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Bioshock DLC En Route, Pleases Plasmid Junkies, Masochists
game: Bioshock
news | 12/01/07 | Chris Martin
2K Boston and 2K Australia created an awesome art-deco world at the ocean\'s floor, but they\'re not done. The critically acclaimed and successful Bioshock is back for more next week. As reported by Shacknews and 1up, gamesfirst.com/index.php?id=1546\"" onClick="window.open( this.href, '_self' ); return false;" title="">Bioshock will be getting its first downloadable content sometime next week (that\'s the 2nd through the 7th) to get fans to revisit the world of Rapture.
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The Halo 3 Review Ticker
game: Halo 3
feature | 09/23/07 | Chris Martin
Tuesday can\'t come soon enough. But if you\'re looking for Halo 3 reviews, and what all the buzz is about, then we\'ve got you covered. Gamesfirst has the links to all the Halo 3 reviews, as well as overall thoughts from sites all over the interweb. Our own review is forthcoming (as we have to wait for the release) but in case you\'re curious about what everybody else is saying, this article is for you.

Come back to this article to see updated reviews as the week, and the Halo 3 playing, continues.
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SEGA Rally Revo Demo On Xbox Live
game: Sega Rally Revo
news | 09/17/07 | Chris Martin
So, gamesfirst.com/?id=1550\"" onClick="window.open( this.href, '_self' ); return false;" title="">in case you missed it, I\'m pretty stoked about SEGA Rally Revo for Xbox 360. Some early reviews are in: IGN UK gave it 8.8/10 and EuroGamer gave it a 9/10. Knowing this makes me ache for it more. If you\'re thinking about picking up SEGA Rally Revo, it\'s officially out today (09/17/07) in the UK--those in the US will have to wait until October 9th. And if you just want to check it out first, the Demo has just hit Xbox Live. At over half a gig, it\'s one of the smaller demos out there, but we\'ll let the gameplay speak for itself.
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Top 20 Things We Want in the Dead Rising Sequel
game: Dead Rising 2
editorial | 08/23/07 | Chris Martin
It\'s officially unofficial according to Capcom reps. But you know we\'ll probably see a Dead Rising sequel some time in the near future. gamesfirst.com/index.php?id=1419\"" onClick="window.open( this.href, '_self' ); return false;" title="">Dead Rising sold over a million copies worldwide and became one of the staple buys for adopters of the Xbox 360. It was an excellent survival horror game with some great humor. The sandbox environment, multiple endings, and various side quests gave it longevity. Basically, we know it\'s coming on one platform or another. Not if but when it gets announced, here are the top 20 features we would like to see in the sequel.
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The Problem With Context Sensitive Buttons
editorial | 03/26/07 | Aaron Stanton
Viva Pinata is one of those games that continues to surface in discussions amongst the GamesFirst staff in a way that is normally reserved for blockbuster titles. Though it certainly is too far outside the realm of \"normal\" to appeal to every gamer, Viva Pinata does an extraordinarily good job of being different and addicting at the same time. Yet its simple gameplay has one issue. Through its use of context sensitive buttons, Viva Pinata managed to take a simple gameplay experience and endow it with the impression that there were too many buttons. Is it possible that what was once a feature that developers bragged about has in some ways managed to simply over-complicate the game?
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Life on Pinata Island: A Lyric Essay
game: Viva Pinata
editorial | 03/10/07 | Chris Martin
We loved Viva Pinata so much, our resident creative writer Chris decided to do some neato lyric essay work about it. This is not the review, gamesfirst.com/?id=1495\"" onClick="window.open( this.href, '_self' ); return false;" title="">go here for the review. But for an interesting take on the Viva Pinata universe, from a second person perspective no less, come on in. WARNING: language.
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The Child's Play PS3 Gets a Second Chance
news | 11/30/06 | Aaron Stanton
GF editor Aaron Stanton has been trying to win a PS3 for charity from KISSFM 103.3. we\'re sad to say he didn\'t make it. But there\'s still a chance. One of the other contestants, Hollan, is considering donating the PS3 to Child\'s Play if he wins. So, if you want to help Penny Arcade auction off a PS3 that\'s been signed with personal messages by the developers of Microsoft (details on that in the article) all in the name of raising money for sick children in hospitals, you\'ve got to read this. We need to band together as gamers and make sure that Hollan wins this competition. We need him to win by a landslide. Go here and vote for Hollan. If you want to read more about what\'s going on, gamesfirst.com/?id=1471\"" onClick="window.open( this.href, '_self' ); return false;" title="">read this article here, and then go vote for Hollan. Before 4 o\'clock, December 1st, 2006.
