home > search >
GamesFirst! Online since 1995

Keywords: Sort by: Look in:
Check box to search full phrase only.


Not finding what you need? Check the really old stuff using Google!

Google
 
Web GamesFirst.com


Search for '007: Tomorrow Never Dies' returned 94 results.

Lost: Via Domus Review
game: Lost: Via Domus
review | 03/22/08 | Shawn Rider
Never one to leave any stone unturned for clues about the next big revelation on Lost, our intrepid Editor in Chief, Shawn Rider, takes a look at Lost: Via Domus. It\'s a dirty job that nobody else wanted, and evidence that Shawn clearly has a problem. It\'s not a great game, but it is a solid six to eight hours of time spent with Lost. And sometimes that\'s all you need.
click here for more

Guitar Hero III: Legends of Rock Review
game: Guitar Hero III: Legends of Rock
review | 11/21/07 | George Holomshek
Harmonix may have moved on to Rock Band, but the Guitar Hero franchise still goes strong. The third Guitar Hero features online play, a great song list, and the best fake guitar money can buy. But did Tony Hawk developer Neversoft shred this one up too much? Do a few glaring issues keep this hero from saving the day?
click here for more

A Handful of Ghost Squad Screens for the Wii
game: Ghost Squad
gallery | 09/08/07 | Chris Martin
Once the reveared developers of Shenmue, Virtua Fighter, Afterburner, Space Harrier (the list goes on) are hard at work bringing their \"light gun shooter\" Ghost Squad to the Nintendo Wii. Which means it\'s a \"Wii gun shooter\" or a \"light Wii shooter\" or a \"Wiimote shooter.\" Whatever you call it, it\'s very much in Wii vein with 4-player co-op. Sure, the game has been out in arcades since 2004, but better late than never, I always say.
click here for more

Call Of Duty 3 Review
game: Call Of Duty 3
review | 02/27/07 | Matt James
Apparently, gamers will never get tired of killing Nazis. The Call of Duty franchise proves this formula by standing out amongst the many WWII shooters released every year. How does Call of Duty 3 stack up against its predecessor? Check out Matt\'s review to find out.
click here for more

Super Swing Golf Review
game: Super Swing Golf
review | 01/31/07 | George Holomshek
The golf featured in Wii Sports introduced a lot of casual gamers to a virtual sport many of them would never have touched on their own. Yet Wii Sports Golf is hardly a complete game, and has only one full course. Tecmo has stepped forward to offer Super Swing Golf, a more complete golf title that combines an odd mix of more challenging golf elements and overly-stylized presentation. Without online play, Super Swing may be missing a key element, but with a dozen courses and more golf features it serves as competent follow-up to what Nintendo started back when the Wii launched.
click here for more

Viva Pinata Review
game: Viva Pinata
review | 01/25/07 | Chris Martin
With Viva Pinata, Rare has produced their first truly standout game since going to bat for Microsoft. The pinata-rearing simulation may look like a child\'s game, but it turns out to be one of the most addictive and deep games to ever grace the Xbox 360. Reminiscent of simulation and collection titles like The Sims and Animal Crossing, Viva Pinata is open and never ending, addictive and compelling, and one of the best games of the year. Because of its unusual style it\'ll never have a fan base the size of games like Gears of War, and most Xboxers will probably never buy a copy even though they almost certainly should. Read the full review for details on what makes this game so great.
click here for more

Tony Hawk's Project 8 Review
game: Tony Hawk's Project 8
review | 12/28/06 | Jeremy Kauffman
Tony Hawk\'s Project 8 attempts to expand the series while catering to fans of the THPS classics. With improved graphics and physics, and a quirky new Nail the Trick mode, does it succeed? Read Jeremy\'s review to find out.
click here for more

GF! Mailbag
editorial | 11/02/06 | Matt James
Matt James is back with another roundup of enlightening, provocative reader mail. We clear up the difference between Vin Diesel and The Rock, reiterate some of the features of the Xbox Live Vision Camera, and reveal a bit of our deepest insecurities to an ardent Jack Thompson defender. Sound fun? Then make with the clickity-click and check out the full story.
click here for more

