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Search for 'Resident Evil Zero' returned 110 results.

XBL Arcade Review: Undertow
game: Undertow
review | 12/05/07 | Chris Martin
Undertow is what Xbox Live Arcade needs more of: a simple premise with perfect execution and excellent multiplayer through Live. Play with up to 16 players through Live or split-screen locally or System Link. Or just add bots. Capture the spawn-points to reduce the enemy\'s \"tickets\" or lives to zero. An absolutely simple, stunning game with deep combat and strategy, Undertow is a testament to the greatness developers can achieve in such a small package.
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BioShock BioShock BioShock Bioshock...BioShock!
game: BioShock
news | 08/29/07 | Chris Martin
Tired of news about BioShock? We hear you. While our review is still baking in the oven, getting crispy on the edges, we came across a neat little factoid for all you fans of the old jest: \"My game is better, ha, ha!\" For it appears that BioShock not only has become critically received as one of the best games of all time, not only this year. According to www.Gamerankings.com, Bioshock has supplanted Resident Evil 4 in the #4 highest ranked game of all time, just below The Legend of Zelda: Ocarina of Time (N64), Soul Calibur (DC), and Metroid Prime (GC).
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New The Darkness Demo On XBL - Mutilation Video
game: The Darkness
preview | 03/17/07 | Chris Martin
The Darkness is shaping up to be a must have game for not only fans of the Top Cow comic, but for fans of first person shooters. Blending supernatural elements and gunplay, The Darkness puts you in the shoes of Jackie Estacado, our resident anti-hero, as he seeks revenge on his father\'s murderer. The newest video is a montage of some new and old footage, and shows off the darkling powers and what makes them a force to be reckoned with.
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Life on Pinata Island: A Lyric Essay
game: Viva Pinata
editorial | 03/10/07 | Chris Martin
We loved Viva Pinata so much, our resident creative writer Chris decided to do some neato lyric essay work about it. This is not the review, go here for the review. But for an interesting take on the Viva Pinata universe, from a second person perspective no less, come on in. WARNING: language.
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Bomberman: Act Zero Review
game: Bomberman: Act Zero
review | 12/07/06 | Sean Hilliard
We sent our resident cheeky strategy freak Sean to get the story on Bomberman: Act Zero. After the fiasco that was F.E.A.R. Extraction Point we thought that everyone\'s favorite neighborhood explosives expert would be a nice change of pace. Boy, were we wrong! Not only has the new Bomberman been stripped of his best classic gameplay, it\'s been replaced by a semi-FPS element that simply makes it hard to see. Add in 99 uninspired levels and no ability to save, and you\'ll soon mourn Bomberman of old. Check out Sean\'s write-up to see why.
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GTR 2 Review
game: GTR 2 Fia GT
review | 11/24/06 | Chris Martin
The original GTR FIA GT was a popular title with the hardcore racing sim fans. Featuring great graphics, excellent control and near-perfect driving feel, the GTR franchise has a lot to live up to. So how does GTR2 FIA GT stack up? We let our resident GF! race sim fanatic, Chris Martin, run it around the track, and he brought back this review.
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F.E.A.R. Extraction Point Review
game: F.E.A.R. Extraction Point
review | 11/22/06 | Sean Hilliard
Do you like shooting bad guys in the face with a variety of weapons? Then you\'re probably already familiar with F.E.A.R., last year\'s instant classic FPS from Monolith. We strapped our resident cheeky strategy freak Sean to a desk and made him play the new expansion pack to F.E.A.R., Extraction Point, until he swore Shawn was Alma and the rest of the GF! staff were clone troops. And that\'s one game that\'s sure to end badly. As part of his community service, we\'re making him write the review anyways. Enjoy!
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EA Exec: Foot In Mouth?
game: Gears of War
editorial | 11/12/06 | Chris Martin
Foot in the mouth? That\'s what we\'re thinking. When Alain Tascan, General Manager for EA Montreal, stated that Gears of War has \"zero innovation,\" we guess that soon after he was either munching on a big bowl of \"his own words\" or the rubber of a Doc Marten. Either way: here\'s our take.
