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Search for 'Sony PSP' returned 143 results.

The Simpsons Game: Best. Simpsons Game. Ever.
game: The Simpsons Game
review | 04/06/08 | Shawn Rider
The Simpsons are a perennial videogame topic. Many of the games created in the franchise are utterly forgettable. (Anyone up for a round of Simpsons Wrestling? Didn\'t think so...) But there have been a few well-done Simpsons games: Simpsons Hit and Run (a GTA clone) and The Simpsons Road Rage (a Crazy Taxi clone) were both enjoyable. The Simpsons Game isn\'t a direct rip-off of any particular game. It sticks to a platform/action approach and uses the whole world of videogames for its satirical fodder. The result is a Simpsons game that may be slightly less polished in terms of gameplay but is easily the game that feels most like a real Simpsons episode. Check out our review for more.
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Get a Little Gore from Your PSP with God of War: Chains of Olympus
game: God of War: Chains of Olympus
review | 03/31/08 | Shawn Rider
Everyone\'s favorite bloodthirsty Spartan is back, and, as usual, he\'s pissed. In this prequel to the other two God of War titles, you\'ll help Kratos save the planet from eternal darkness. God of War: Chains of Olympus delivers the same insane action and impeccable quality of the previous PlayStation 2 editions, and that is an accomplishment for a title with both a brand new developer (the capable Ready at Dawn) and a brand new console. This is the best reason so far to blow the dust off your PSP. Check out our review.
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Pirates of the Burning Sea Goes Open Beta
game: Pirates of the Burning Sea
preview | 12/05/07 | Jamie Gergen
It\'s 1720 A.D. and the seas of the Carribean are the new battlefront for the powers of Europe. Pirates, Privateers, and Free Traders cruise the waters in search of their fortunes, while Navy ships of the line keep as much order as one can with fleets of Pirates sailing their dark colors from the mast. Like pages from a Patrick O\'Brien novel, Pirates of the Burning Sea brings the life on the sea to your computer with fantastic success.
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E For All
news | 11/19/07 | Monica Hafer
E For All made its debut last month, attempting to be the more democratic, \"everyman\'s\" convention in the videogame industry. While its stature was smaller than E3 had been in the past, it certainly had a heck of a lot of heart. Monica was our eyes and ears on the scene of what might be the herald of a new focus in the world of game marketing and development.
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Sony Gets It: Rumble Is A-Go!
news | 09/20/07 | Chris Martin
Sony announced today that their Dualshock will have a third iteration, complete with rumble feature and six-axis motion control. I guess there was enough room in there after all. Inside this article are a list of games that will work with the rumble feature, as well as some that will have software updates in order to take advantage of the new controller.
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Will the 'Station Rumble Soon?
editorial | 09/17/07 | Chris Martin
This article came by way of Shacknews, but originated from Pro-G who reported (citing some insider info) that Sony is likely to announce at TGS a new Dual Shock (we are only on #2, at this point) in an effort to cover their bloodied SIXAXIS tracks right into your living room. The rumored \"update\" looks an attempt to curb the potty mouths of internet users and Sony bashers everywhere, and comes hot off negotiations with rumble manufacturers (and patent holders) Immersion. And it\'s about damn time, since the PlayStation pioneered rumble anyway. Now that rumble is being reconsidered in the PS3, is it enough? Will it be enough? We give our two cents.
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AU PS3 Starter Pack Limited to August
news | 08/07/07 | Chris Martin
The Australian PlayStation 3 Starter Pack that contains Motorstorm and Resistance: Fall of Man will expire officially on August 31st.

The Starter Pack will include the current 60 GB PLAYSTATION?3 console, two wireless SIXAXIS? controllers, and a copy of Resistance: Fall Of Man? and MotorStorm?, both million sellers globally and the number one and two top selling PS3 games to date in Australia. The PLAYSTATION?3 Starter Pack will have a recommended retail price of AU$999.95 and NZ$1199.95.
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Federal Judge Ronald Whyte Delcares California 'Violent Video Game Act' Unconstitutional
news | 08/07/07 | Chris Martin
Another attempt by yet another state of the union to pass an unconstitutional bill prohibiting the sale of \'violent\' videogames to minors has been squashed.

