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Search for 'Alter Echo' returned 23 results.

Entropia Universe: The Blurring of Reality and Fantasy
game: Entropia Universe
editorial | 05/15/07 | Monica Hafer
There\'s quiet a bit of talk these days about the new wave of online gaming. One of the most publicized is the notion of real-life economies where a person can make a living doing what they love most--gaming! But often times these games aren\'t really judged as a gaming experience and only get press for their entrepreneurial events. In an attempt to penetrate the \"real-deal\" of Entropia Universe, it is necessary to make the investment of time to discover its complexity and uniqueness.
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Interview with Marco Behrman, CIO of MindArk
game: Entropia Universe
interview | 05/15/07 | Monica Hafer
Alt-Reality games are so hot right now. Seriously. CIO of MindArk, developer of the Alt-reality game Entropia Universe took the time to talk to our own Monica Hafer and discuss what it takes to maintain and balance an alternate reality game and an alternate reality game economy.
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Student Declared Witch and Burned for Making In-Game Map of High School.
editorial | 05/02/07 | Aaron Stanton
When a student at Clements High School in Texas made a video game mod based on the layout of his local high school, he probably didn\'t expect the reaction it eventually received. Two months after the map was created, the Virginia Tech shootings happened, and authorities took the students map as a threat. Not only was he removed from the campus grounds and sent to an alternative school, he\'s been bared from participating in graduation. Yet no one seems to believe that he actually represented a threat to the community - in that no one seems convinced he was on the verge of picking up a gun and shooting someone. The only problem is that he did something that - some people, at least - connect to events like Virginia Tech. In other words, it didn\'t matter that he wasn\'t really a witch, merely that he looked enough like one to be punished.
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LocoRoco: Super Happy Fun-Time for the PSP
game: LocoRoco
review | 09/27/06 | Shawn Rider
Sony has borrowed another good idea and brings forth a quirky Japanese game that is obviously meant to target the Katamari crowd. Yet, the Katamari crowd is not one to be easily swayed by imitators. So how does Loco Roco fare? Rather well, arigato gozaimus. Funky, lovable graphics, super happy fun-time music, and quirky gameplay that\'s part Super Monkey Ball and part Super Mario Bros. combine to create one of the best games we\'ve ever played, especially on our PSPs.
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XViD 360
news | 04/13/06 | Tristan Mayshark
If you have a PC running Windows Media Center Edition and an XBox 360, you already have access to a slick UI that you can use to stream media to your 360. Unfortunately, Microsoft severely limited what video codecs are supported out of box to Windows Medio Video and ASF. Fans of alternative formats like Xvid and DivX were simply out of luck. Thankfully, the people that brought us the Xbox Media Center have come to our rescue with a free download that lets you play a wide variety of formats on your Xbox 360. Take a look to see how it works.
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New Chromehounds Screens
game: Chromehounds
news | 01/27/06 | Shawn Rider
Sega is unloading on the Xbox 360 with both Full Auto and Chromehounds coming out in the coming weeks. Chromehounds is based on an alternate Cold War history that places you in charge of a big, destructive robot fighting for one of three factions. Developed by Armored Core veterans, From Software, Chromehounds has the pedigree to be a very good game. The screens look gorgeous, and we are excited to get our hands on a playable version of this one. Get the details here.
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MS and Nissan Team Up On URGE
game: Xbox 360
news | 01/18/06 | Shawn Rider
Microsoft and Nissan have teamed up to create a concept car called the URGE that comes stock with an Xbox 360 and Project Gotham 3 pre-loaded. (Have no fear, the game is only playable when the car is parked.) The vehicle is made to turn \"echo boomers\" on to the hipness that is Nissan, and the URGE was unveiled at the recent North American International Auto Show in Detroit last week. The Register has a write-up with more info and quotes, but we\'ve got more pictures. And they\'re bigger. Click for more.
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The A-Z of Cool Computer Games Book Review
game: The A-Z of Cool Computer Games
review | 01/15/06 | Shawn Rider
The A-Z of Cool Computer Games is a robust survey of computer games and gaming history centered on the British gaming experience. As such, this book focuses on, mainly, European and British computers, games, consoles and arcade machines that were popular in the UK in the late 20th Century. For folks who fondly remember their old Speccy this is a trip down memory lane. For those of us across the pond, it\'s a peek into a wonderful bizarro-land of gaming: An alternate dimension of interactive entertainment that often intersects with our own gaming heritage.
