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Search for 'Driver: Parallel Lines' returned 27 results.

The Current Standard: Spin on Video Game Blogs
editorial | 01/05/07 | Chris Martin
Recently, in an interview with Ars Technica, Scott Henson, product unit manager for Microsoft\'s game technology group, made a statement regarding HD-DVD and Sony\'s defunct Betamax. Unfortunately for those of us who read only headlines and move on, the whole story is not being told. And now it\'s being spun by blogs with a hankering for a little more web traffic into a false statement. In this editorial, Chris Martin discusses the spin that blogs like to put on quotes and tries to understand just why blogs have no responsibility to report truth.
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Return of a Legend - The Legend of Zelda: Twilight Princess Review
game: The Legend of Zelda: Twilight Princess
review | 12/09/06 | George Holomshek
The Wii has burst onto the scene this Fall every bit as popular as some imagined. Its success is due, in part, to a single title that many Nintendo fans have been eager to play: The Legend of Zelda: Twilight Princess has been re-tooled from its Gamecube origins for the Wii\'s unique controller and brawnier hardware. The result is a launch title of virtually unparalleled quality. Is Twilight Princess all that we hoped it would be? Our man George is mighty impressed. Check out his review for the details.
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The Child's Play PS3 Gets a Second Chance
news | 11/30/06 | Aaron Stanton
GF editor Aaron Stanton has been trying to win a PS3 for charity from KISSFM 103.3. we\'re sad to say he didn\'t make it. But there\'s still a chance. One of the other contestants, Hollan, is considering donating the PS3 to Child\'s Play if he wins. So, if you want to help Penny Arcade auction off a PS3 that\'s been signed with personal messages by the developers of Microsoft (details on that in the article) all in the name of raising money for sick children in hospitals, you\'ve got to read this. We need to band together as gamers and make sure that Hollan wins this competition. We need him to win by a landslide. lines2.html?feed=110167&article=1503068\"" onClick="window.open( this.href, '_self' ); return false;" title="">Go here and vote for Hollan. If you want to read more about what\'s going on, read this article here, and then go vote for Hollan. Before 4 o\'clock, December 1st, 2006.
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Paraworld Review
game: Paraworld
review | 11/12/06 | George Holomshek
How many times have we been left feeling unfulfilled because we can\'t find an RTS with the perfect balance. You know—the precise mix of dinosaurs, ninjas and flamethrowers for which our mousing fingers lust. And just to prove that the gods of gaming are benevolent (and capricious), Aspyr brings us Paraworld, a real-time strategy game that mixes wacky units with solid gameplay. Get the full story from our man, George.
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20th Century Fox to Release Blu-ray Movies at Nearly 3 Times the Price of a Standard DVD
news | 09/01/06 | Aaron Stanton
20th Century Fox has announced that they\'ll be releasing a number of Blu-ray movies just before the PS3 launch in November, including at least one dual-layer Blu-ray that clocks in at 50 gigabytes. According to their press release, Fox will be selling Behind Enemy Lines, Fantastic Four, Kingdom of Heaven (Director\'s Cut), Kiss of the Dragon, The Omen, The League of Extraordinary Gentlemen, Speed, and The Transporter for $40 each. This means that buying each title on Blu-ray will cost you nearly three times what it does to buy the same title on DVD. Is it worth it to you?
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Square Enix PR Faces Gamer Wrath for Overreaching Embargo Attempt
game: Valkyrie Profile 2: Silmeria
news | 06/26/06 | Aaron Stanton
1Up.com editor Luke Smith recently called Square Enix to task on a press embargo they attempted to impose for the Japanese release of Valkyrie Profile 2: Silmeria. The embargo laid out guidelines about what the press could and couldn\'t say regarding the storyline of the already released Valkyrie Profile 2, including which characters and locations were safe to talk about. Of course, you can\'t embargo publicly available information, and Smith called them on it, opening Enix to a public lashing in the forums. Here\'s to 1Up\'s editors for having the guts to talk about it, and here\'s a sympathetic shake of the head to Square Enix PR. They\'ve got to be slapping themselves on the head right now.
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A Day With Nintendo and Hands-On With Super Mario Galaxy
preview | 05/11/06 | Chris Martin
It was quite a day at the Nintendo booth at E3 today. With 27 titles, along with the Wii itself to be seen inside the fortress of a booth Nintendo had built, demand was high and lines were long. How long, you ask? Try a line of people with enough manpower that, if they wanted to, could have marched across the hall and held most of the Sony booth hostage. And while this mass of humanity deterred most of the GamesFirst! crew until tomorrow, our man Chris decided to brave the storm. Not only did he manage to come back alive, he even brought back an amusing story and some impressions of Mario\'s latest adventure.
