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Search for 'woman' returned 10 results.

Avengers Assemble!: Marvel Ultimate Alliance Review
game: Marvel Ultimate Alliance
review | 11/15/06 | Matt James
Listen up, X-Men Legends fans, Matt\'s about to do you one better: Marvel Ultimate Alliance. With a roster that includes many of Marvel\'s top tier characters and improved gameplay, RPG elements, and graphics, this is a title you have to try. Captain America, Invisible Woman, Spider-man, Blade, Wolverine...can I say it? \"Avengers Assemble!\" Oh yeah.
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Twoplayer Comic: Did You Say Something?
comic | 11/15/05 | Aaron Stanton
Sometimes articles rub people the wrong way. Sometimes somebody criticises a beloved video game, or says the wrong thing in an editorial about Nintendo. Sometimes, though, they just mention the fact that they\'re a girl that happens to play games. This week\'s twoplayer comic is partially in response to the reader reaction we got from an article we published last week called, A Look Behind Alice: A Woman\'s Reason for Gaming. The character profile of a casual gamer was received with mixed results. Did You Say Something? is this week\'s twoplayer comic.

Twoplayer game comics are published weekly at http://comics.gamesfirst.com.
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Resident Evil 4 for PS2
game: Resident Evil 4
review | 11/13/05 | Laurie Taylor
Resident Evil 4 is a massive lurch forwards for the quintessential survival horror franchise. A completely new control scheme makes RE4 a much more agile, fast-paced game experience, and the storyline is a refreshing departure from the old \"take out the secret Umbrella experiment\" rigmarole we\'ve gotten used to. This isn\'t your mother\'s Resident Evil game. Making its debut on the PlayStation 2 after a huge success on the Gamecube, RE4 is finding a whole new audience. Our woman Laurie gets down to business with Capcom\'s venerable old franchise, and she likes what she finds.
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A Peak Behind Alice: One Woman's Reasons for Gaming
interview | 11/06/05 | Aaron Stanton
In all the hype of the videogame industry, celebrity gamers and stereotypes often become the representative face of an enthusiast group comprised of some of the most interesting human beings on the planet. Regular gamers are a vast array of individuals: fans who have never been content to merely assimilate to industry wishes, makers who have hack and mod, and young scholars and fashionistas who have legitimized and accessorized games. Sometimes it\'s nice to pull back from the glitz and focus on the grassroots gamers who make up the real gaming community. In an effort to examine the role games play in the life of a single gamer, Aaron spent some time with Janny Stratichuk, one woman who loves her videogames.
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E3: Her Interactive and New Nancy Drew Games
game: E3: Her Interactive and New Nancy Drew Games
preview | 05/19/05 | Laurie Taylor
Nancy Drew is 75 this year, but the teen sleuth is still remarkably agile, thanks to the folks at Her Interactive. Secret of the Old Clock is the latest game in the series, and our woman Laurie has the details.
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BloodRayne
game: BloodRayne
review | 12/20/02 | Shawn Rider
Majesco\'s big fall title is a sultry little adventure game called BloodRayne. Half-human, half-vampire, and all woman, agent BloodRayne slaughters mutated zombies and Nazis at the same time. It\'s gorey, fun to play, and full of B grade horror goodness. Not for everyone, if this is your thing, you\'ll really love it. Click here.
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INTERVIEW - Dana Bruno of BrunoReport.net
Articles Archive | 11/12/02 | GF! Back Catalogue 10/2004 => 1995
Dana Bruno runs the one-woman-show, The Bruno Report (www.brunoreport.net), which has been getting more than a little notice recently due to her high profile involvement in the Search 4 E. Search 4 E (www.search4e.org) is a project underway from True Crime Press to utilize Websurfing civillians to help solve the mystery of what happened to the even more mysterious "E" (Ed Sobian, Eric Sobel, or Emil Sobiak, take your pick). Currently there is reluctance in the law enforcement community to take up the missing persons case, largely due to the fact that it is hard to determine whether E was kidnapped or ran away, so in a move spearheaded by James Pitt (the well-known author) and True Crime Press, private investigators have been brought in. The allure of large amounts of money and valuable items found by professional and amateur investigators researching the case has helped generate serious interest.
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Brittney's Dance Beat Review (PS2)
game: Brittney's Dance Beat
review | 07/13/02 | Monica Hafer
She\'s not yet a woman and not just a girl anymore -- now she\'s a digital character on your PS2 (and we can only hope THQ will have a sense of humor and make her a playable character in one of the WWE titles). Brittney\'s Dance Beat is awesome if you are in the right target audience, and you already know if you are. If you dig dance games, or really love dancing gams, click here.
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BloodRayne Preview (All)
game: BloodRayne
preview | 05/30/02 | Shawn Rider
Half-human, half-vampire, all woman. That\'s the tagline for BloodRayne, but it fails to sum up how incredibly cool this game is. With a load of weapons at your disposal, buttkicking melee combat, and several different vision modes, this supernatural action title will have you killing Nazis and sucking blood. Click here.
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WildTangent: Divergent Business Model for Online Gaming and Distribution
Articles Archive | 05/28/02 | GF! Back Catalogue 10/2004 => 1995
Although they sounded intriguing, it wasn't the martinis and massages that lured me into the WildTangent room at E3. As a member of the media, the invites for drinks were as free flowing as T-shirts and temporary tattoos for the normal E3 attendee. Yet, as I was winding my way through the mayhem that is E3, I was surprised to see a rather large woman in a purple shirt handing out gamedisks. With quasi-anorexic booth babes the norm in this venue, I was surprised to note that all of the WildTangent women (as that's who they were) were larger-than-life and exceptionally friendly. I wondered, "Who would be so bold as to flaut tradition and hire large, fully clothed women to entice players to check out a booth?" The answer turned out to be a company that has used just such divergent thinking in all areas of their marketing: WildTangent.
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