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Cuban Missile Crisis: The Aftermath Review
game: Cuban Missile Crisis: The Aftermath
review | 12/31/05 | George Holomshek
An interesting hybrid of real-time and turn-based strategy play, Cuban Missile Crisis: The Aftermath does its best to set itself apart from the masses of other strategy games. Set in a hypothetical alternate history that posits the Cuban Missile Crisis led to catastrophic nuclear war, the game has a lot going for it: Optional missions, nuclear wastelands, several different campaigns based on different superpowers. There is a lot to like here, but can Cuban Missile Crisis: The Aftermath stand out among the faceless masses of hardcore war games? George has the review.
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Chromehounds Preview
game: Chromehounds
preview | 12/20/05 | Shawn Rider
Chromehounds is a big mech action title coming to the Xbox 360 this spring from Sega and FROM Software. FROM Software is best known as the makers of the fan-favorite Armored Core series, which makes them immensely qualified to tackle a next-gen heavy robot game. Taking place in an alternate history centered around Cold War land grabs, Chromehounds looks to bring big battles and big mechs to a console near you next Spring. Get the full preview here.
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Wild ARMs Alter Code: F Review
game: Wild ARMs Alter Code: F
review | 11/29/05 | Amanda Bateman
Fight the metal demons, commune with Guardians, discover secret treasure, and restore Filgaia to it\'s original splendor! What, you\'ve already done that, you say? Well, how about another round? Wild ARMs has been cleaned up, reworked, and enhanced from scratch to create Agetec\'s latest RPG, Wild ARMs Alter Code: F. It\'s a big improvement, but is it enough to grab your interest? Amanda has the verdict right here.
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Redefine the Grind: Sociolotron and the Atypical Gamer (Part Two)
game: Sociolotron
feature | 11/14/05 | Shawn Rider
Last week we published the first part of Shawn\'s in-depth look at the twisted world of Sociolotron. Billed as the ultimate adult MMORPG, Sociolotron features unprecedented levels of player freedom and sexual gameplay. But Shawn found that, much like novels by the Marquis de Sade, the bizarro sex quickly becomes banal and the real meat of the game lies in the ways players build their characters and live out alternative lives within the game. In Part Two of his feature, Shawn talks to senior citizen male prostitutes, lesbian lovers, and a wheelchair-bound mafioso who commands four in-game sex slaves. He also talks to Patrick Lagny, who has created Sociolotron almost single-handedly, about what motivates him to make such a game.

Needless to say, this article features explicit language and frank descriptions of adult and sexual themes. Reader discretion is advised.
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Shadow of the Colossus: Incredible
game: Shadow of the Colossus
review | 11/10/05 | Shawn Rider
Sony\'s Shadow of the Colossus is the latest offering from the team behind cult hit, ICO. Colossus has been making waves among gamers because of its completely unique game design: Basically, the game is comprised of 16 of the most massive boss battles ever. But it\'s also one of the most incredibly beautiful games ever created, and it features an amazing narrative that pushes the boundaries of what we\'ve seen in game stories so far. Any gamer worth her salt MUST play this one.
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Alter Ego looking for Online Gamers to Appear in Book/Art Project
news | 09/01/05 | Aaron Stanton
Maybe it\'s because we\'re so universally tied to various Universities around the world, but the idea that video games are a form of art makes us here at GamesFirst very happy. Games should be taken more seriously as an expression of emotion, a source of social interaction, and a medium as capable of expressing ideas as TV and print. But it\'s not. Authors Tracy Spaight and Robbie Cooper are looking for MMO gamers willing to tell their tale for an upcoming book and art project, Alter Ego. Alter Ego will try to contrast real players with their online counterparts, documenting player profiles to see how they compare in both appearance and personality. In other words, they want you... assuming you play online. If you\'re interested in being a part of an interesting International project, make sure you read more to find out how.
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twoplayer comic: Flashlight of DOOM
comic | 06/19/05 | Aaron Stanton
Ah, Doom 3. Lots of hype, very little duck-tape. Invented by the military and named for its waterproof nature, duck-tape is apparently a technology that has been lost in the future. No alternative way to attach a flashlight to a rifle has yet to be found. Flashlight of DOOM is this week\'s twoplayer comic.Twoplayer comic is published every Sunday at http://comics.gamesfirst.com
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