews, and what all the buzz is about, then we've got you covered. Gamesfirst has the links to all the Halo 3 reviews, as well as overall thoughts from sites all over the interweb. Our own review is forthcoming (as we have to wait for the release) but in case you're curious about what everybody else is saying, this article is for you.

Come back to this article to see updated reviews as the week, and the Halo 3 playing, continues.


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10/13/06 | | Chris Martin
Two of the most beloved aliens of all time - sorry E.T. - ToeJam and Earl have been through a lot together: two sequels, multiple planets, and a lot of tough criticism. But we cast all that aside and look to the past today with the original ToeJam and Earl. What made the game so great? The tunes? The attitude? The Coop play? Try all of the above. The funky beat-boxing aliens have had their fill of Earth, and so has Chris as he's guided Earl all the way to level 25, found all 10 spaceship pieces, and thrown tomatoes at Earthings until they pop in this week's That Retro Review!


10/07/06 | | James Gardiner
RoboWarrior: a game with an unrecognizable title, perhaps, but a title of some great importance. For instance, RoboWarrior was partly responsible for the fall of the former Soviet Union; when Jaleco sent copies of it to civilians, there commenced massive riots and burnings of giant NES effigies in the streets! Don't bother looking that little tidbit of knowledge up in a history book, it's all part of a Soviet cover-up to keep it very hush hush. Today, the story of a man named ZED will be told!

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09/22/06 | | Chris Martin
Ninjas will be ninjas. That's the story from Ninja Gaiden III, the link between Ninja Gaiden and Ninja Gaiden II. In this week's edition of That Retro Review, Chris tackles the tough, nay, the nigh-impossible, Ninja Gaiden III: the Ancient Ship of Doom. He slaughtered Clancy, and took out the BIO-NOID trash. Come on in, it's ninja magic time, baby!

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09/15/06 | | Chris Martin
game: Myst
One of the most influential games of its era, Myst is a game where you can't die, you can't turn around (much) and you really can't walk away from its awesome puzzles. When it was released in 1993, it ushered in a new type of genre, the adventure-puzzle game, and became - for a time - the best selling game of all time! How does it stack up today? Has this adventure game aged like a fine Chardonnay or soured like milk? Chris has been to the Ages of Myst and back and has freed Atrus in this review of Myst!


09/08/06 | | Chris Martin
Ah, remember when games were games and gamers were gamers who loved graphical adventures! Trust us, it happened sometime in the early nineties. Graphical adventures have been gaining steam lately, what with the soon-to-be-gold "Sam & Max: Episode One" in October. And since we love retro games so much, we put two and two together and came out with GROG! In this new weekly column, we force Chris to play through one old-school game and write about it. He's currently recovering now that he's seen the ghost pirate LeChuck in "The Secret of Monkey Island."


05/26/06 | | Shawn Rider
game: Halo 2
Halo 2 has remained a favorite on Xbox Live even for Xbox 360 owners, and Bungie has continued to maintain a lively community website and roll out improvements. Inspired by a recent posting on the Bungie News blog, Shawn takes a look at the current state of Halo 2 cheating: Bridging, standby, boosting? What is this crazy talk? Welcome to the twisted world of Halo 2 cheating.


05/18/06 | | Monica Hafer
Head-mounted displays (HMDs) are controversial devices: On the one hand, they fill your complete field of vision with generated graphics, creating an absolutely immersive experience. On the other hand, you cannot turn away from an HMD, and many folks feel claustrophobic or motion-sick using the devices. On the third hand, hired models in shiny silver outfits with laser guns and futuristic virtual reality helmets are so cool-looking that we just have to stop and check them out. Monica checks in on the development of the Trimersion HMD system, compatible with game consoles and PCs. Get the full details here.


05/18/06 | | Aaron Stanton
game: Shadowrun
When you put a keyboard and mouse against a console controller, most people would say that the keyboard and mouse would win. However, most people would be wrong. With the introduction of Live Anywhere, a service that will put Xbox 360 players against PC users in the same games, the game industry has found a new perspective on the old debate. After a few minutes with one of the Shadowrun developers, it became clear that their main problem was not making the 360 controller competitive with the PC, but keeping the PC from getting owned by the Xbox 360. Even against experienced Halo and Counterstrike players, fairly average Xbox players seemed to have an advantage on the battlefield. Sometimes, reality is surprising.


05/15/06 | | Monica Hafer
Ever wonder what's new in the world of broadcasting technology? The National Association of Broadcasters convention in Las Vegas features not only the latest in radio and television broadcasting and technology, but also the newest items in Film, DVD, and multi-media. Monica braved the gauntlet of vendors in Vegas to bring you a few of her favorite things relating to both film and videogaming technology.


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