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Search for 'anime' returned 30 results.

Bullet Witch Review
game: Bullet Witch
review | 03/16/07 | Chris Martin
With its anime influenced style, guns-blazing action, and destroy anything physics, what could go wrong? Bullet Witch is an example of a game that could have benefitted from a few more months in development. Though not without its surprises, Bullet Witch concedes to the same gameplay mechanics we\'ve been comfortable with for years. While it doesn\'t do anything really new with gameplay, it might be worth the rental if you\'re bored with everything else.
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Super Swing Golf Review
game: Super Swing Golf
review | 01/31/07 | George Holomshek
The golf featured in Wii Sports introduced a lot of casual gamers to a virtual sport many of them would never have touched on their own. Yet Wii Sports Golf is hardly a complete game, and has only one full course. Tecmo has stepped forward to offer Super Swing Golf, a more complete golf title that combines an odd mix of more challenging golf elements and overly-stylized presentation. Without online play, Super Swing may be missing a key element, but with a dozen courses and more golf features it serves as competent follow-up to what Nintendo started back when the Wii launched.
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Dragon Ball Z Budokai Tenkaichi 2 Review
game: Dragon Ball Z Budokai Tenkaichi 2
review | 12/22/06 | Amanda Bateman
\'I am stronger than you are!\' \'No, I am strogner than you are!\' And then the two guys start screaming and powering up, and there\'s a lot of fighting. Yes folks, that\'s my summary of the craziness that is Dragon Ball Z. But despite that, it makes a pretty fun fighting game! And once you\'ll read this, maybe you\'ll understand why.
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Naruto Ninja Council 2 Review
game: Naruto Ninja Council 2
review | 11/30/06 | Amanda Bateman
Do you need some ninjitsu in your portable gaming life? Don\'t get enough anime on television? Naruto Ninja Council 2 blends side-scrolling adventure and fighting-game style action, which sounds awesome on paper. But you might want to check out this review before making the big purchase.
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Rengoku II: Stairway to H.E.A.V.E.N Review
game: Rengoku II: Stairway to H.E.A.V.E.N
review | 10/17/06 | Matt James
Usually giant robot fighting is a great way to spend a weekend, hell, even a week. But sometimes it just makes us want to throw our PSP across the room and scream, \"No, bad PSP!\" Rengoku is somewhere in-between. Want to know what the relevance to the acronym H.E.A.V.E.N is? Or if giant robot action and 4-player wireless will save Rengoku II? Or will our Matt James be able to look at his PSP the same after having gone through not one, but two Rengokus? Is it a metaphoric stairway to H.E.A.V.E.N or is there some literal, Jungian translation? Will Led Zeppelin come and play at my birthday party? Well, to quote the great Wayne Campbell: \"No stairway. DENIED!\"
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Gotta...Catch Some More?!
preview | 09/04/06 | Amanda Bateman
You thought they were gone, but you were wrong. So very wrong. Pikachu and his Pokemon crew are back to wreak playful havoc on the GBA and now the DS as Nintendo prepares to release four new Pokemon RPG\'s in the next few months. What do we have coming to fear-erm, look forward to? Find out here.
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A Boy and His Rocket Dog: Metal Saga Review
game: Metal Saga
review | 06/02/06 | Amanda Bateman
Atlus and developer Success bring us Metal Saga, a sci-fi RPG set in a post-apocalyptic world where outlaws and monsters run rampant. You play a nameless boy on a mission to save the world. Does that sound like a typical RPG plot? Absolutely. But when you add in some clever humor, plenty of minigames and non-linear extras to explore, and canine companions sporting heavy military-style rocketry, it can\'t be all bad, can it? Amanda took on the challenge of Metal Saga. Get her rerview here.
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Hands on with Enchanted Arms: Japan's First 360 RPG
game: Enchanted Arms
preview | 05/17/06 | Matt James
Enchanted Arms is one of the few Japanese-developed games coming to American Xbox 360s this year. Already out in the JP, we know it\'s a solid RPG with traditional elements and sparkly graphics. But can it offer up that something special that Xbox owners crave? Our man, Matt James, took on the great golems of Enchanted Arms, and he did fare well (although not so well at getting a chuckle out of those stoic From Software reps). Check out the full preview here.
