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Search for 'Grand Theft Auto: Vice City' returned 120 results.

A 'Rapturous' Hands-On
game: BioShock
preview | 08/15/07 | Chris Martin
We travel fathoms under the ocean to Rapture, a city built on the most basic of ideals: \"a man is entitled to the sweat from his brow.\" A dystopia, like all dystopias, are built to fail. We are not surprised then, when Rapture, brainchild of Andrew Ryan, takes on water (by the deciliters), and you\'re trapped right in the middle of it. Full impressions and expectations inside.
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Fatal Inertia Preview
game: Fatal Inertia
preview | 08/02/07 | Chris Martin
The Fatal Inertia Demo arrived on Xbox Live the other day and now we have an idea of what Koei has been up to. While not a direct descendent of WipEout, it takes some key ingredients - namely the hovering cars and the weapons, which can be acquired by passing over pods of colored light on the racetrack. Racetrack, however, is used lightly, as you speed through canyons, not between buildings in this high-velocity sci-fi racer.
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Carcassonne XBLA Review
game: Carcassonne
review | 07/11/07 | Chris Martin
Hot on the heels of Settlers of Catan, which invaded XBLA last month, Carcassonne, the board game based on the fortified city in France of the same name, comes to Xbox Live Arcade in a very worthy package. While slightly pricy at 800 microsoft points, Carcassonne is an excellent strategy game for up to 4 people locally, or 5 over Xbox Live, although you\'ll find it best with only two or three.
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Why Consumers Don't Want a New Xbox 360; Why I Need Another Xbox 360
game: Xbox 360 Elite
editorial | 04/04/07 | Chris Martin
Microsoft seems to be trying to play catch-up with the wrong gaming company. Instead of chasing the Nintendo Wii as it storms through the gaming industry, Microsoft is introducing features that bring it closer in line with the PS3. The PS3 has Blu-ray; Xbox 360 gets a HD DVD drive. PS3 has HDMI, and now so does the Xbox 360 Elite. Both systems now have price tags approaching half a grand. Standing in the middle between Nintendo and Sony\'s price tags, Microsoft would be better served introducing a cheaper SKU to compete as a high-end competitor to the Wii, not a low end competitor to the PS3. Yet both Sony and Microsoft seem to be pursuing features that are driven less by consumer demand and more by their own competition for the beefiest console. There\'s a reason that we don\'t need the Xbox 360 Elite; it\'s called the PS3, and not many people are buying that as it is. Why use that as the model for your feature list?
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1Up.com and Sony Both Wrong: Neither Sixaxis nor Wiimote Win Emmy Award
news | 01/10/07 | Aaron Stanton
Inaccurate stories are often hard to kill after they\'ve seen some publicity. When Sony sent out a press release on January 8th claiming that the Sixaxis controller had won an Emmy for technical innovation, many people were understandably upset. Why had the Sixaxis won and not the Nintendo Wii? Then, 1UP.com reported that the Wiimote had also won an Emmy. In truth, neither won. Both Sony and Nintendo did win awards, but both won for past contributions, not for the Wii or the PS3. Nintendo won for the D-Pad. Sony won for the Dual Shock.
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GTR 2 Review
game: GTR 2 Fia GT
review | 11/24/06 | Chris Martin
The original GTR FIA GT was a popular title with the hardcore racing sim fans. Featuring great graphics, excellent control and near-perfect driving feel, the GTR franchise has a lot to live up to. So how does GTR2 FIA GT stack up? We let our resident GF! race sim fanatic, Chris Martin, run it around the track, and he brought back this review.
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F.E.A.R. Extraction Point Review
game: F.E.A.R. Extraction Point
review | 11/22/06 | Sean Hilliard
Do you like shooting bad guys in the face with a variety of weapons? Then you\'re probably already familiar with F.E.A.R., last year\'s instant classic FPS from Monolith. We strapped our resident cheeky strategy freak Sean to a desk and made him play the new expansion pack to F.E.A.R., Extraction Point, until he swore Shawn was Alma and the rest of the GF! staff were clone troops. And that\'s one game that\'s sure to end badly. As part of his community service, we\'re making him write the review anyways. Enjoy!
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Caesar IV Review
game: Caesar IV Review
review | 10/31/06 | George Holomshek
Caesar IV picks up where the series left off, placing the fate of a great and powerful empire into the hands of the average game player. Caesar IV offers a lively city with plenty of graphical appeal, engaging micromanagement, and a few frustrating interface problems, all in one package. For those of you interested in working your way up the ladder from lowly outpost commander to Caesar himself, you\'re likely to find what you\'re looking for in this newest addition to the series.
