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Search for 'simulation' returned 75 results.
game: Guitar Hero III: Legends of Rock
review | 11/21/07 | George Holomshek
Harmonix may have moved on to Rock Band, but the Guitar Hero franchise still goes strong. The third Guitar Hero features online play, a great song list, and the best fake guitar money can buy. But did Tony Hawk developer Neversoft shred this one up too much? Do a few glaring issues keep this hero from saving the day?
game: Project Gotham Racing 4
gallery | 09/07/07 | Chris Martin
For a game to share a name with the hometown of a certain caped crusader and to become one of Microsoft's flagship series is kind of mindboggling. Project Gotham Racing 4 has become the place to go for mostly arcade, semi-simulation racing. It's a game about looking good while winning, and in the fourth iteration, Bizarre has added some features to make you look even better. This game is looking gorgeous, and we can't wait for it to get here. In the meanwhile, here are some pics from the new "Photo Mode" and some very sexy pics at that.
editorial | 09/06/07 | Chris Martin
We went in expecting Magic the Gathering Online Version 3, but what we got was much, much bigger than we anticipated. PAX 07 was great for a number of reasons - concerts, contests, Family Feud - but Wizards of the Coast's ace in the hole Gleemax took us aback, slapped us around, and handed to us the most complete vision of an online gaming community we've ever seen. Complete with indie game developer support, event hosting, and cross-game currency and trading. Don't know about Gleemax? You should, and here's why...
news | 07/16/07 | Chris Martin
It actually came to Xbox Live last week, but I thought I'd share it anyway. Both Blue Dragon and Ace Combat 6 have their own demos, but so do 2K Sports' The BIGS, EA's Harry Potter and the Order of the Phoenix, and THQ's Stuntman: Ignition. Quite a bit to keep you busy if you don't have enough games already.
game: Forza Motorsport 2
review | 06/29/07 | Chris Martin
Turn 10 and Microsoft Game Studios bring us the sequel to the critically acclaimed and commecrially successful Forza Motorsport with more cars, updated graphics, and a heftier customization system. Guaranteed to fulfill all your mid-life crises and car tuning fantasies, Forza Motorsport 2 is the next best thing in the world of racing games. And with the price of gas nowadays, what are you waiting for?
game: Guitar Hero 2
review | 04/29/07 | Chris Martin
Guitar Hero 2 for the Xbox 360 introduces ten new songs, updates the PS2 graphics, and even revises some old songs in a very complete package. More than just a port, this version is a truly great and smart rethinking of the PlayStation 2 version. To determine how much enjoyment you will get out of either the face-melting new Xbox 360 version (or the old PS2 version, for that matter), you must wrestle with one of the most soul-bending questions of the ages: To Rock, or not to Rock? For those about to Rock, we salute you.
game: Viva Pinata
editorial | 03/10/07 | Chris Martin
We loved Viva Pinata so much, our resident creative writer Chris decided to do some neato lyric essay work about it. This is not the review, go here for the review
. But for an interesting take on the Viva Pinata universe, from a second person perspective no less, come on in. WARNING: language.
game: Medieval 2: Total War
review | 02/18/07 | Jamie Gergen
So you want to be King, eh? Then get a taste of the regal life in Medieval 2: Total War, the next generation of real-time strategy from the folks at Creative Assembly and SEGA. The AI is much improved, the clone armies are gone, and you'll wince with every bone-crushing impact of sword and shield. Welcome the latest addition to the GF! team, Jamie Gergen, by checking out his review of one of the most highly anticipated RTS titles of the year.
game: Viva Pinata
review | 01/25/07 | Chris Martin
With Viva Pinata, Rare has produced their first truly standout game since going to bat for Microsoft. The pinata-rearing simulation may look like a child's game, but it turns out to be one of the most addictive and deep games to ever grace the Xbox 360. Reminiscent of simulation and collection titles like The Sims and Animal Crossing, Viva Pinata is open and never ending, addictive and compelling, and one of the best games of the year. Because of its unusual style it'll never have a fan base the size of games like Gears of War, and most Xboxers will probably never buy a copy even though they almost certainly should. Read the full review for details on what makes this game so great.
game: Caesar IV Review
review | 10/31/06 | George Holomshek
Caesar IV picks up where the series left off, placing the fate of a great and powerful empire into the hands of the average game player. Caesar IV offers a lively city with plenty of graphical appeal, engaging micromanagement, and a few frustrating interface problems, all in one package. For those of you interested in working your way up the ladder from lowly outpost commander to Caesar himself, you're likely to find what you're looking for in this newest addition to the series.
review | 10/30/06 | Laurie Taylor
Zap Dramatic makes a unique series of games built around negotiating. In games such as "The Raise" and "The Mediator," players must navigate through a complex social web, made more realistic by a touch of unpredictability and predictable limitations. Dialogue-oriented games are occasionally popular (Phoenix Wright Ace Attorney, for example), but often suffer from the good/bad, light side/dark side, oversimplification of games like Fable or Knights of the Old Republic. Laurie takes a look at some of the Zap Dramatic offerings in this group review.
game: Trauma Center: Second Opinion
news | 09/16/06 | George Holomshek
Atlus sends word that their cult-fave-to-be, Trauma Center: Second Opinion, will launch alongside Nintendo's new baby, the Wii. One of the most highly sought-after games for the Nintendo DS, Trauma Center has gained a legion of fans who are looking forward to the home console version. Get the details on this "Wii-make" that should easily become one of the most talked-about titles to make the Wii launch.
feature | 09/15/06 | Chris Martin
One of the most influential games of its era, Myst is a game where you can't die, you can't turn around (much) and you really can't walk away from its awesome puzzles. When it was released in 1993, it ushered in a new type of genre, the adventure-puzzle game, and became - for a time - the best selling game of all time! How does it stack up today? Has this adventure game aged like a fine Chardonnay or soured like milk? Chris has been to the Ages of Myst and back and has freed Atrus in this review of Myst!
game: City Life
review | 07/15/06 | George Holomshek
CDV and developer Monte Cristo bring us City Life, a new take on the city sim with City Life. As Mr. Wright moves on to managing the galaxy, what are we to do as mere mortals who are probably reaching a bit too far to even imagine ourselves as "mayoral material?" The big new hook is a social awareness aspect that makes it necessary to manage neighborhoods and social class to spice up your urban planning fantasies. If you're in the mood for another stab at building your metropolis, check out George's review here.
game: The Movies: Stunts and Effects
review | 07/07/06 | Jason Perkins
Lionhead Studios addressed the lack of special effects in last year's The Movies by releasing an expansion pack, The Movies: Stunts and Effects. Installing the new expansion changes very little in the simulation until you've played through the 1960s, but opens up a wide range of options for the machinima community. Budding directors can now control a freely movable camera and place stuntmen into precariously dangerous situations. Stunts and Effects is aimed at gamers who are already invested in The Movies and want to make it better; for everyone else it's just a worthy addition that adds yet another group of needy staffers for the player to manage. Check out the full review.
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