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First Impressions: Too Human
game: Too Human
preview | 07/18/08 | Chris Martin
This terribly cold, strenuous year has entered it\'s warming period. Twentysomethings venture to the park for volleyball or soccer. Some throw frisbees or discs, if you prefer the neutral term. Also, the demo for Too Human has hit Live Marketplace. We suggest you go download it and play it. It\'s a game with as much controversy as variety, as little tact as subtlety.
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The Simpsons Game: Best. Simpsons Game. Ever.
game: The Simpsons Game
review | 04/06/08 | Shawn Rider
The Simpsons are a perennial videogame topic. Many of the games created in the franchise are utterly forgettable. (Anyone up for a round of Simpsons Wrestling? Didn\'t think so...) But there have been a few well-done Simpsons games: Simpsons Hit and Run (a GTA clone) and The Simpsons Road Rage (a Crazy Taxi clone) were both enjoyable. The Simpsons Game isn\'t a direct rip-off of any particular game. It sticks to a platform/action approach and uses the whole world of videogames for its satirical fodder. The result is a Simpsons game that may be slightly less polished in terms of gameplay but is easily the game that feels most like a real Simpsons episode. Check out our review for more.
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Get a Little Gore from Your PSP with God of War: Chains of Olympus
game: God of War: Chains of Olympus
review | 03/31/08 | Shawn Rider
Everyone\'s favorite bloodthirsty Spartan is back, and, as usual, he\'s pissed. In this prequel to the other two God of War titles, you\'ll help Kratos save the planet from eternal darkness. God of War: Chains of Olympus delivers the same insane action and impeccable quality of the previous PlayStation 2 editions, and that is an accomplishment for a title with both a brand new developer (the capable Ready at Dawn) and a brand new console. This is the best reason so far to blow the dust off your PSP. Check out our review.
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Lost: Via Domus Review
game: Lost: Via Domus
review | 03/22/08 | Shawn Rider
Never one to leave any stone unturned for clues about the next big revelation on Lost, our intrepid Editor in Chief, Shawn Rider, takes a look at Lost: Via Domus. It\'s a dirty job that nobody else wanted, and evidence that Shawn clearly has a problem. It\'s not a great game, but it is a solid six to eight hours of time spent with Lost. And sometimes that\'s all you need.
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BioShock DLC and Plasmid Details
game: BioShock
news | 12/06/07 | Chris Martin
The other day we posted about BioShock\'s new DLC, stating new plasmids and the ability to turn off vita-chambers. There\'s more, don\'t worry. We\'ve got the details on the new plasmids, as well as the answer to \"what the hell does Horizontal FOV actually do?\" While 2K ponders a sequel to BioShock, we can, at least, enjoy the bliss that is the first, again, if we so desire, we and our brass balls.
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Pirates of the Burning Sea Goes Open Beta
game: Pirates of the Burning Sea
preview | 12/05/07 | Jamie Gergen
It\'s 1720 A.D. and the seas of the Carribean are the new battlefront for the powers of Europe. Pirates, Privateers, and Free Traders cruise the waters in search of their fortunes, while Navy ships of the line keep as much order as one can with fleets of Pirates sailing their dark colors from the mast. Like pages from a Patrick O\'Brien novel, Pirates of the Burning Sea brings the life on the sea to your computer with fantastic success.
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XBL Arcade Review: Undertow
game: Undertow
review | 12/05/07 | Chris Martin
Undertow is what Xbox Live Arcade needs more of: a simple premise with perfect execution and excellent multiplayer through Live. Play with up to 16 players through Live or split-screen locally or System Link. Or just add bots. Capture the spawn-points to reduce the enemy\'s \"tickets\" or lives to zero. An absolutely simple, stunning game with deep combat and strategy, Undertow is a testament to the greatness developers can achieve in such a small package.
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Bioshock DLC En Route, Pleases Plasmid Junkies, Masochists
game: Bioshock
news | 12/01/07 | Chris Martin
2K Boston and 2K Australia created an awesome art-deco world at the ocean\'s floor, but they\'re not done. The critically acclaimed and successful Bioshock is back for more next week. As reported by earticle.x/50153\"" onClick="window.open( this.href, '_self' ); return false;" title="">Shacknews and 1up, Bioshock will be getting its first downloadable content sometime next week (that\'s the 2nd through the 7th) to get fans to revisit the world of Rapture.
