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Search for 'law' returned 27 results.

Kroes to Microsoft: 'I Will Not Tolerate Repeated Non-Compliance'
news | 09/18/07 | Chris Martin
While we here in Seattle get to watch the Mariners crumble in what was a pretty decent year, we also get front page Microsoft news, regularly. Today, the Seattle Post-Intelligencer reported that the European Court of First Instance, in a move upholding key elements of the March 2004 European Commission Decision, declared the American company responsible for misusing it\'s Windows monopoly. Specifically, the company packages Windows Media Player with their Windows software, a la trojan horse, allowing market dominance of the software. Microsoft to EU court: \"the decision on the Media Player opens a dangerous precedent for other companies and sectors. Airbus should start worrying about adding new features to their planes.\"
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Federal Judge Ronald Whyte Delcares California 'Violent Video Game Act' Unconstitutional
news | 08/07/07 | Chris Martin
Another attempt by yet another state of the union to pass an unconstitutional bill prohibiting the sale of \'violent\' videogames to minors has been squashed.

The bill, which would have imposed a $1000 dollar fine on any retailer if they sold a violent video game to minors, has before now seen preliminary injunction in late 2005, otherwise it would have gone into effect January 1, 2006. Since then the bill was pending investigation...
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A Boy and His Rocket Dog: Metal Saga Review
game: Metal Saga
review | 06/02/06 | Amanda Bateman
Atlus and developer Success bring us Metal Saga, a sci-fi RPG set in a post-apocalyptic world where outlaws and monsters run rampant. You play a nameless boy on a mission to save the world. Does that sound like a typical RPG plot? Absolutely. But when you add in some clever humor, plenty of minigames and non-linear extras to explore, and canine companions sporting heavy military-style rocketry, it can\'t be all bad, can it? Amanda took on the challenge of Metal Saga. Get her rerview here.
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Blazing Angels: Squadrons of WWII Review
game: Blazing Angels: Squadrons of WWII
review | 05/07/06 | Matt James
Ubisoft\'s Blazing Angels has a lot to overcome: It\'s another WWII game, and there was a little game for the original Xbox called Crimson Skies that made \"a bit\" of a splash. Fortunately, it has some spectacular graphics, and the air combat focus opens up parts of the war that are generally not exploited. Still, there are some flaws, and Blazing Angels has proven to be a tricky evaluation for our man, Matt. Check out his review here.
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Judge Blocks California Anti-Violent Videogame Law
news | 12/28/05 | Shawn Rider
We reported back in October about an anti-violent videogame law passed by California legislators and signed by Governor Schwarzenegger, who has starred in enough violent videogames to know something about the matter. The legislation immediately sparked a lawsuit from the Entertainment Software Association, which argues that the law is both unnecessary and impedes the First Ammendment rights of minors. Yesterday a US District Judge Ronald Whyte issued an injunction against the law, citing the likelihood of the ESA winning its case to reverse the legislation, as reported by the San Francisco Chronicle.
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Need For Speed: Most Wanted Review
game: Need for Speed: Most Wanted
review | 11/25/05 | Matt James
There are a few major racing games out for the Xbox 360, but Matt James is stoked to be playing Need For Speed: Most Wanted. It\'s not the simulation experience that Project Gotham offers, which, for some gamers, is a very good thing. Take your driving skillz to the pavement against outlaw racers, avoiding cops and whipping through dynamic environments that include weather and time effects. It\'s a lot of fun, and we\'ve got the write-up right here.
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Spyro: Shadow Legacy
game: Spyro: Shadow Legacy
review | 11/17/05 | Laurie Taylor
Spyro: Shadow Realm is more than a little shady. In fact, it\'s all we can do to keep from making a dragon-doo joke. But this one is for the kids, so let\'s keep it clean. Spyro: Shadow Legacy is a deeply flawed game, with unfinished, glitchy gameplay. It doesn\'t take long for the game to get repetitive, and the fact that half of the game is just the first half with a different color palette doesn\'t help. Check Laurie\'s review for the lowdown on Spyro: Shadow Legacy.
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Twoplayer Comic: Modest Proposal Gone Wrong
game: PSP
comic | 10/24/05 | Aaron Stanton
Jack Thompson\'s letter offering to donate $10,000 may have been satirical, but not nearly satirical enough. A number of games designed to meet his criteria have sprung up across the Internet, evidently eager to top the lawyer\'s demand. It\'s a good thing that Jonathan Swift\'s proposal, the one which Thompson compares his own letter to, was a bit more obvious. Crazy things could have happened. Check out this week\'s twoplayer comic, A Modest Proposal Gone Wrong.

