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Search for 'mobile phone' returned 8 results.
game: TVersity
interview | 07/27/06 | Shawn Rider
The new generation of gaming consoles helps bring all forms of digital entertainment together. Microsoft, Sony and Nintendo have all made efforts to turn their game systems into media hubs, capable of serving the full range of your entertainment needs. This has put gamers on the bleeding edge of the future of television, and there\'s one tool all of them need to discover: TVersity. TVersity is a media server that runs on your PC and makes your music, videos and photos accessible to a huge number of devices, including your PSP or mobile phone. We got a chance to ask Ronen Mizrahi, creator of TVersity, a few questions about the convergence of gaming and digital media, and he dropped a few exciting tidbits on us (like the fact that the next release of TVersity will support Xbox 360). Get the full interview here.
game: Xbox Live
feature | 05/14/06 | Shawn Rider
Xbox Live Anywhere is propelling Microsoft\'s multiplayer gaming community into a whole new realm, bringing it cross-platform in all sorts of cool ways. One of the major new features of the Anywhere service will be a much expanded Xbox Live Arcade, which will offer games on almost every mobile phone and PDA platform. Bringing the reliability, not to mention the try-before-you-buy mentality, of Xbox Live to the mobile gaming experience could be just the thing to get us to take cell phones seriously as a gaming platform. Get the full story here.
game: The Shroud
news | 03/20/06 | George Holomshek
The upcoming mobile RPG, The Shroud, is noteworthy for two reasons: First, it\'s one of a small group of titles to bring console-style RPG gaming to the cellular phone platform. Second, it\'s the first of such titles to implement GPS-based gameplay. Part of The Shroud\'s gameplay consists of completing challenges located in the real world, a whole new gaming paradigm facilitated by the GPS capabilities built into so many of today\'s mobile phones. George has more details here.
interview | 01/31/06 | Shawn Rider
Namco and Bandai have merged their companies, and the resulting reorganization has given birth to Namco Networks, a new company dedicated to mobile gaming. GF! got the chance to speak with Scott Rubin, Vice President of Sales and Marketing for Namco Networks in North America. Rubin knows the ins and outs of mobile gaming and discussed a lot of topics, ranging from the challenges involved in developing games for mobile phones to the possibility of Katamari Damacy making an appearance on a handset near you. Get the full interview here.
podcast | 01/13/06 | Val Townsend
This week in the Wrap-Up, Val Townsend, the Atomic Goddess, takes gamers on an audio adventure through the recent history of video gaming. In addition to a summary of recent news, Val has reviews of Kameo: Elements of Power (XB360), Cuban Missile Crisis: The Aftermath (PC), and those cute little GelTabz (multi). Rounding out this week\'s podcast is a preview of Square/Enix\'s Code Age Project, which spans games on mobile phones, PS2, and a comic book series. Serve yourself up a heaping helping of steaming hot podcast goodness, right here.
game: Code Age Commanders
preview | 12/14/05 | Amanda Bateman
We all love post-apocalyptic video games, don\'t we? Of course we do! Square-Enix\'s Code Age Commanders takes us to a world where humans, warheads, and self-propelled mobile phones co-exist together in a stylized action adventure game which will be appearing on American shores in the near future. CAC hasn\'t seen a lot of popularity in Japan, but will an English language release make it a hit? Amanda checks out the entire Code Age Project for us.
podcast | 08/19/05 | Shawn Rider
We\'re happy to release the first of our weekly podcasts from the world of GamesFirst! featuring Val Townsend, the Atomic Goddess. This week we cover recent hardware news from Microsoft and Nintendo, review Dungeon Siege II, Conker Live & Reloaded, and Dragonball Z Sagas, and finish up with a look at The Battle for Orion\'s Belt, a mobile phone-based strategy shooter featuring team battles via your cellular handset.
Articles Archive | 05/27/05 | Shawn Rider
Ojom has been making games for the rest of the world for awhile now, and their innovations in game design and augmented reality have made them incredibly popular in Europe and Asia. We got a chance to sit down with some of the Ojom crew at E3, and we were very impressed with the games we played. Get the rundown on why Ojom is a company to keep an eye on in our detailed look at their current lineup.
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