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Search for 'exercise' returned 9 results.
preview | 05/21/06 | Monica Hafer
For any gamer who wants to get in shape, or who just wants to add a little more movement to their gaming experience, the new additions to the Qmotions family will get you in the game in a completely different way. Featuring the Xboard \"boarding game\" controller, a funky exercise bike controller, and both baseball an golf simulators, Qmotions lineup is looking good. And the best part is, these devices are coming in at realistic prices, which, our friend Monica believes, should open up these possibilities to more mainstream gamers.
game: Dance Dance Revolution
editorial | 01/26/06 | Shawn Rider
The state of West Virginia has partnered with game publisher Konami to bring Dance Dance Revolution into hundreds of school physical education programs. The deal will roll out over 700 Dance Dance Revolution arcade machines, beginning with the state\'s 103 middle/junior high schools. The officials are doing the right thing, but they\'re citing the wrong reasons. DDR is not a way to combat the sedentary lifestyle of the youth, it\'s a way to create a modernized physical education curriculum that does what it should: engages students in realistic physical activity. Shawn steps up to the soapbox in this editorial.
comic | 05/21/05 | Aaron Stanton
E3 is done with, at least in terms of the show floor. The doors finally closed on an exhausted crowd at 4 in the afternoon on Friday, locking away all of those wonderful games for another year (those that are not releasing soon, at least). \"One Last Line,\" is the last of our E3 comics, and tomorrow we return to our regular color twoplayer. Writing about what we\'ve seen is now the only distraction we have to worry about here at GF. No more of this running around getting
exercise; now we can really get to the coverage.
Twoplayer comic is published every Sunday at
http://comics.gamesfirst.com
game: Me Lean Like Persian Prince, You Buff Like Conan: Part IV
review | 12/25/04 | Aaron Stanton
The KiloWatt is an all-system controller designed to make those best selling games of the season work to shrink our wastline instead of expand it. Can you get fit and play at the same time? Any game you want? The Kilowatt seems to think you can.
This is part IV, the final review, of GF!\'s KiloWatt coverage, a humorous and informative series on the effectiveness of the Kilowatt as a gaming device and an exercise machine. It\'s a read for everyone who loves games, loves a gamer, or is just worried about the extra bulge.
Make sure to start at the begining:
Part I: Introduction
Part II: E3 Hands-on
Part III: First Impressions
Part IV: Final Review
Articles Archive | 11/27/04 | Aaron Stanton
This is a sub-section of Part III of "Me Lean Like Persian Prince, You Buff Like Conan", a multi-part series on the KiloWatt gaming controller. The KiloWatt is an exercise machine designed to work as a gaming controller for the Xbox, PS1, PS2, GameCube, or PC.
Articles Archive | 11/27/04 | Aaron Stanton
Articles Archive | 05/27/04 | Aaron Stanton
Aaron gets some hands-on time with the kiloWatt gaming controller down at E3, and reports a whole bunch of new information in this article; part II of his "Me Lean Like Persian Prince, You Buff Like Conan" series.
Articles Archive | 04/21/04 | Aaron Stanton
True story: I was in an arcade in Hong Kong a couple of weeks ago and everyone was lining up in front the latest light-gun game sensation - Hong Kong Super Kill Cop, or something like that. I threw down my tokens and drew, only to find some high tech gadgetry was tracking my body movement.. You want your character to duck behind that desk, you better duck.. or lean, or dodge. It was like lasertag only cooler because it had all the joy of a videogame. By the time I got capped by a crime lord I was breathing heavy, sweating profusely and my muscles were cramped from over exertion. It was one of the most intense 30 seconds I've ever spent with a videogame. Apparently I'm not the only gamer in need of a little exercise. Aaron Stanton takes on the issue in his latest article. Exercise your index finger right here for the good stuff.
game: Max Payne II: The Fall of Max Payne
review | 12/07/03 | GF! Back Catalogue 10/2004 => 1995
Console gamers had to exercise a little patience when PC gamers were the first to get their hands on Max Payne 2, but the wait is over. Max is back, and this time he has company to liven things up a bit. Max is wasting bad guys and dodging bullets better than ever via the bullet time ballet, but the high point here is the superbly crafted narrative. Gamesfirst! editor Shawn Rider delves the depths of Max Payne 2, and the story begins right here.
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We got pwned.