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Search for 'size' returned 12 results.

Stranglehold Demo Slow-Mo-Dives With Akimbo-Barettas Onto Xbox Live
game: Stranglehold
news | 08/08/07 | Chris Martin
Content: Stranglehold Demo
Availability: Now
Lowdown: (ESRB: M for BLOOD,DRUG REFERENCE,INTENSE VIOLENCE) Play as Inspector Tequila in this single-player demo and engage in cinematic firefights, inspired by John Woo, blasting your way through a fully destructible Hong Kong marketplace.
Price: Free
Size: 1.28 GB
Reasons not to download: None
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Viva Pinata Review
game: Viva Pinata
review | 01/25/07 | Chris Martin
With Viva Pinata, Rare has produced their first truly standout game since going to bat for Microsoft. The pinata-rearing simulation may look like a child\'s game, but it turns out to be one of the most addictive and deep games to ever grace the Xbox 360. Reminiscent of simulation and collection titles like The Sims and Animal Crossing, Viva Pinata is open and never ending, addictive and compelling, and one of the best games of the year. Because of its unusual style it\'ll never have a fan base the size of games like Gears of War, and most Xboxers will probably never buy a copy even though they almost certainly should. Read the full review for details on what makes this game so great.
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New PS3 Fatal Inertia Screens
game: Fatal Inertia
news | 09/22/06 | Chris Martin
Screenshots of Playstation 3 games continue to suggest that publishers are trying to take full advantage the PS3\'s power. Yesterday, publisher Koei released a bunch of new screenshots for Fatal Inertia, their futuristic hover racer that looks vaguely reminiscent of both F-Zero and the pod racing from Star Wars. Its gameplay emphasizes the use of physics as a tool to win races, but Fatal Inertia\'s graphics engine is evidently looking pretty good too. You can see that from the new screens.
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Sony and the PS3: Are They Really Going Beyond?
editorial | 05/26/06 | RJ Brooks
The overwhelming market domination of the PS2 has been Sony\'s biggest strength, as well as their chossen ideology in the PS3\'s console design, specs, and marketing. Ironically, the PS3 is also proving that size is not everything when it goes up against innovation (Nintendo and Microsoft). What has been presented by Sony as \"the next generation\" begs the question: While the PS3\'s tag-line reads \"Go Beyond\" is Sony really taking their own advice? With a system price that exceeds both their competition combined, is Sony prepared to push themselves beyond a game of matching, and truly lead the industry?
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Microsoft Announces New Xbox 360 Controller
game: 360 Controller L
news | 04/01/06 | Shawn Rider
Microsoft has announced a brand new first-party controller for the Xbox 360, officially blowing the minds of gamers around the world. Is it a gyroscopic touch pad? Nope. Is it a full-sized mech simulator? Nope. Microsoft has gone one step better than any of those ideas and created a controller that opens gaming to a long-neglected segment of the entertainment media marketplace. Get all the details on the 360 Controller L right here.
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Samurai Warriors is Gold: Website Even Better
game: Samurai Warriors: State of War
news | 02/16/06 | Shawn Rider
Koei\'s latest historical Asian brawler is heading to PSP in the very near future. Samurai Warriors: State of War has gone gold and is in production as you read this. In addition to announcing the impending launch, Koei also sends word of a revamped website for Samurai Warriors: State of War. The new site is sized and optimized for the PSP\'s small screen web browser. That is a nice touch for PSP owners, who can browse the web with the browser included on the handheld gaming system. Get more details about Samurai Warriors here.
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DS Lite Unveiled
game: Nintendo DS
news | 01/29/06 | George Holomshek
Nintendo has a history of redesigning and refining technology every couple of years. So it was just a matter of time before big N decided to redesign the Nintendo DS (and don\'t be surprised to see another redesign in two years, but that\'s just our prediction). After a bit of he-said/she-said melodrama, Nintendo has released concrete details about the new Nintendo DS Lite, which is exactly like a Nintendo DS except smaller and cuter. George has nailed down the details here, including the nasty rumors that the smaller size has come at a sacrifice to GBA compatability. Get the full story here.
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Xbox Games Grew 77% Over System Life-Cycle, Suggests 360 DVDs Are (Mostly) Big Enough for Next-Generation
game: Xbox 360
feature | 01/19/06 | Aaron Stanton
Microsoft has received criticism for sticking to the DVD9 format for the Xbox 360. Concerned gamers point out that the 8.5 gigabytes of storage may not be enough to hold next-generation games. Sony\'s PS3 will use blu-ray, a format capable of storing several times the information of DVD9. But how big are Xbox 360 games? And how much will they grow, really? We take a look at the size of original Xbox titles to see how much they grew between 2001 and 2005, and compare them to the size of the Xbox 360 launch titles to make an educated guess about the DVD9\'s future needs. The conclusion? Well, you\'ll have to read to find out, but it generally makes Microsoft look like they know what they\'re doing. Don\'t enter a forum debate about blu-ray without reading this article.
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GF! Mailbag
editorial | 10/16/05 | Matt James
Matt James is back with the mailbag, and after the mountain of email we got regarding our very non-controversial views on the Nintendo Revolution controller, we\'ve got to hand it to him: He carried that whole big bag up the stairs himself and didn\'t even strain anything. This is a classic edition of the GF! Mailbag: Gamers get fanatical about their hardware, and it\'s amazing how many people are driven to put their thought down although they have very little imagination or vision for how games could be even better than they already are. We\'ve said it before and we\'ll say it again: Sales figures are a false indication of quality.
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Me Lean Like Persian Prince, You Buff Like Conan: Part III
Articles Archive | 11/27/04 | Aaron Stanton
















size="2" color="black">The KiloWatt is an all-system controller designed to make those best selling games of the season work to shrink our wastline instead of expand it. Can you get fit and play at the same time? Any game you want? The Kilowatt seems to think you can.


This is part III of GF!'s KiloWatt coverage, a humorous and informative series on the effectiveness of the Kilowatt as a gaming device and an exercise machine. Ready in time for the Christmas season, it's a read for everyone who loves games, loves a gamer, or is just worried about the extra bulge.



size="2" color="black">size="2">Make sure to start at the begining:


size="2">size="2" color="black">Part I: Introduction

Part II: E3 Hands-on

Part III: First Impressions

Part IV: Final Review






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Hip Screen Pad Review
game: Hip Screen Pad
review | 02/16/03 | Eric Qualls
Hip Interactive brings us a novel little product in their Hip Screen Pad. It\'s a PS2 controller with a screen and speakers built in. On the upside, the screen is really nice looking, especially considering its 2.5 inch size. On the downside, it costs about as much as other, bigger, portable screens and the controller is S-U-C-K. Click for more.
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Hip Screen Pad Review (PS2)
game: Hip Screen Pad
review | 02/01/03 | Eric Qualls
Hip Interactive brings us a novel little product in their Hip Screen Pad. It\'s a PS2 controller with a screen and speakers built in. On the upside, the screen is really nice looking, especially considering its 2.5 inch size. On the downside, it costs about as much as other, bigger, portable screens and the controller is S-U-C-K. Click for more.
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