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10/08/06 | | Amanda Bateman
Garfield stars in his very own Game Boy Advance game, rescuing friends and eating junk food...even while he's sleeping. Much like the recent Garfield movies, there's really nothing to see here unless you have a five-year-old screaming for it. If you are hoping to satisfy a pre-gamer with a thing for grumpy cats, then Garfield and His Nine Lives might buy a few hours of quiet on the next big roadtrip. Check Amanda's review for details.


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10/07/06 | | Matt James
Capcom has brought its beloved sidescroller Ghosts 'n Goblins to the next-gen of handhelds with Ultimate Ghosts 'n Goblins for PSP. The new visuals are pretty, and fans of the slightly wonky and completely manic classic GnG experience will be happy. But if you expect a true resurrection of this title on par with New Super Mario Bros. or Metroid, then you're likely to be dissapointed. Check out Matt's review for the details.


10/04/06 | | Chris Galbraith
game: DEFCON
Introversion scored big with Darwinia, a game well-known for its unorthodox graphics and approach. Now, the indy developers from Britain have released the next big thing: Defcon. Defcon puts players in control of a huge nuclear arsenal to duke out doomsday using an interface that looks straight out of the classic game/nuke movie, War Games. Would you like to play a game? How about Global Thermonuclear War? Get the full story from our intrepid strategist Chris G.


10/02/06 | | Sean Hilliard
In a world where your only hope is a bizarre dude named "Emperor" who constantly prattles on about the "sponge," Sean's review is your roadmap. And if that sentence makes sense to you, then Perimeter: Emperor's Testament is a game you should check out. Plus, if finding out how Snakes on a Plane, GF!'s Chris Martin, Stephen Colbert and vodka-guzzling bears from Russia would make one heck of a game together interests you then click the link above. Support GF!'s dedication to promoting the hilariously bad while you're at it.


09/30/06 | | Chris Martin
Atari's Test Drive Unlimited brings some of the best and most mediocre that driving games have to offer. With loads of licensed vehicles and an innovative and fun online multiplayer, TDU is an interesting play for anyone into the driving genre. But some graphical glitches, physics-based wonkiness and repetitive game modes prevent it from being our most favorite. Get the well-rounded evaluation of Atari's latest driving simulator from Chris Martin, our resident race game expert.


09/30/06 | | Tristan Mayshark
game: Doom
id's seminal classic is a surprise Xbox Live Arcade release for the Xbox 360. Demons from Hell on Mars and throbbing metal midi tracks help you party like it's 1994 (except this time around our pings are way better). Though it has not changed significantly from the version that debuted 13 years ago, it remains a worthwhile purchase for FPS junkies and casual gamers alike. Get the full story from our man, Tristan.


09/27/06 | | Shawn Rider
game: LocoRoco
Sony has borrowed another good idea and brings forth a quirky Japanese game that is obviously meant to target the Katamari crowd. Yet, the Katamari crowd is not one to be easily swayed by imitators. So how does Loco Roco fare? Rather well, arigato gozaimus. Funky, lovable graphics, super happy fun-time music, and quirky gameplay that's part Super Monkey Ball and part Super Mario Bros. combine to create one of the best games we've ever played, especially on our PSPs.


09/26/06 | | Shawn Rider
The Xbox Live Vision Camera is a great thing in most ways, but we wish there were more to do with it at the moment. Having just launched, not a lot of folks have dropped the 40 beans necessary to add a (slightly creepy) glowing eye to your Xbox 360s already too powerful and communicative brain. But the potential is undeniable: A solid camera and incredibly easy installation and configuration bode well for this device, which may also hold Microsoft's key to providing Wii-like game interaction without a controller. Get the full story in our eyes-on review.


09/25/06 | | Laurie Taylor
Nancy Drew is fast becoming known as a video game character combating stereotypes. Yes, you read correctly, on top of being an adolescent sleuth she's also a kick-in-the-teeth to top-heavy, silver-haired bombshells who are so prevalent in gaming nowadays. In "Danger by Design," Nancy takes on the fashion and food industries in classic adventure game point-and-click fare. Our girl game guru Lauri is here to tell us why Nancy Drew: Danger by Design is great for young girl gamers and also gets a parental--as well as political--seal of approval.

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09/16/06 | | Sean Hilliard
Saint's Row is unmistakably influenced by Grand Theft Auto, but it manages to improve on the GTA formula in certain aspects. And why not? It took Rockstar almost a decade to get gamers into airplanes for crying out loud. And this is the 21st Century! Shouldn't we be able to save without retreating to a hideout? And for all of everyone's talk about the GTA games being open-ended, free-roaming adventures, they're actually incredibly linear narratives constrained by Hollywood cliches. Join the free-roaming revolution and read Sean's review.


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Your Nintendog is hungry.