Rengoku II: Stairway to H.E.A.V.E.N Review
game: Rengoku II: Stairway to H.E.A.V.E.N
review | 10/17/06 | Matt James
Usually giant robot fighting is a great way to spend a weekend, hell, even a week. But sometimes it just makes us want to throw our PSP across the room and scream, \"No, bad PSP!\" Rengoku is somewhere in-between. Want to know what the relevance to the acronym H.E.A.V.E.N is? Or if giant robot action and 4-player wireless will save Rengoku II? Or will our Matt James be able to look at his PSP the same after having gone through not one, but two Rengokus? Is it a metaphoric stairway to H.E.A.V.E.N or is there some literal, Jungian translation? Will Led Zeppelin come and play at my birthday party? Well, to quote the great Wayne Campbell: \"No stairway. DENIED!\"
click here for more

Manifesto Games: The Coolest Playground Around
game: Indi-Site ManifestoGames.com Launches
news | 10/16/06 | Aaron Stanton
The launch of Manifesto Games might not have caught the imagination of the mainstream game press, but it\'s like a playground for those of us interested in indi-game development. Manifesto is a portal that brings all the indi games you\'ve never heard of to the front row, letting you download demos and purchase games online. You might recognize some of the titles, but others are buried in obscurity. Most of them, though, share a sense of creativity that\'s sure to fire up interest. Some of the best games you\'ve never played can now be found in one easy-to-browse location. Check out Manifesto Games, and find that hidden diamond that you didn\'t even know you were missing.
click here for more

Response and Rebuttal Part 2: A Target for Criticism
editorial | 09/12/06 | Chris Martin
In Part 2 of our two part \"Response and Rebuttal,\" our two debaters, Chris Martin and Garrett G have been going at it over the function of videogame violence studies after Chris\' post \"Videogame Violence Causes Subdued Reactions.\" In the premier part, Garrett had accused Chris of having the wrong target for his criticism. Here\'s how Chris responded...
click here for more

Response and Rebuttal Part 1: What We Missed in Videogame Violence Studies
editorial | 09/11/06 | Chris Martin
Sometimes we recieve emails that lead to internal debates. Sometimes, those debates rage out of control; sometimes they become enlightening. After posting \"Videogame Violence Causes Subdued Reactions\" we recieved feedback, some positive, some negative. But there was one response that needed to be shared with the gaming community because its outcome was more enlightening and honest than we had anticipated.
click here for more

Videogame Violence Causes Subdued Reactions
news | 08/21/06 | Chris Martin
With videogames in the spotlight, and movies and television taking a backseat to criticism for a while at least, Professor Nicholas Carnagey of Iowa State University has conducted a study to see if videogame violence desensitises gamers to other forms of violence. Skeptics might be thinking \"of course\"; any kind of violence over prolonged durations will cause the viewer to be desensitised in the end. Well, studies are showing that it\'s much quicker than expected. You might be shocked from the results.
click here for more

A Look at Short Films Made by Neill Blomkamp, Director of the Upcoming Halo Feature Film
news | 08/12/06 | Aaron Stanton
Microsoft has announced who will direct the upcoming Halo feature film, and it\'s a 26-year-old untested short film maker. Neill Blomkamp, tapped to direct the movie based on Microsoft\'s tremendously successful video game, has never directed a full length feature film, and has most of his industry experience as a 3D animator and visual effects expert. GameVideos.com has managed to find three of the short films he\'s directed. If you\'re curious about the direction the Summer, 2008 Halo-release might be taking, take a look at some of the works Blomkamp has done in the past.
click here for more

Brand New Darkness Screens Make Light of Game's Progress
game: The Darkness
news | 07/21/06 | Chris Martin
THe Darkness, adapted from the cult comic book from TopCow, was all but nonexistent from E3 2006 excepting, maybe, a trailer we\'d seen before. But never fear Darkness fans, because progress is being made and we\'ve got the screens to prove it. Inside are three high-rez pics straight from 2K Games.
click here for more

Search Hints

 

 

 

 

 

 

GF! is a no-profit publication.