03/13/06 | PSP
| Shawn Rider
Neuros Technology has released a five ounce beauty called the Neuros Mpeg-4 Video Recorder 2. This little device is like a VCR for your memory cards: You can record any video input to Mpeg-4 format on a Compact Flash card or a Sony Memory Stick. This makes the Neuros Video Recorder 2 a very appealing device for any media-savvy PSP gamers, iPod Video owners, and anyone else with a media capable PDA. And the best part is that the Neuros player allows you to get the most from your media, enabling you to easily create non-DRM, mobile, versions of your DVDs and broadcast television shows. Check out Shawn's review here.
03/12/06 | PSP
| Matt James
With at least three other solid racing games available for the PSP, a racing title has to do something above and beyond good just to stand out on the system. Either that or something really bad. Street Supremacy is now on store shelves and begging for you to give it a go. But is that wise? Here's a warning: Speed walking might seem fast paced and high intensity after a few hours strolling down the streets of Supremacy. If you're looking for something to make the mundane elements of your life seem interesting and exciting, Street Supremacy might be for you. Read on for details.
03/08/06 | PS2
| Jeremy Kauffman
Back in the early day of the PS2, Rockstar followed up their blockbuster GTA3 with State of Emergency, a game widely rumored to be based on the WTO riots in Seattle that put you in the middle of giant marauding crowds bent on destroying the man. SOE featured an innovative game engine that allowed for previously unheard of numbers of characters on-screen as well as a locational damage/weapon engine that allowed you to rip off body parts and use them to beat down new victims. Now, SouthPeak Interactive and DC Studios have brought us the next chapter in the State of Emergency series: State of Emergency 2. Was it worth the wait? Check out Jeremy's review to find out.
03/06/06 | PSP
| Matt James
Konami's World Soccer Winning Eleven Nine is one of those long-standing genre leaders: Any fan of the videogame "footie," or soccer as we call it in the US, knows that the Winning Eleven series is one of the best titles out there. The new PSP version of Winning Eleven Nine offers just about everything you'd expect, which means that if you're in the market for a soccer title, you can now get your fix with your fave series. Matt James has the review here.
03/04/06 | XB360
| Tristan Mayshark
Xbox Live Arcade has put some cool games on the Xbox 360, and has very much helped 360 owners cope with the rather slow trickle of 360 titles to hit the market. Some of these XBLA games are original, some are greatest hits, and some are games that had made an impression on PC gamers as an indy release and now find a second audience on the Xbox. A great example of the last type of game is Outpost Kaloki X. Outpost Kaloki X is a mid-depth strategy experience that XBox 360 owners can try for free and own for a low price. If you're looking for decent strategy and a clever sense of humor in your lemonade stand games, then Kaloki could be just the thing. Get Tristan's full review right here.
03/02/06 | Xbox PS2
| Tristan Mayshark
The time of console transition can be difficult, especially when it seems so clear that there is still life left in the current generation. Great proof of that untapped potential comes in the form of Black, out now from developer Criterion and Electronic Arts. Black arrives at the end of the current generation, but still delivers overwhelming graphics, sexy firearms, big explosions, and bigger explosions. But is shrapnel and pretty lighting effects enough to make gamers go for an FPS with no multiplayer? Check Tristan's review for the verdict.
03/01/06 | PSP
| Shawn Rider
An early release in the coming tide of brain training titles due to hit the US in the next year, PQ: Practical Intelligence Quotient is a game that doubles as an intelligence test. Developed in collaboration with a real-life Professor of Psychology from Kyoto University, PQ ranks your smarts based on the "modular theory of intelligence." Is it as quirky and nerdy as it sounds? Or is it true that taking a test can never be a good time? Check the full review here.
02/25/06 | GBA
| RJ Brooks
Astro Boy has been praised by reviewers since its release in 2003. Another gem from Treasure, Astro Boy proves there is still some enjoyment to find in the 2D action gaming arena. A shooter/platformer in the vein of Gunstar Heroes, Astro Boy brings Osamu Tezuka's world reknowned character to life on the Game Boy Advance. We rarely get Astro Boy releases in the US, which is another testament to just how good this game is. Check out the conclusion to Robert's six-part retrospective here. Fittingly, Robert looks at how the legendary Treasure and the legendary Tezuka combine to create a GBA title that should be in every gamer's library.
02/23/06 | GBA
| RJ Brooks
The fifth in our six part retrospective on action game developer, Treasure, Robert's review of Advance Guardian Heroes takes an in-depth look at the recent sequel to the Sega Saturn classic. Although in some respects, the GBA version of Guardian Heroes sports some welcome enhancements, it also lacks some key gameplay mechanics that were very popular in the original title. Get the full story here, and check in with the full feature series for more about Treasure.
02/22/06 | | RJ Brooks
Guardian Heroes is the true definition of a diamond in the rough. Sure, Playstation had Wipeout, Resident Evil, Metal Gear Solid and the rest, but it never had Guardian Heroes, and for some gamers, nothing else mattered. The latest installment in his six-part retrospective on legendary 2D action game developer Treasure is Robert's review of the 1996 cult classic, Guardian Heroes. Find out why some gamers still maintain Saturn systems to play this game in its native format.
Remember the neediest.