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Dead Rising for Real in the Name of Child's Play
news | 11/27/06 | Aaron Stanton
In an odd and yet fortunate turn of events, GamesFirst editor Aaron Stanton has been invited to publicly humiliate himself for the sake of video games. By locking himself in a mall for 5 days he has a chance to win a PS3. If we can end up with a system in hand, we\'re going to go ahead and donate that sucker to Penny Arcade\'s Child\'s Play charity. But before we do that, we\'re going to try to get it signed by the last people on earth you\'d expect: Sony\'s rival Microsoft. We\'re taking it to Microsoft with an open invitation to the Xbox developers to sign the system with whatever personal messages they might have for Sony. It\'s just our little way to make the system a bit more of a collectors item before being auctioned away to raise money for sick children across the United States. But, before we can do even that, we need your help...
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Response and Rebuttal Part 2: A Target for Criticism
editorial | 09/12/06 | Chris Martin
In Part 2 of our two part \"Response and Rebuttal,\" our two debaters, Chris Martin and Garrett G have been going at it over the function of videogame violence studies after Chris\' post gamesfirst.com/index.php?id=1406\"" onClick="window.open( this.href, '_self' ); return false;" title="">\"Videogame Violence Causes Subdued Reactions.\" In the premier part, Garrett had accused Chris of having the wrong target for his criticism. Here\'s how Chris responded...
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Response and Rebuttal Part 1: What We Missed in Videogame Violence Studies
editorial | 09/11/06 | Chris Martin
Sometimes we recieve emails that lead to internal debates. Sometimes, those debates rage out of control; sometimes they become enlightening. After posting gamesfirst.com/?id=1406\"" onClick="window.open( this.href, '_self' ); return false;" title="">\"Videogame Violence Causes Subdued Reactions\" we recieved feedback, some positive, some negative. But there was one response that needed to be shared with the gaming community because its outcome was more enlightening and honest than we had anticipated.
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Gears of War Emerges Alongside PS3, Sony Makes Angry Face
game: Gears of War
news | 08/03/06 | Chris Martin
REDMOND, Washington - Aug. 3, 2006 - Microsoft offices today announced that Epic Games\', \"Gears of War\" has been given a solid release date. Gamers have been waiting for the game since its impressive showing at E3 2005, and we posted our gamesfirst.com/index.php?id=1320\"" onClick="window.open( this.href, '_self' ); return false;" title="">hands-on multiplayer preview a while back. But now, \"Emergence Day\" is not so mysterious and, guess what, it\'s releasing in November, right alongside the PlayStation 3.
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E3 Is No More: After the Shock
news | 08/03/06 | Aaron Stanton
E3 has fundamentally ceased to exist. You\'ve probably heard. Last year, E3 was attended by over 70,000 people. Next year, the ESA estimates attendance will fall somewhere between 5,000 and 10,000, making it smaller PAX. The L.A. Convention Center is a thing of the past, given up in favor of hotels throughout the L.A. area. What does it mean to have the industry\'s largest event disappear with no warning at all, nearly overnight? Half the industry is breathing a sigh of relief, and the other half has already opened a questing eye looking for the next event to take its place. The opportunity for random discovery has diminished, but the chance to get actual, useful information out of the event has increased immensely. We can only wonder at the consequences. GamesFirst and E3 were started at nearly the same time, within a year of each other, and it\'s like seeing a brother get married or something. They\'re still there, but you don\'t get to hang out with them as much anymore.
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Happy 4th of July From GamesFirst.com
editorial | 07/04/06 | Aaron Stanton
Web traffic drops during the summer as gaming news runs dry and warm weather draws people away from their monitors. Fourth of July often represents the summer\'s ultimate low in traffic, and pretty much everyone in the gaming industry takes the day off. If you haven\'t had a chance to spend some time outside in the beautiful weather, now is the perfect day to step outside into the cooling evening, put away the games for a moment, and take in a part of life that doesn\'t run on electricity. Tomorrow we can return to the flash of modern life, but tonight and maybe tomorrow we here at GamesFirst are going to stretch out, light some fireworks, and enjoy a good birthday. We hope you consider doing the same. Happy Fourth of July, everyone.
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Space Rangers 2: Rise of the Dominators
game: Space Rangers 2: Rise of the Dominators
review | 06/18/06 | Jason Perkins
Space Rangers 2: Rise of the Dominators receives a second review here at GamesFirst after impressing one of our editors enough to be compared to Elder Scrolls IV: Oblivion. This strategy game from the Russian developer 1C brings the open-ended nature of Oblivion into space, dumping the player into an immense universe with tons of gameplay. Working your way through the steep learning curve might be difficult, but the variety of gameplay, quality of game experience, and budget price make it well worth the battle.
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The Official GamesFirst! Guide to Achievement Points
game: Xbox 360
editorial | 06/06/06 | Matt James
Xbox Live\'s ability to record achievements adds an entirely new dimension to online gaming. Suddenly, everything you do matters, and achieving a high gamer score is like managing to break into the top ten at the local video arcade (if you lived in the \'80s). In this article, we sit down with an Xbox 360 controller and a stack of games to find out the best ways to raise your gamer score with as little work as possible. Geometry Wars might be fun, but it\'s nearly a waste of time if you\'re interested in raising your stats. Madden 2006, though? It\'s a goldmine for even the unskilled footballer. And it\'s not the only one.
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