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Just Cause Review
game: Just Cause
review | 10/25/06 | Sean Hilliard
You are a rugged, sexy operative ordered to take down a whole country, and no matter how many times you have to jump out of that airplane, hijack that automobile, or jump through the blades of a moving helicopter you\'re going to kill that guy, or save that guy, or find that item! In Just Cause, regime change is the goal, and it\'s up to you, your trusty parachute, and a grappling hook to revolutionize a whole South American state. But before you go getting all hopped up on your School of the Americas delusions of grandeur, be sure to check Sean\'s review. Otherwise, don\'t blame us for the harsh realization that even parachutes can\'t make repetitive mission-based infiltration worth playing...
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Xbox 360 Gains Big Glowing Eye
game: Xbox Live Vision Camera
review | 09/26/06 | Shawn Rider
The Xbox Live Vision Camera is a great thing in most ways, but we wish there were more to do with it at the moment. Having just launched, not a lot of folks have dropped the 40 beans necessary to add a (slightly creepy) glowing eye to your Xbox 360s already too powerful and communicative brain. But the potential is undeniable: A solid camera and incredibly easy installation and configuration bode well for this device, which may also hold Microsoft\'s key to providing Wii-like game interaction without a controller. Get the full story in our eyes-on review.
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Sam and Max Possibly Heading for the Wii
game: Sam and Max
news | 09/18/06 | Aaron Stanton
The advent of services like Xbox Live and the Wii Virtual Console have changed the dynamics of the industry. Suddenly there\'s a marketplace for less mainstream genres that have a hard time competing against the likes of Halo and Zelda. One such genre: Adventure Games. According to 1up.com, Nintendo has heard fans asking for adventure game content and contacted TellTale games about the possibility of bringing Sam and Max to the Wii. A sure thing? Far from it, but it\'s nice to know that you can make a difference if you shout loud enough. Good job, guys and gals.
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Saint's Row Review
game: Saint's Row
review | 09/16/06 | Sean Hilliard
Saint\'s Row is unmistakably influenced by Grand Theft Auto, but it manages to improve on the GTA formula in certain aspects. And why not? It took Rockstar almost a decade to get gamers into airplanes for crying out loud. And this is the 21st Century! Shouldn\'t we be able to save without retreating to a hideout? And for all of everyone\'s talk about the GTA games being open-ended, free-roaming adventures, they\'re actually incredibly linear narratives constrained by Hollywood cliches. Join the free-roaming revolution and read Sean\'s review.
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Circuit City Tries to Charge $28.99 for Xbox 360 Backwards Compatibility
news | 09/04/06 | Aaron Stanton
It\'s common for companies to sell services that a customer could easily do themselves with a little training; it\'s often more convenient to pay someone to do the job than to take the time to learn. But now, Circuit City is offering to install software on your Xbox 360 that is basically shipped preinstalled from the manufacturer. For a fee of $28.99, Circuit City will install software that lets you play original Xbox titles on your Xbox 360. Their advertising doesn\'t mention that many Xbox games can be played without their \"software\" installation, or that what they\'re really offering to do is to install a free update from Microsoft. The problem isn\'t the service, it\'s the misleading style of the service, and we sincerely hope the practice changes very soon.
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Rise of Nations: Rise of Legends Review
game: Rise of Nations: Rise of Legends
review | 08/05/06 | Jason Perkins
Microsoft Game Studios seemed to have a slight misstep with Age of Empires III, a fun if not limited RTS that almost redeemed itself with the home city feature. Rise of Nations, another MGS production under the development of Big Head Games was a beakout hit and critically acclaimed. The sequel, Thrones and Patriots, proved that they weren\'t going to fall into the Sophomore curse. Now with Rise of Nations: Rise of Legends, Big Head Studios has left the historic battleground for one of a new flavor - that of the fantastic. But while the gameplay favors variety, technical problems and some amateur voice acting hinder an otherwise spirited game.
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Zombies Ate My Neighbors Adaptation in TheProject.TV Short Film Contest
news | 08/05/06 | Chris Martin
Director Adam Slutsky, Co-producer Sean Jensen, and company are in the business of making us laugh, and feel a little nostalgic for 1994. Their film \"Zombies Ate My Neighbors,\" based on the Konami video game of the same name is a throwback to schlocky horror films and video game horror. The first part of three 3-minute shorts is up on TheProject.TV and we have to say we\'re impressed. The film seems to have everything, even a twenty-something guy playing \"grandma\" in a white wig? Say no more.
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