Twoplayer game comics are published every Sunday at http://comics.gamesfirst.com.
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IEMA Statement on California's New Anti-Violent Videogame Law
news | 10/12/05 | Shawn Rider
The Interactive Entertainment Merchants Association has released an official statement against a new California law signed into law yesterday by Governor Arnold Schwarzenegger, who claims the law will \"require that violent video games be clearly labeled and not be sold to children under 18 years old.\" That\'s not a bad thing; in fact, games are already clearly labelled and rated for both age and content. And therein lies the problem: California\'s law does not recognize the ratings of the ESRB, and instead imposes a vague set of guidelines which retailers will be legally bound to. Needless to say, this puts retailers in a precarious position: In some way, every title must be separately re-rated in California, but the specifics of how that would work are not there. Click here to read more about the law and retailers\' statement against it.
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Rainbow Six: Lockdown Review
game: Rainbow Six: Lockdown
review | 09/13/05 | Aaron Stanton
Rainbow Six is a game franchise that we really cherish here at GamesFirst, so when Lockdown came out with horrible flaws we couldn\'t help but feel disappointed. Truth is, the game\'s entire AI system is just plain stupid. We didn\'t think you\'d believe us if we just showed you pictures and wrote about being able to withstand 7.5 minutes of weapon fire, so we\'ve included video clips of our character being all immortal and impervious to bullets. Funny thing; you actually die more if you take cover. Check it out.
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Beatdown: Fists of Vengeance
game: Beatdown: Fists of Vengeance
review | 09/13/05 | Laurie Taylor
Combining a little bit GTA with a little bit Def Jam Vendetta, and a whole frothy can of whoop@$$, Capcom\'s Beatdown: Fists of Vengeance proves that even a somewhat flawed game can pack in a lot of fun. That is, if you can make it through the load screens. Get your b\'mup on with Laurie\'s review.
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Doom 3: Resurrection of Evil
game: Doom 3: Resurrection of Evil
review | 05/07/05 | Tristan Mayshark
Released just eight months after Doom 3, this expansion is not completely without flaws, but is pretty to look at, satisfying to play, and adds some much needed variety to Doom 3. It also addresses your character's original inability to wield a flashlight and a weapon at the same time. You don't get to be any more ambidextrous than last time around, but at one point you'll find yourself with a flashlight stuck to your forehead. It's not quite as ideal a solution as using duck tape to strap the light to your gun, but it's a step in the right direction. Check out the full review for more details.
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Untold Legends: Brotherhood of the Blade
game: Untold Legends: Brotherhood of the Blade
review | 04/13/05 | Shawn Rider
Untold Legends: Brotherhood of the Blade is a hack-and-slash dungeon crawling RPG that brings classic Diablo-style gameplay to your PSP. It's got great graphics, a deep character development system, and is pretty much a hoot to play with friends. But like so many RPG protagonists, it is as flawed as it is brilliant. Curse the darkness, or get the light right here.
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Cops 2170: The Power Of Law
game: Cops 2170: The Power Of Law
review | 03/19/05 | Eric Bodrero
When a game touts mechanical rats capable of shooting at you, it's either a sign of genius, guts, or both on the part of the developer. In the case of Cops 2170, it's just the second; the combination of poor play dynamics and a few key design decisions leave the game with less of a positive punch than we could have hoped. If there is genius here, a few more months of development time before releasing the game onto the public might have made it more apparent. Read our full review to learn more.
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Editorial: The Reality of Games: Do Games Lead to Violence?
Articles Archive | 03/13/05 | Gary Wong
Gamers praise developers for the increasing visual authenticity found in video games. What happens when troubled individuals find too much authenticity in the games they play and take it to an extreme? How much responsibility should the gaming industry shoulder? Should it even be held to any amount of culpability?
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