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Search for 'graphics' returned 125 results.
game: Forza Motorsport 2
review | 06/29/07 | Chris Martin
Turn 10 and Microsoft Game Studios bring us the sequel to the critically acclaimed and commecrially successful Forza Motorsport with more cars, updated graphics, and a heftier customization system. Guaranteed to fulfill all your mid-life crises and car tuning fantasies, Forza Motorsport 2 is the next best thing in the world of racing games. And with the price of gas nowadays, what are you waiting for?
game: Guitar Hero 2
review | 04/29/07 | Chris Martin
Guitar Hero 2 for the Xbox 360 introduces ten new songs, updates the PS2 graphics, and even revises some old songs in a very complete package. More than just a port, this version is a truly great and smart rethinking of the PlayStation 2 version. To determine how much enjoyment you will get out of either the face-melting new Xbox 360 version (or the old PS2 version, for that matter), you must wrestle with one of the most soul-bending questions of the ages: To Rock, or not to Rock? For those about to Rock, we salute you.
game: Tony Hawk's Project 8
review | 12/28/06 | Jeremy Kauffman
Tony Hawk\'s Project 8 attempts to expand the series while catering to fans of the THPS classics. With improved graphics and physics, and a quirky new Nail the Trick mode, does it succeed? Read Jeremy\'s review to find out.
game: Brigade E5: New Jagged Union
review | 12/05/06 | Jason Perkins
Attempting to capitalize on the void left by the \'90s classic Jagged Alliance, Brigade E5: New Jagged Union brings mercenary strategy back to the PC. Sadly, with a poor graphics engine, buggy gameplay, and portions of the dialog that someone forgot to translate from the original Russian during the English conversion of the game, Brigade is a train wreck. The mulitplayer isn\'t functional and the game will sometimes miss event triggers after you beat a mission. Solid it concept, sluggish in execution, you\'ll want to avoid Jagged Union until patches make it playable.
game: GTR 2 Fia GT
review | 11/24/06 | Chris Martin
The original GTR FIA GT was a popular title with the hardcore racing sim fans. Featuring great graphics, excellent control and near-perfect driving feel, the GTR franchise has a lot to live up to. So how does GTR2 FIA GT stack up? We let our resident GF! race sim fanatic, Chris Martin, run it around the track, and he brought back this review.
game: Marvel Ultimate Alliance
review | 11/15/06 | Matt James
Listen up, X-Men Legends fans, Matt\'s about to do you one better: Marvel Ultimate Alliance. With a roster that includes many of Marvel\'s top tier characters and improved gameplay, RPG elements, and graphics, this is a title you have to try. Captain America, Invisible Woman, Spider-man, Blade, Wolverine...can I say it? \"Avengers Assemble!\" Oh yeah.
game: DEFCON
review | 10/04/06 | Chris Galbraith
Introversion scored big with Darwinia, a game well-known for its unorthodox graphics and approach. Now, the indy developers from Britain have released the next big thing: Defcon. Defcon puts players in control of a huge nuclear arsenal to duke out doomsday using an interface that looks straight out of the classic game/nuke movie, War Games. Would you like to play a game? How about Global Thermonuclear War? Get the full story from our intrepid strategist Chris G.
game: LocoRoco
review | 09/27/06 | Shawn Rider
Sony has borrowed another good idea and brings forth a quirky Japanese game that is obviously meant to target the Katamari crowd. Yet, the Katamari crowd is not one to be easily swayed by imitators. So how does Loco Roco fare? Rather well, arigato gozaimus. Funky, lovable graphics, super happy fun-time music, and quirky gameplay that\'s part Super Monkey Ball and part Super Mario Bros. combine to create one of the best games we\'ve ever played, especially on our PSPs.
game: Fatal Inertia
news | 09/22/06 | Chris Martin
Screenshots of Playstation 3 games continue to suggest that publishers are trying to take full advantage the PS3\'s power. Yesterday, publisher Koei released a bunch of new screenshots for Fatal Inertia, their futuristic hover racer that looks vaguely reminiscent of both F-Zero and the pod racing from Star Wars. Its gameplay emphasizes the use of physics as a tool to win races, but Fatal Inertia\'s graphics engine is evidently looking pretty good too. You can see that from the new screens.
game: Pac-Man
news | 08/09/06 | Chris Martin
Are you celebrating 25 years of being yellow? You should be. Pac-Man is 25 years old and, to celebrate, he\'s going on Xbox Live Arcade. He\'s here with some new graphics, 250 levels, and at less than $5.00 USD, the price seems right. Now the only question is, will it be as successful as Street Fighter II Hyper Fighting?
game: Warhawk
preview | 05/20/06 | Jeremy Kauffman
Overall, Sony\'s PlayStation 3 area was pathetic (and less crowded than we\'ve ever seen at the Sony booth since 1999). Other than anti-aliasing issues, wonky early builds, and (at best) 360-quality graphics, there wasn\'t much to talk about. Except one thing: Sony did surprise everyone by announcing a me-too technology that adds tilt-sensitivity to the PS3 controller. How did that work out? Well, Jeremy took some time with the showcase title for the new tilt-controls, Warhawk, a flight combat game that shows how any new control element, no matter how small, can make a moderate game kind of sort of fun. Get the full details here.
game: Sonic The Hedgehog
preview | 05/19/06 | RJ Brooks
Both the Xbox 360 and PS3 versions of Sonic contained the same features and levels. The difference between the games is where one would expect it to be-the graphics. However, the version with the best graphics is not the \"powerhouse\" PlayStation 3. Our man, Rob, runs down how the first next-gen Sonic title is coming along, and finds one of the most grievous examples of PS3 comparing unfavorably with the Xbox 360.
feature | 05/18/06 | Monica Hafer
Head-mounted displays (HMDs) are controversial devices: On the one hand, they fill your complete field of vision with generated graphics, creating an absolutely immersive experience. On the other hand, you cannot turn away from an HMD, and many folks feel claustrophobic or motion-sick using the devices. On the third hand, hired models in shiny silver outfits with laser guns and futuristic virtual reality helmets are so cool-looking that we just have to stop and check them out. Monica checks in on the development of the Trimersion HMD system, compatible with game consoles and PCs. Get the full details here.
game: Dreamfall: The Longest Journey
review | 05/17/06 | Laurie Taylor
Though adventure games are in short supply nowadays, that doesn\'t stop publisher Aspyr and developer Funcom from taking the chance. Dreamfall: the Longest Journey is the sequel to the critically acclaimed adventure game \"The Longest Journey.\" With fresh new graphics, Dreamfall picks up years after the first game and takes it in a bold new direction. Does the sequel live up to the first? Laurie Taylor brings us the full review. Check it out.
game: Enchanted Arms
preview | 05/17/06 | Matt James
Enchanted Arms is one of the few Japanese-developed games coming to American Xbox 360s this year. Already out in the JP, we know it\'s a solid RPG with traditional elements and sparkly graphics. But can it offer up that something special that Xbox owners crave? Our man, Matt James, took on the great golems of Enchanted Arms, and he did fare well (although not so well at getting a chuckle out of those stoic From Software reps). Check out the full preview here.
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