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How I Learned to Love the Wall: SMT Devil Summoner Review
game: Shin Megami Tensei: Devil Summoner
review | 10/10/06 | Amanda Bateman
Raidou Kuzunoha the 14th, I order you to read this review. What do you mean you\'re not Raidou Kuzunoha? Well, we hate to break it to you, but you are now. After 10 years of Japanese market love and American cult phenomenon, Atlus finally shows the US some love with a timely North American release of Shin Megami Tensei: Devil Summoner, out today for PS2. Ever since we got our copy Amanda has been coming up with weird things like the intro to this blurb. Check out her review for the reasons behind her madness.
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Test Drive Unlimited Review
game: Test Drive Unlimited
review | 09/30/06 | Chris Martin
Atari\'s Test Drive Unlimited brings some of the best and most mediocre that driving games have to offer. With loads of licensed vehicles and an innovative and fun online multiplayer, TDU is an interesting play for anyone into the driving genre. But some graphical glitches, physics-based wonkiness and repetitive game modes prevent it from being our most favorite. Get the well-rounded evaluation of Atari\'s latest driving simulator from Chris Martin, our resident race game expert.
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New PS3 Fatal Inertia Screens
game: Fatal Inertia
news | 09/22/06 | Chris Martin
Screenshots of Playstation 3 games continue to suggest that publishers are trying to take full advantage the PS3\'s power. Yesterday, publisher Koei released a bunch of new screenshots for Fatal Inertia, their futuristic hover racer that looks vaguely reminiscent of both F-Zero and the pod racing from Star Wars. Its gameplay emphasizes the use of physics as a tool to win races, but Fatal Inertia\'s graphics engine is evidently looking pretty good too. You can see that from the new screens.
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Internet Expert 'Bullies' Rockstar
game: Bully
news | 08/29/06 | Chris Martin
Jayne Hitchcock, president of Working to Halt Online Abuse an their Kids/Teen Division, has some words about Rockstar\'s upcoming game \"Bully\" for the Playstation 2. Her words are not terribly flattering. In order to allow readers to make their own, unbiased decision regarding video game criticism from outside parties, this press release has not been tampered with in any way.
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And I Start Thinking of Killing Kombies: One Gamer's Struggle for Daily Survival
game: Dead Rising
editorial | 08/02/06 | Chris Martin
\"In Dead Rising, coming August 8th for the Xbox 360 game console, players follow the efforts of ambitious photojournalist Frank West as he investigates the strange happenings at the Willamette Parkview Mall only to find that more than just the Chinese food in the Food Court has been rotting...\" We\'re so happy for a return of the zombie game that we tied Chris to his computer chair with bailing wire (left over from the last time a gamer defected) and forced him to write about what makes a zombie a zombie. By the end of the three-day period Chris, a little pale from lack of food, fell over trying to lunge at us with ominous moans. He bit a big chunk out of Aaron\'s arm as he tried to post this.

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Vile Lair Download for Oblivion Merges Haven with Utility in a Package You Won't Want To Miss
game: Elder Scrolls IV: Oblivion
news | 07/12/06 | Chris Martin
True to their word, Bethesda isn\'t done with updating their magnum opus The Elder Scrolls IV: Oblivion. The latest update is a \"vile lair\" for all you thieves, assassins, and rogues, and even if you\'re just plain evil. It\'s got all you could ever want to feed your bloodlust: evil shrines, evil minions, and even a pen of cattle to feed on. Bloodlust be damned. It might not have a coded fix for some of the bugs in the game, but you\'ll be surprised if it doesn\'t have one of the most coveted cures in all of Tamriel. If you thought the Wizard\'s Tower was cool, you\'re going to love this.
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RTS+RPG=F-U-N, a Review of SpellForce 2: Shadow Wars
game: SpellForce 2: Shadow Wars
review | 07/01/06 | Blaine Krumpe
Blending RPG and RTS elements, SpellForce 2: Shadow Wars puts you in command of an army tasked with defending the known world from utter evil. OK, so the innovation doesn\'t exactly carry through to the narrative plot. Regardless, if you love RPGs and you love real-time strategy, then you will likely love SpellForce 2\'s hybrid. From masses of ground forces to aerial assaulting mythological creatures, SpellForce 2 manages to add a little bit of everything without spoiling the soup. Check out Blaine\'s review here.
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