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Search for 'Eternal Darkness: Sanity' returned 10 results.

Get a Little Gore from Your PSP with God of War: Chains of Olympus
game: God of War: Chains of Olympus
review | 03/31/08 | Shawn Rider
Everyone\'s favorite bloodthirsty Spartan is back, and, as usual, he\'s pissed. In this prequel to the other two God of War titles, you\'ll help Kratos save the planet from eternal darkness. God of War: Chains of Olympus delivers the same insane action and impeccable quality of the previous PlayStation 2 editions, and that is an accomplishment for a title with both a brand new developer (the capable Ready at Dawn) and a brand new console. This is the best reason so far to blow the dust off your PSP. Check out our review.
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2 New Demos on Live: Eternal Sonata and Vampire Rain
news | 08/07/07 | Chris Martin
Just arrived on Xbox Live today are two new demos. Eternal Sonata from Namco Bandai is likely to satisfy all those eager for a JRPG on Microsoft\'s console, and Vampire Rain, which is, something else entirely. I personally am excited for Eternal Sonata, as I haven\'t played a JRPG in some time and it looks fantastic from previews. I\'m less excited for the universally panned Vampire Rain, where you\'re an elite special forces unit sent to thin out the vampire ranks. Impressions forthcoming.
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Too Human Announced
game: Too Human
news | 10/05/05 | Shawn Rider
Eternal Darkness developer, Silicon Knights, is working on a first-party game for Microsoft Game Studios. Too Human is an \"epic action game\" (read: the first of a planned trilogy) in which players assume the role of the Cybernetic God Baldur, who must defend humanity from a group of monstrous war machines who don\'t play well with others. Powered by Unreal Engine 3, this one is already looking good, and with the reputation Silicon Knights has for creating great, story-driven action games, we have very high hopes for this title. Keep an eye out for Too Human to release in Fall 2006.
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Obscure
game: Obscure
review | 05/21/05 | Laurie Taylor
Obscure is to survival horror games as Scream was to teen horror flicks. With a cool two-player co-op mode and a bargain basement price, this is one of those "sure to be a cult hit" games that some gamers are going to really enjoy, and others will probably find pretty decent. If you've played a lot of horror games, you should really check this one out. And don't let the Sum 41 put you off.
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Kuon
game: Kuon
review | 02/12/05 | Laurie Taylor
Kuon on the PS2 seems like a minor release when compared to the new Resident Evil 4, but then perhaps that's part of its appeal. As an import title that you might have a hard time finding at your local rental outlet, Kuon offers rich import flavors, gameplay, and traditional survival horror control schemes. Does it have a place on your shelf? Read the review to find out.
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Baten Kaitos: Eternal Wings and the Lost Ocean
game: Baten Kaitos: Eternal Wings and the Lost Ocean
review | 01/04/05 | Eric Qualls
Baten Kaitos is a card-based RPG that features 1000+ cards, over 140 attack combos, and gorgeous graphics. Even with its fair share of problems, which are mostly due to the fact that card-based games aren't exactly "all that", it is still worth checking out for GameCube owners. Read all about it right here.
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Hannibal Preview
game: Hannibal
preview | 06/05/03 | Aaron Stanton
Step into the role of FBI Special Agent Clarice Starling as she works to track and capture the infamous Hannibal Lechter. Hannibal promises plenty of creeptastic gameplay by implementing a stress system that works a lot like the insanity system from Eternal Darkness. This could be very cool.
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Sixth Annual Interactive Achievement Awards Held
news | 02/28/03 | Shawn Rider
The Academy of Interactive Arts and Sciences have awarded their 6th Annual Interactive Achievement Awards. Battlefield 1942 took home 4 awards, making it the big winner. Yu Suzuki, creator of Outrun, Virtua Fighter, Shenmue, and a lot more games, took his place in the Hall of Fame. Other winners include Metroid Prime, Splinter Cell, Animal Crossing, Grand Theft Auto Vice City, Eternal Darkness, Sly Cooper and the Thievius Raccoonus, Lord of the Rings: The Two Towers, and more. Click for the whole list.
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Eternal Darkness: Sanity's Requiem Review
game: Eternal Darkness: Sanity's Requiem
review | 08/20/02 | GF! Back Catalogue 10/2004 => 1995
Nintendo and Silicon Knights have redefined the 3D action horror genre previously dominated by the Resident Evil series. Eternal Darkness: Sanity\'s Requiem is a true evolution of the genre and gaming in general. Jeff\'s take on the game includes a great exploration of the ways Eternal Darkness succeeds and fails at pushing the limits of what a game can be. Click here for the review.
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INTERVIEW - Victor Ireland, President of Working Designs
Articles Archive | 09/10/00 | GF! Back Catalogue 10/2004 => 1995
Working Designs is a small development/publishing house that specilizes in finding some of the best Japanese titles available and giving us stateside gamers a chance to get in on the action. They've been delivering high quality games since the Turbografix 16 and have developed a signature style of addictive gameplay and superb writing. Most recently they've given us Lunar and Vanguard Bandits, two of my favorite RPGs on the PlayStation. Lunar 2: Eternal Blue will probably (hopefully) make its way into your PlayStation pretty soon, and Working Desings has two titles, Silpheed and Gungriffon Blaze, lined up for the Playstation 2 launch in October. I had a chance to ask Victor Ireland, President of Working Desings, some questions and get the skinny on their new titles, their creative approach, and those ever-so-sweet RPG translations.
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