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Search for 'DC' returned 75 results.

Neuros Mpeg-4 Video Recorder 2: Free Your Media
game: Neuros Mpeg-4 Video Recorder 2
review | 03/13/06 | Shawn Rider
Neuros Technology has released a five ounce beauty called the Neuros Mpeg-4 Video Recorder 2. This little device is like a VCR for your memory cards: You can record any video input to Mpeg-4 format on a Compact Flash card or a Sony Memory Stick. This makes the Neuros Video Recorder 2 a very appealing device for any media-savvy PSP gamers, iPod Video owners, and anyone else with a media capable PDA. And the best part is that the Neuros player allows you to get the most from your media, enabling you to easily create non-DRM, mobile, versions of your DVDs and broadcast television shows. Check out Shawn\'s review here.
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State of Emergency 2 Review
game: State of Emergency 2
review | 03/08/06 | Jeremy Kauffman
Back in the early day of the PS2, Rockstar followed up their blockbuster GTA3 with State of Emergency, a game widely rumored to be based on the WTO riots in Seattle that put you in the middle of giant marauding crowds bent on destroying the man. SOE featured an innovative game engine that allowed for previously unheard of numbers of characters on-screen as well as a locational damage/weapon engine that allowed you to rip off body parts and use them to beat down new victims. Now, SouthPeak Interactive and DC Studios have brought us the next chapter in the State of Emergency series: State of Emergency 2. Was it worth the wait? Check out Jeremy\'s review to find out.
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Gunstar Super Heroes Review
game: Gunstar Super Heroes
review | 02/21/06 | RJ Brooks
The long-awaited sequel to Treasure\'s Gunstar Heroes, Gunstar Super Heroes brings the same high action gameplay to the Game Boy Advance. Released last October, Gunstar Super Heroes offers up the same quality graphics and colorful animation, but the gameplay has undergone some tweaks and changes that might leave the most hardcore of classic Gunstar Heroes fans wanting more. In the third part of his Treasure retrospective, Robert takes a look at one of the latest developments from the legendary game design house. Read all about it here.
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Treasure's Gems: A History of Action Gaming
feature | 02/20/06 | RJ Brooks
They are one of the often unsung heroes of the game development industry. But the consistently high quality of titles has proven numerous times why Treasure is one of the best game development houses in existence. With such fan classics as Gunstar Heroes and Astro Boy in their library, Treasure\'s games have created a rabid fanbase of twitch gamers and import junkies. Our man, Robert Brooks, has a retrospective of Treasure\'s games along with five classic retro reviews, each going live over the next week. Check it out here.
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Nintendo Announces DS Web Browser and TV Software
game: Nintendo DS
news | 02/17/06 | George Holomshek
Nintendo has steadily been releasing details about upcoming products and services that have us wondering if Big N could be the big success story of 2006. The latest news comes from a Japanese press conference in which Nintendo announced a partnership with Opera to bring a web browser to Japanese versions of the Nintendo DS. In addition to the new Internet feature, the DS will also receive broadcast TV capabilities in Japan. Of course, we\'re wondering: When will these features come to the US? George has more details here.
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GF! Weekly Wrap-Up #17
podcast | 01/27/06 | Val Townsend
The Atomic Goddess is back, and this week Val spends some quality time with Dead or Alive 4 on the Xbox 360 and The Movies, out now for PC. Val also takes a peek at Shadow Hearts 3: From the New World for PlayStation 2. And, of course, there\'s a roundup of the biggest news of the past little bit. It\'s eight minutes of high-quality podcasting goodness, so dig in, gamers!
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GF! Weekly Wrap-Up #16
podcast | 01/13/06 | Val Townsend
This week in the Wrap-Up, Val Townsend, the Atomic Goddess, takes gamers on an audio adventure through the recent history of video gaming. In addition to a summary of recent news, Val has reviews of Kameo: Elements of Power (XB360), Cuban Missile Crisis: The Aftermath (PC), and those cute little GelTabz (multi). Rounding out this week\'s podcast is a preview of Square/Enix\'s Code Age Project, which spans games on mobile phones, PS2, and a comic book series. Serve yourself up a heaping helping of steaming hot podcast goodness, right here.
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Everything We Know About the I.C.E. 360 Modchip
game: ICE Modchip
feature | 01/13/06 | Aaron Stanton
Has the Xbox 360 been successfully modified? This is the question that\'s been on the modding community\'s mind since InfinityMods.com claimed to have a functioning modchip in-hand. Is it true? In this article, we look at the time-line of everything we know about the I.C.E. modchip, and include an interview with Team I.C.E.

