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Search for 'crap' returned 13 results.

Bomberman: Act Zero Review
game: Bomberman: Act Zero
review | 12/07/06 | Sean Hilliard
We sent our resident cheeky strategy freak Sean to get the story on Bomberman: Act Zero. After the fiasco that was F.E.A.R. Extraction Point we thought that everyone\'s favorite neighborhood explosives expert would be a nice change of pace. Boy, were we wrong! Not only has the new Bomberman been stripped of his best classic gameplay, it\'s been replaced by a semi-FPS element that simply makes it hard to see. Add in 99 uninspired levels and no ability to save, and you\'ll soon mourn Bomberman of old. Check out Sean\'s write-up to see why.
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UberSoldier! Review
game: UberSoldier
review | 05/01/06 | Tristan Mayshark
If the slow pacing of FPS titles like Half-Life 2 and Doom 3 put you off, UberSoldier might be able to offer a more mindless and action oriented experience at a budget price. Some players will think it\'s a wonderful excursion from the tedious, and some players will quite reasonably hate it. For the former group, this zombie-filled WWII shooter is worth the $29 that you\'ll put down at your local video game store. It embodies old-school first person shooting, executing the genre tried-and-true without all that complicated crap like an interesting plot.
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GF! Weekly Wrap-Up #14
podcast | 12/23/05 | Val Townsend
This week in the Wrap-Up, Val takes a look at a bunch of the reviews we couldn\'t fit into other podcasts. We rundown some of the best games of the season, including the wild-west adventure game GUN, the vehicular mayhem of Need for Speed: Most Wanted, the stylish Project Gotham Racing 3, alien warfare in Quake 4, and the handheld racing action of Mario Kart DS. We\'re cutting the crap and getting right to the goods. Check it out.
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Is Link About to Die?
game: The Legend of Zelda: Twilight Princess
news | 11/27/05 | Aaron Stanton
There\'s an article over at TheHylia.com that pools what we know about The Twilight Princess\' placement in the Hyrule time-line, and makes some interesting conclusions. Twilight Princess happens decades after Ocarina of Time, but before Wind Waker? Interestingly, we know what happens after Ocarina of Time from the introduction of Wind Waker: No hero appears, everything goes to crap. If Link is there somewhere in-between, he fails.
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E3 2005 Central
Articles Archive | 05/19/05 | Shawn Rider
The annual Electronic Entertainment Expo is happening once again. And, as we have since 1999, GF! will cover the crap out of the show. We've got a crack team of writers and photographers heading to LA so we can bring back the goodest of the goods. This year we're going to post nightly updates from the show, in addition to our live moblog. Get a whole new point of view on E3 with Team GF! And continue on to E3 Central 2005 for all the haps on the show.
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Blinx 2: Masters of Space and Time
game: Blinx 2: Masters of Space and Time
review | 12/05/04 | Laurie Taylor
Blinx 2: Masters of Space and Time is the big M's latest attempt at platform excellence. And like their previous attempts at platform excellence, it definitely has its ups and downs. Can the scrappy tabby pull this one out? Not with all the time crystals in the world...
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Me Lean Like Persian Prince, You Buff Like Conan: Part III
Articles Archive | 11/27/04 | Aaron Stanton
















The KiloWatt is an all-system controller designed to make those best selling games of the season work to shrink our wastline instead of expand it. Can you get fit and play at the same time? Any game you want? The Kilowatt seems to think you can.


This is part III of GF!'s KiloWatt coverage, a humorous and informative series on the effectiveness of the Kilowatt as a gaming device and an exercise machine. Ready in time for the Christmas season, it's a read for everyone who loves games, loves a gamer, or is just worried about the extra bulge.



Make sure to start at the begining:


Part I: Introduction

Part II: crap="font-weight: bold;" href="http://gamesfirst.com/v4/index.php?m=l&i=92">E3 Hands-on

Part III: First Impressions

Part IV: crap="font-weight: bold;">Final Review






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Call of the Newsletter
Articles Archive | 11/17/04 | Aaron Stanton
We're gearing up to launch the first edition of the GamesFirst! Newsletter here at GF! But before we do that, let its primary editor, Aaron, give you a go on why you should sign up. You don't want to miss out, do you? It's time to read about why you should be a part of our Newsletter in crowd?. And it's not crap="font-style: italic;">just because Aaron would like you better.
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Terminator 3
game: Terminator 3
review | 01/19/04 | GF! Back Catalogue 10/2004 => 1995
So you here that Terminator 3: Rise of the Machines is on the GBA, and you probably say, I bet it's just another crappy license game?, and I say, You are probably right?. But lets click right here and ask Eric, just to make sure.
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Resident Evil Zero Review (GC)
game: Resident Evil Zero
review | 12/16/02 | Aaron Stanton
Those neck-chompin\', boot-scootin\', moanin\' and scrapin\' zombies are back. Actually, since Resident Evil Zero takes place before the first Resident Evil, those zombies just haven\'t been cleaned out yet. Slick graphics and a brand new two-character simultaneous play mode set Zero apart from its predecessors.
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P.O.W. Preview (Xbox, PC)
game: P.O.W.
preview | 06/06/02 | Aaron Stanton
It\'s World War II, and here you are stuck in a P.O.W. camp. No guns, no killing, none of that traditional war game crap. Codemaster\'s latest endeavor, P.O.W., puts you in the role of an American prisoner trying to escape a German camp. The emphasis is on strategy, stealth, and planning the great escape. Click here for more.
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EDITORIAL - Less Talk, More Rock
Articles Archive | 01/01/00 | GF! Back Catalogue 10/2004 => 1995
It kills me to say this, but I've always believed that if you can't do it right, don't do it at all. So here I am.

I'm a writer and I love video games. Being a writer may make me hypersensitive, but I find myself wondering all the time: Where did they get this crap? It's not the plots of games, which are varied and diverse enough to satisfy any genre desire, but the way these plots are presented. Where did all the dialogue writers go? Why aren't any of them working for game companies? Why does this gross negligence never get attention?
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EDITORIAL - The Simpsons and Console Culture
| 01/01/00 | GF! Back Catalogue 10/2004 => 1995
Perhaps you missed last Sunday\'s episode of \"The Simpsons,\" which, as well as being one of the best episodes to date (enough to make a person forget about last season\'s crap-a-thon), also featured the show\'s first new generation video game spot. Of course you shouldn\'t worry; syndication will take care of that problem, but, for those of you who did manage to catch it, the time for discussion is at hand.
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