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Search for 'narrative' returned 14 results.

Saint's Row Review
game: Saint's Row
review | 09/16/06 | Sean Hilliard
Saint\'s Row is unmistakably influenced by Grand Theft Auto, but it manages to improve on the GTA formula in certain aspects. And why not? It took Rockstar almost a decade to get gamers into airplanes for crying out loud. And this is the 21st Century! Shouldn\'t we be able to save without retreating to a hideout? And for all of everyone\'s talk about the GTA games being open-ended, free-roaming adventures, they\'re actually incredibly linear narratives constrained by Hollywood cliches. Join the free-roaming revolution and read Sean\'s review.
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RTS+RPG=F-U-N, a Review of SpellForce 2: Shadow Wars
game: SpellForce 2: Shadow Wars
review | 07/01/06 | Blaine Krumpe
Blending RPG and RTS elements, SpellForce 2: Shadow Wars puts you in command of an army tasked with defending the known world from utter evil. OK, so the innovation doesn\'t exactly carry through to the narrative plot. Regardless, if you love RPGs and you love real-time strategy, then you will likely love SpellForce 2\'s hybrid. From masses of ground forces to aerial assaulting mythological creatures, SpellForce 2 manages to add a little bit of everything without spoiling the soup. Check out Blaine\'s review here.
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Daemonica Review
game: Daemonica
review | 04/11/06 | Blaine Krumpe
Meridian 4 has brought us another indy European import that might not be quite up to next-gen graphical standards, but features a great story full of horrific twists. Daemonica is a compelling RPG set in a 14th Century European town having a little trouble keeping the life and the afterlife completely separate. (We have the same problem with Oblivion.) The action is light, but the price is right, and the narrative was enough to impress our guy, Blaine. Check out his review here.
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New Chronicles of Spellborn Screens
game: The Chronicles of Spellborn: What Lies Hidden Must Be Found
news | 01/02/06 | Shawn Rider
The Chronicles of Spellborn: What Lies Hidden Must Be Found is a good-looking new MMORPG on the block. Developed by a Dutch group, and featuring a unique graphical style that sets it apart from the typical fantasy game aesthetics, Spellborn might be just the thing for folks tiring of the WoW bump and grind. The teaser site has plenty of info up about the game, as well as some unique \"Choose Your Own Adventure\" styled narratives to help gamers get into the backstory. Check out these new screens and read our previously published preview (link inside) for more.
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Chronicles of Spellborn Preview
game: The Chronicles of Spellborn: What Lies Hidden Must Be Found
preview | 12/22/05 | Shawn Rider
Developed by a Dutch group of designers, The Chronicles of Spellborn uses the Unreal 2.5 Engine to bring a unique fantasy world to life. The Chronicles of Spellborn is an MMORPG with a unique visual style that is quite appealing. The game focuses on skill and intelligent use of force, which puts even lower level players on a good footing for adventure, and player actions shape the world, which even allows players to make a permanent lasting mark on the world. The Chronicles of Spellborn offers loads of secrets to uncover-- fitting the subtitle, \"What lies hidden must be found.\"
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Shadow of the Colossus: Incredible
game: Shadow of the Colossus
review | 11/10/05 | Shawn Rider
Sony\'s Shadow of the Colossus is the latest offering from the team behind cult hit, ICO. Colossus has been making waves among gamers because of its completely unique game design: Basically, the game is comprised of 16 of the most massive boss battles ever. But it\'s also one of the most incredibly beautiful games ever created, and it features an amazing narrative that pushes the boundaries of what we\'ve seen in game stories so far. Any gamer worth her salt MUST play this one.
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FPS Creator Opens Game Dev to Regular Folks
game: FPS Creator
review | 11/09/05 | Shawn Rider
FPS Creator is a remarkably useful tool for making first-person shooters. Single player FPS narratives are possible using the many premade program elements, which can quickly be applied to your characters and props. Arena games are also supported, although we\'re no convinced that\'s the big attraction here. Really, we just want to make a GamesFirst! theme FPS like Deus Ex. Or maybe \"This Game Sucks: The Game\"? Keep an eye out for it. In the meantime, check out Shawn\'s review of FPS Creator.
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IF Comp 2005 Open for Voting
news | 10/08/05 | Shawn Rider
Entries for the 11th Annual Interactive Fiction Competition are in, and the competition is now open for voting. The Interactive Fiction Competition has been a major factor in the recent renaissance of the \"text adventure,\" aka Interactive Fiction. Plenty of new writers are using open source tools to make some amazing stories, the likes of which were never found in the Infocom catalog. And if you get that joke, you\'re exactly the kind of person who should check this out. Read on for more about how you can participate.
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Streets of L.A.
game: Streets of L.A.
review | 01/21/04 | GF! Back Catalogue 10/2004 => 1995
Is it the next big thing, or just another GTA clone that wasn't quite there. True Crime: Streets of LA, delivers an action game, a narrative experience, a driving game, and a fighting game all into one. This free roaming game puts you in the shoes of a LAPD cop. Will you be a good cop or a bad cop? What kind of story will you tell? The choice is yours, but choose to click here first.
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Max Payne II: The Fall of Max Payne
game: Max Payne II: The Fall of Max Payne
review | 12/07/03 | GF! Back Catalogue 10/2004 => 1995
Console gamers had to exercise a little patience when PC gamers were the first to get their hands on Max Payne 2, but the wait is over. Max is back, and this time he has company to liven things up a bit. Max is wasting bad guys and dodging bullets better than ever via the bullet time ballet, but the high point here is the superbly crafted narrative. Gamesfirst! editor Shawn Rider delves the depths of Max Payne 2, and the story begins right here.
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Law and Order II
game: Law and Order II
review | 10/16/03 | GF! Back Catalogue 10/2004 => 1995
Law and Order II: Double or Nothing starts with a pretty good idea. A narrative driven videogame where you spend the first half of the game trying to solve a mystery and the second half of the game going for a conviction in the courtroom sounds like a, innovative, promising concept. How is the execution? Tristan, a long time Law and Order fan, puts this steaming pile on trial. Click here for the verdict.
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X-Files: Resist or Serve Preview
game: X-Files: Resist or Serve
preview | 04/20/03 | Matt James
That gorgeous mug at right can only mean one thing: another X-Files game. X-Files: Resist or Serve should be a worthy adaptation, mainly because veteran developer Black Ops is taking the title in what sounds like the perfect direction: a third-person action narrative focusing on spooking the alien mind control oil right out of you. Click here.
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XIII Preview (All)
game: XIII
preview | 05/30/02 | Shawn Rider
Based on the French comic series of the same name, XIII brings the unique look of cel-shading to the next-gen Unreal engine, creating a first person shooter that looks unlike anything else we\'ve seen. The concerted focus on narrative and interactivity will make it a very popular game. Get the details here.
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Myst III: Exile Preview
game: Myst III: Exile
preview | 05/20/02 | Monica Hafer
Is this gorgeous enough for you? The series that brought computer graphics into the mainstream consciousness is coming to a console near you. Myst III: Exile maintains the on-rails, point and click, interface of its predecessors, but features a 360 degree camera and the most photorealistic landscapes we\'ve seen so far, not to mention a meaty narrative. Click here for more.
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