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Gerstmann Allegedly Fired Over Kane and Lynch Review
game: Kane and Lynch
news | 11/30/07 | Chris Martin
If this is true, Gamespot will be allegedly losing one of it\'s finest reviewers over a critically mediocre game, Kane and Lynch: Dead Men.

Primotech stated yesterday that Jeff Gerstmann, 10 year veteran on Gamespot.com, has been fired.
According to a fellow Gamespot contributor and close friend of Gerstmann who wished to remain anonymous, the editor was fired Wednesday morning because of his negative review of the game, which he awarded a 6.0. Comparably speaking, Metacritic lists Kane and Lynch as currently having a 68% average from critics.


Although Primotech admits there might be other reasons for Gerstmann\'s leave, but as of now there have been no announcements by Gerstmann.
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Guitar Hero III: Legends of Rock Review
game: Guitar Hero III: Legends of Rock
review | 11/21/07 | George Holomshek
Harmonix may have moved on to Rock Band, but the Guitar Hero franchise still goes strong. The third Guitar Hero features online play, a great song list, and the best fake guitar money can buy. But did Tony Hawk developer Neversoft shred this one up too much? Do a few glaring issues keep this hero from saving the day?
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E For All
news | 11/19/07 | Monica Hafer
E For All made its debut last month, attempting to be the more democratic, \"everyman\'s\" convention in the videogame industry. While its stature was smaller than E3 had been in the past, it certainly had a heck of a lot of heart. Monica was our eyes and ears on the scene of what might be the herald of a new focus in the world of game marketing and development.
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New Forza 2 DLC Track Pack Arrives With Four Track Variants
game: Forza Motorsport 2
news | 10/27/07 | Chris Martin
Fans have been pressuring Turn 10 for this for a long time: new DLC Track Pack. \"Twin Ring\" Motegi is the first downloadable track to be featured in Forza Motorsport 2. And actually, it\'s the best download for Forza 2 yet. Because of the unique design of the Twin Rings we get not one, but four different tracks. Details inside. The pack is 400 Microsoft Points.
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PGR 4 Review
game: Project Gotham Racing 4
review | 10/24/07 | Chris Martin
Fans of racing games take note: Project Gotham Racing 4 is a dream come true--lots of exotic cars, tons of tracks, weather effects, Bulldog Mode, and a rock-solid career mode to boot. Oh yeah, and motorcycles. PGR4 might be working a gamer niche that is already supersaturated by the likes of Forza, PGR3, and Burnout. But it still manages, despite it\'s competition, to be a furiously enjoyable racer with more variety than it perhaps knows what to do with.
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Halo 3 Review
game: Halo 3
review | 10/08/07 | Chris Martin
You\'ve been watching The Ticker, you\'ve seen the reviews, you\'ve been playing the game. Halo 3 has had a phenomenal launch, selling over 2 million copies in the first night of release. We\'ve taken the good Master Chief into the heart of the ark, killed hundreds of thousands of Covenant, and rescued Cortana from the clutches of the Gravemind. Now here\'s our review of the most anticipated videogame of 2007. Is Halo 3 still the reason to own an Xbox 360?
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Bungie Goes Independent, Microsoft Retains Halo
news | 10/05/07 | Chris Martin
There have been rumors aplenty since the explosive launch of Halo 3. The rumors pointed to the an \"insider\" who said Bungie and Microsoft will be parting ways, and that, as we just received word, is true. Bungie Studios will become an independents developer, although Microsoft will retain the rights to the Halo franchise, and Bungie will still be focusing mainly on Microsoft\'s platform. Quote Harold Ryan, Studio head for Bungie, \"We will continue to develop with our primary focus on Microsoft\'s platforms; we greatly value our mutually prosperous relationship with our publisher, Microsoft Game Studios, and we look forward to continuing that affiliation through \'Halo\' and beyond.\"
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