The bill, which would have imposed a $1000 dollar fine on any retailer if they sold a violent video game to minors, has before now seen preliminary injunction in late 2005, otherwise it would have gone into effect January 1, 2006. Since then the bill was pending investigation...
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Why Microsoft is Still in the Gaming Business.
game: Xbox 360
news | 04/20/07 | Aaron Stanton
There\'s an interesting article written back in 2006 that asks the question, \"Why is Microsoft still in the gaming industry?\" After losing $5.4 billion between 2001 and 2006, what incentive does Microsoft have to stay in the home console market? In fact, Microsoft has no incentive, unless you look at what the entertainment division does for Microsoft as a whole. Microsoft wants to keep control of the living room away from companies like Sony and Apple, and uses the Xbox 360 as a strategic tool for a larger company vision independent of its individual profits or losses. Additionally, there\'s an 800-lb gorilla in the room that keeps getting overlooked: XNA.
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Folding@home Video Courtesy of GameDAILY
game: Folding@home
news | 04/19/07 | Chris Martin
Folding@Home is a project that has been undergoing some massive distribution on PCs and now on Sony\'s PS3. It\'s also had success with the program in understanding proteins. A clever use of the human element here, by distributing the program Scientists at Stanford University are trying to get everyone involved in the unravelling of human proteins.
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Why Consumers Don't Want a New Xbox 360; Why I Need Another Xbox 360
game: Xbox 360 Elite
editorial | 04/04/07 | Chris Martin
Microsoft seems to be trying to play catch-up with the wrong gaming company. Instead of chasing the Nintendo Wii as it storms through the gaming industry, Microsoft is introducing features that bring it closer in line with the PS3. The PS3 has Blu-ray; Xbox 360 gets a HD DVD drive. PS3 has HDMI, and now so does the Xbox 360 Elite. Both systems now have price tags approaching half a grand. Standing in the middle between Nintendo and Sony\'s price tags, Microsoft would be better served introducing a cheaper SKU to compete as a high-end competitor to the Wii, not a low end competitor to the PS3. Yet both Sony and Microsoft seem to be pursuing features that are driven less by consumer demand and more by their own competition for the beefiest console. There\'s a reason that we don\'t need the Xbox 360 Elite; it\'s called the PS3, and not many people are buying that as it is. Why use that as the model for your feature list?
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Microsoft's Shane Kim on 2006, Xbox 360 first party support, and the PS3
editorial | 03/20/07 | Chris Martin
Microsoft Game Studios\' head Shane Kim sat down with GameDaily and they talked about everything from the Xbox 360\'s performance in 2006 to the negative feedback the PlayStation 3 has been garnering from a majority of the online press. He\'s fairly candid about his feelings in regard to Nintendo and Sony. And although he does a fair share of boosting Microsoft\'s image, he does have some constructive criticism about Microsoft as well. More inside.
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1Up.com and Sony Both Wrong: Neither Sixaxis nor Wiimote Win Emmy Award
news | 01/10/07 | Aaron Stanton
Inaccurate stories are often hard to kill after they\'ve seen some publicity. When Sony sent out a press release on January 8th claiming that the Sixaxis controller had won an Emmy for technical innovation, many people were understandably upset. Why had the Sixaxis won and not the Nintendo Wii? Then, 1UP.com reported that the Wiimote had also won an Emmy. In truth, neither won. Both Sony and Nintendo did win awards, but both won for past contributions, not for the Wii or the PS3. Nintendo won for the D-Pad. Sony won for the Dual Shock.
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The Current Standard: Spin on Video Game Blogs
editorial | 01/05/07 | Chris Martin
Recently, in an interview with Ars Technica, Scott Henson, product unit manager for Microsoft\'s game technology group, made a statement regarding HD-DVD and Sony\'s defunct Betamax. Unfortunately for those of us who read only headlines and move on, the whole story is not being told. And now it\'s being spun by blogs with a hankering for a little more web traffic into a false statement. In this editorial, Chris Martin discusses the spin that blogs like to put on quotes and tries to understand just why blogs have no responsibility to report truth.
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PS3 Backwards Compatibility Makes PS2 Games Look Terrible
game: Playstation 3
editorial | 12/14/06 | Aaron Stanton
The PS3 has not had an easy launch. While the mainstream media has been treating the system very MTV-like (with unquestioning adoration), Sony\'s street credit amongst the hardcore has been taking almost daily blows. From problems with HDTV support to shortages at launch, Sony just hasn\'t been getting the positive consumer response they probably wanted. Now, Joystiq.com is reporting on a YouTube video that highlights just how bad PS2 games look when run on the PS3\'s backwards compatibility. The side-by-side comparison video between a PS2 game running on the PS3 vs. an actual PS2 is really fairly stunning. The PS2 beats the PS3 hands down, and does so clearly enough that you don\'t have to be picky to notice the difference. Check out the article for more information.
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