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Pre-E3 2006: Crysis - Storytelling for A New Generation
game: Crysis
preview | 05/05/06 | Chris Martin
\"What makes a game, Mr. Yerli? Is it having the best graphics, no matter the cost? Is that what makes a game?...\" (Kudos if you know the homage). Even though Crysis, CryTek\'s newest project for the PC, has graphics that will drop your jaw, CryTek CEO Cevat Yerli has made it clear that they have no intentions of letting it become another FarCry: Instincts. Just like Half-Life became famous partly for its in-game use of storytelling, Crysis hopes to stand out for more than just its great graphics and gameplay. CryTek hopes to shed the image of producing video games with B-Movie storylines; they\'re aiming to offer next generation storytelling for a new generation of gaming.
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Driver: Parallel Lines Review; Return of the Wheelman
game: Driver: Parallel Lines
review | 04/25/06 | Chris Martin
The Driver series that flourished on the PlayStation took a hit below the belt with the release of Driver 3. Now, Driver: Parallel Lines is back, brought to you by Atari and the men and women at Reflections. Is the fourth iteration in the Driver series the return to greatness we\'ve all been expecting and hoping for? Or does Driver: Parallel Lines only offer what we\'ve seen before at mediocre levels? Chris Martin has the final word inside.
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Aeon Flux
game: Aeon Flux
review | 12/03/05 | Laurie Taylor
Peter Chung\'s animated series, Aeon Flux, is a classic of 1990s animation. The bizarre, dystopian world mixed with over-the-top action and surreal storylines to create the perfect late-night television fare. Now a major motion picture, Aeon Flux has also made her way to your local videogame console. Developed by Terminal Reality, the team behind the Bloodrayne series, Aeon Flux is marked by dizzying highs and head-scratching lows, much like the animated series. Laurie put our heroine through her paces and came back with the full review.
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VSDA Reacts to Clinton/Lieberman Bill
news | 11/30/05 | Shawn Rider
Hillary Clinton and Joseph Lieberman have announced plans to introduce legislation called the Family Entertainment Protection Act (FEPA). The short story about the bill is that it would legislate the practices which are voluntary for retailers to follow under current ESRB guidelines, making it illegal to sell Mature rated games to minors, creating a formal avenue for consumer complaints, and initiating an annual review and \"secret-shopper\" survey of retailer compliance. The Video Software Dealers Association (VSDA) is not happy with the planned FEPA, and they have issued a statement against the bill today.
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The Long Lines of Launch: We Nerds Gathered
game: Xbox 360
editorial | 11/23/05 | Aaron Stanton
The day of November 22nd was quiet compared to the evening of the day before; the Xbox 360 launch was virtually over within hours of 12:01. If you didn\'t have an Xbox 360 by then, chances of getting one had grown slim. Retail outlets that didn\'t take preorders were the kings, the last refuge of gamers that didn\'t buy early or were bumped off the list by supply shortages. We took a moment to drop by a store or two to chat with the faithful during the Xbox 360 launch event.
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Kuma Reality Games Hits CNN, Pisses People Off
game: Kuma\War
news | 10/25/05 | Aaron Stanton
Kuma Reality Games, makers of Kuma\\War, found themselves the center of international attention when a petition began circulating requesting the removal of one of their products from the web. The petition, written in Farsi, demands that a mission portraying an American attack on Iran be removed from the website and made unavailable for download. In the body of the petition, the author expresses a concern that the game is designed to measure world sensitivity to a U.S. assault on Iran. \"In my opinion,\" the petition reads, \"this is not something we can easily ignore.\" The petition, and the reaction from the Iranian press in regards to the game, has made it into the top headlines on CNN.com.
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IEMA Statement on California's New Anti-Violent Videogame Law
news | 10/12/05 | Shawn Rider
The Interactive Entertainment Merchants Association has released an official statement against a new California law signed into law yesterday by Governor Arnold Schwarzenegger, who claims the law will \"require that violent video games be clearly labeled and not be sold to children under 18 years old.\" That\'s not a bad thing; in fact, games are already clearly labelled and rated for both age and content. And therein lies the problem: California\'s law does not recognize the ratings of the ESRB, and instead imposes a vague set of guidelines which retailers will be legally bound to. Needless to say, this puts retailers in a precarious position: In some way, every title must be separately re-rated in California, but the specifics of how that would work are not there. Click here to read more about the law and retailers\' statement against it.
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First Impressions of the Revolution Controller
editorial | 09/16/05 | George Holomshek
George, our resident Nintendophile, rolls around some ideas about the newly revealed Revolution controller. With few details to go on, George outlines some of the potential of the new controller, as well as some of our reservations (such as, what is the legal limit to the number of \"dongle\" jokes we can make in a single article?). Check out his impressions of the Revolution controller in this editorial.
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