PLEASE NOTE:
You are currently viewing an archival version of GF!

Click here to return to the current GamesFirst! website.

Reviews
 
Articles
PC Demos
Console Trailers
Contests
Archives
About Us
 Home
 

S E A R C H

The BEST source for game cheats, codes, tips, hints, and FAQs.


GF! Archival Version Copyright 1995-2004
Cheats
Armored Core 2
Baldur's Gate II
Blair Witch
Samba de Amigo
SSX
Street Fighter EX3
Tekken Tag Tournament
THPS 2

© 1995-2000
GamesFirst! Magazine

Bill Gates Reveals Xbox Design at CES
January 6, 2001
Get the images. Click here.

 

LAS VEGAS — Jan. 6, 2001 — Today at 2001 International CES, Microsoft Corp. Chairman and Chief Software Architect Bill Gates revealed to the world the highly anticipated Xbox™ video game console during his keynote address. As the finale of his keynote, Gates showed off the Xbox console and game controller and demonstrated two exclusive Xbox games that highlight the future-generation console’s rich and realistic graphics capabilities.

"Xbox is the future of video gaming," Gates said. "With its breakthrough technology and incredible graphics capabilities, Xbox will set the standard in gaming for years to come. It enables game designers to create a whole new world of gameplaying experiences that will captivate the imagination and competitive spirit of gamers like no other console."

"Xbox is on track for an awesome launch in fall 2001," said Robbie Bach, senior vice president and chief Xbox officer at Microsoft. "With more than 200 game companies around the world creating Xbox games for launch and beyond, the unveiling of the Xbox design is just the start of great things to come."

To emphasize the power of Xbox, Gates called on "The Rock," World Wrestling Federation (WWF) champion and star of THQ Inc.’s popular video game "WWF Smackdown," to help unveil Microsoft’s new future-generation console.

The Future of Video Games

The Xbox console and controller are designed to capture the power and performance that Xbox will deliver and are based on the input of more than 5,000 gamers and games creators from around the world. Sleek and powerful in its look, in a rich shade of black, the Xbox console is emblazoned with a large "X" and a signature green Xbox "jewel" positioned in its center. The Xbox console includes the following:

  • Four game controller ports that allow easy multiplayer gaming and enable other peripherals, ranging from game pads to voice-activated headsets
  • A front-loading DVD tray
  • A multisignal audio-video connector that allows for easy hookup to televisions and home theater systems
  • An Ethernet port for rich, fast-action online gaming via a broadband connection
  • An NVIDIA graphics processing unit (GPU), delivering more than three times the graphics performance of other consoles
  • An Intel 733MHz processor, the most powerful CPU of any console
  • An 8GB hard drive, for massive storage of game information a first in the console gaming industry

The Xbox game controller, which also sports the logo, is built for maximum control and comfort. Its design is the result of thousands of hours of usability testing. It features an eight-way directional pad (D-pad); left and right analog sticks; left and right shoulder triggers; six pressure-sensitive multicolored analog buttons; dual slots for memory cards and other peripherals; and a built-in "rumble" feature to increase gaming realism. The controller also features a cord over
9.5 feet long to give gamers the freedom to sit nearly anywhere they want during gameplay.

Games on Xbox

Making good on its promise to deliver a new world of gameplay experiences, Microsoft showcased prerelease versions of two exclusive Xbox games. Shown on an Xbox containing only 20 percent of the horsepower of the final console, these games demonstrated some of the amazing experiences gamers will enjoy in fall 2001:

  • "Oddworld: Munch’s Oddysee," published by Microsoft as an exclusive Xbox game, is the third installment of the best-selling "Oddworld" game series. It comes to Xbox after the creators abandoned another system nine months into development; it took "Oddworld" artists only two weeks to get the game running on Microsoft® Xbox technology.
  • "Malice," developed by Argonaut Games PLC (developer of "Croc" and "Croc 2") exclusively for Xbox, uses the same rendering techniques that were used in the "Toy Story" movies. With a character-driven, quest-based plot rich in detail and sumptuous in visual humor, "Malice" is a unique, fast-paced and challenging 3-D action-adventure game.

During his keynote, Gates also confirmed that future versions of two of the world’s most popular video game franchises will be optimized for Xbox: "WWF," published by THQ, and an enhanced version of "Tony Hawk Pro Skater 2x," published by Activision.

Press Release

|| News Pipe ||

(Scroll for latest news.)

 
Contests!


Four lucky GF! readers will win a copy of Karaoke Revolution. The contest runs until February 14, so hurry up and ENTER NOW!

Questions? Suggestions? Comments?
Contact us at:

editors@gamesfirst.com