What does I.C.E. stand for? When is the expected ship date for the chip (early Feb., by the way). If you have doubts about the I.C.E. modchip, then this article certainly won\'t put them to rest, but we help keep you informed.
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Armored Core: Formula Front Review
game: Armored Core: Formula Front - Extreme Battle
review | 01/10/06 | Matt James
Armored Core is a tricky series: Gamers typically love it or hate it. Stat-hounds and customization freaks really dig the hardcore gearhead approach to battle bots, while the rest of us stick to more action-oriented titles for our big mech enjoyment. Nonetheless, the first Armored Core game is out for the PSP. Armored Core: Formula Front-- Extreme Battle is a fan-targeted title, geared towards current fans of the Armored Core series and fairly inaccessible for newcomers. Matt James has the rundown.
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GamesFirst! Weekly Wrap-Up Number 15
podcast | 01/07/06 | Val Townsend
This week in the Wrap-Up, Val checks out the biggest gaming news of the last couple weeks, catching us up on any news we missed while we were stuffing our gullets on stuffing and gullets. She also checks out reviews of PoPoLoCrois for PSP, Kosumi for PC, and Call of Duty 2 for Xbox 360 and PC. After all that, she serves up a tasty preview of Chromehounds, coming soon to Xbox 360 from the makers of the legendary Armored Core series. Get the latest podcasty goodness from your pals at GF!
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Xbox 360 Modchip Website Launches, Updates Sale Date to January 31st, 2006
game: I.C.E. Xbox 360 Modchip
news | 01/07/06 | Aaron Stanton
The website for the Xbox 360 modchip known as LiThIuM I.C.E. went live in the early hours of January 7th, 2006. While there\'s nothing there yet to cast much additional light on the chip or its creators, one comment on the site does include a date: January 31st, 2006. Is this the release date, or an extension of the two-week pre-order date mentioned on InfinityMods.com? It\'s hard to say. The site also includes information on the chip\'s development time-line, and reseller policies. We\'re all holding our breaths waiting for the site to finish launching, and we\'ll keep you posted.
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Xbox 360 ModChip Will Not Ship in Two Weeks (But Interesting to Hear About)
news | 01/06/06 | Aaron Stanton
InfinityMods.com claims to have a 360 modchip in hand, and will most likely have it available for purchase within 2 weeks. But what do they really mean by that? Turns out, the statement on their front page is somewhat misleading, since another line, deeper into their website, says, \"Preorders to be accepted within approx 2 weeks.\" So the question isn\'t whether or not there is an Xbox 360 chip, but whether or not you\'d be wise to throw in your money on a preorder for a chip you know nothing about. We take a look at all the information we have (which is admittedly very little) and attempt to make an educated guess about the legitimacy of this claim. Does InfinityMods really have a 360 chip?
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Cuban Missile Crisis: The Aftermath Review
game: Cuban Missile Crisis: The Aftermath
review | 12/31/05 | George Holomshek
An interesting hybrid of real-time and turn-based strategy play, Cuban Missile Crisis: The Aftermath does its best to set itself apart from the masses of other strategy games. Set in a hypothetical alternate history that posits the Cuban Missile Crisis led to catastrophic nuclear war, the game has a lot going for it: Optional missions, nuclear wastelands, several different campaigns based on different superpowers. There is a lot to like here, but can Cuban Missile Crisis: The Aftermath stand out among the faceless masses of hardcore war games? George has the review.
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GF! Weekly Wrap-Up #14
podcast | 12/23/05 | Val Townsend
This week in the Wrap-Up, Val takes a look at a bunch of the reviews we couldn\'t fit into other podcasts. We rundown some of the best games of the season, including the wild-west adventure game GUN, the vehicular mayhem of Need for Speed: Most Wanted, the stylish Project Gotham Racing 3, alien warfare in Quake 4, and the handheld racing action of Mario Kart DS. We\'re cutting the crap and getting right to the goods. Check it out.
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GamesFirst! Weekly Wrap-Up: Lucky Number 13
podcast | 12/16/05 | Val Townsend
Val Townsend, the Atomic Goddess, is back again with lucky podcast number 13. This week, we take a look at the latest news, including speculation on Nintendo\'s recently hinted \"secret\" regarding the upcoming Revolution console, as well as Clinton and Lieberman\'s Family Entertainment Protection Act. We also have reviews of Perfect Dark Zero and King Kong. Finally, we take a look at Dreamcatcher Interactive\'s cult-hit Painkiller, coming to an Xbox near you in January. Download the latest audio offering from your pals at GF! right here.
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