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Search for 'tank' returned 5 results.

Command & Conquer 3 Review
game: Command & Conquer 3
review | 07/27/07 | Chris Martin
It you asked us three years ago if console gamers would get a decent real time strategy game in the next-generation, our response would have probably been resounding: \"I wouldn\'t hold your breath.\" We were surprised, fellow readers, not to have only a single decent strategy game come to the Xbox 360, but to have two. Lord of the Rings: Battle for Middle Earth has already been critically received, and now Command and Conquer 3: Tiberium Wars gets the royal treatment. If setting Orcs upon a faction of Elves doesn\'t get your heart racing, perhaps setting a herd of mammoth tanks on unsuspecting Nod extremists will.
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A Fishy Simulation: My Sim Aquarium
game: My Sim Aquarium
review | 05/23/06 | Shawn Rider
Formosoft and Viva Media bring us a simulation that has some promise, but which ultimately winds up floating on the surface. My Sim Aquarium promises a simulated fish tank, complete with 48 species and loads of decorations, plants, mollusks and whatnot. This could be a cool idea, if a bit wacky, but ultimately it ends up being a lot less thrilling that we thought it would be. Check Shawn\'s review here.
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GF! Weekly Podcast
podcast | 09/02/05 | Val Townsend
This week in the podcast, Val delivers the rundown on some key news stories, as well as reviews of T-72: Balkans on Fire (PC), King of Fighters: Maximum Impact - Maniax (PS2), and Nintendogs (NDS). We finish out with a hands-on preview of Fable: The Lost Chapters, due in September for PC and later this Fall for Xbox.
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T72: A Solid Tank Simulation
game: T-72: Balkans on Fire
review | 08/26/05 | Tristan Mayshark
In a world mostly devoid of decent tank sims, T-72: Balkans Under Fire delivers a graphically stimulating tank simulation to PC gamers. It\'s a good thing this is a decent game, because there\'s not much else for tank fans to get into.
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EDITORIAL - The Unbearable Ugliness of Wargames
Articles Archive | 01/01/00 | GF! Back Catalogue 10/2004 => 1995
Lately I've been spending a lot of time with my copy of Norm Koger's The Operational Art of War, and I have a lot of nice things to say about it. It's deep, it's fun, it's got a great interface”well, OK, it's just a great game. In any case, I was happily playing along in the spiffy 2D mode, feeling nice and comfortable with the familiar board wargame look of the game, when my son looked over my shoulder and suggested we try the 3D view of the game, "you know, the one where the tanks look like tanks instead of chits of cardboard." Figuring it wouldn't hurt to humor him, I switched over to 3D, and”Great Patton's Ghost!--we were confronted with a sight to freeze one's very soul”that of the ugliness that lies at the heart of wargaming. We witnessed wraith-like infantry, indistinct vehicles, Germans wearing green uniforms, Allies grey. It was like World War II on food poisoning.
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