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Naruto: Clash of Ninja Review
game: Naruto: Clash of Ninja
review | 05/08/06 | George Holomshek
D3 Publisher and developer, Eighting, have done good work with the Naruto Gamecube title, Naruto: Clash of the Ninja. For a franchise-based kids\' game, Clash of the Ninja offers surprisingly enjoyable fighting action, especially in the multiplayer, and nice visuals in the 2D-fighter tradition. This is one cartoon-based title that parents don\'t have to be afraid to buy their children. George has the full story here.
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Naruto: Ninja Council Review
game: Shonen Jump?s Naruto: Ninja Council
review | 05/08/06 | RJ Brooks
The Naruto franchise gives us the old one-two punch with a Gamecube title and this Game Boy Advance game, Naruto: Ninja Council. Featuring bright, anime-styled graphics and traditionally-based 2D platforming and brawling action, Ninja Council has a lot of promise. But does all that promise pay off? Or is this an example of the OTHER kind of cartoon franchise-based game (the kind you shouldn\'t play)? Get Robert\'s full review here to find out.
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Generation of Chaos Review
game: Generation of Chaos
review | 04/20/06 | Matt James
Generation of Chaos is an anime-styled tactical RPG that features, as its main selling point, massive battles with upwards of 30 combatants on each side. It sounds really cool, and tactical RPGs (think FF Tactics or Arc the Lad) can be so much fun. Unfortunately, Generaton of Chaos features so many obscure menus that it ends up being about as much fun as Microsoft Word. Be sure to check out Matt\'s review before venturing into the chaos.
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Ys: The Ark of Napishtim Review
game: Ys: The Ark of Napishtim
review | 04/02/06 | Matt James
Ys: Ark of Napishtim is the latest iteration of Konami\'s anime-RPG franchise. This time Ys makes its debut on the PSP, bringing a PS2-style traditional RPG experience to the best little PS2 emulator out there. The game makes the transition from home console to portable title fairly well, except for the PSP\'s monstrous load times and a complete lack of any portable-friendly game pacing. Get the good and the bad on Ark of Napishtim in Matt\'s review.
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Astro Boy: Two Legends Converge
game: Astro Boy
review | 02/25/06 | RJ Brooks
Astro Boy has been praised by reviewers since its release in 2003. Another gem from Treasure, Astro Boy proves there is still some enjoyment to find in the 2D action gaming arena. A shooter/platformer in the vein of Gunstar Heroes, Astro Boy brings Osamu Tezuka\'s world reknowned character to life on the Game Boy Advance. We rarely get Astro Boy releases in the US, which is another testament to just how good this game is. Check out the conclusion to Robert\'s six-part retrospective here. Fittingly, Robert looks at how the legendary Treasure and the legendary Tezuka combine to create a GBA title that should be in every gamer\'s library.
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Advance Guardian Heroes: A Little More, A Little Less
game: Advance Guardian Heroes
review | 02/23/06 | RJ Brooks
The fifth in our six part retrospective on action game developer, Treasure, Robert\'s review of Advance Guardian Heroes takes an in-depth look at the recent sequel to the Sega Saturn classic. Although in some respects, the GBA version of Guardian Heroes sports some welcome enhancements, it also lacks some key gameplay mechanics that were very popular in the original title. Get the full story here, and check in with the full feature series for more about Treasure.
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Guardian Heroes: A Sega Saturn Classic
game: Guardian Heroes
review | 02/22/06 | RJ Brooks
Guardian Heroes is the true definition of a diamond in the rough. Sure, Playstation had Wipeout, Resident Evil, Metal Gear Solid and the rest, but it never had Guardian Heroes, and for some gamers, nothing else mattered. The latest installment in his six-part retrospective on legendary 2D action game developer Treasure is Robert\'s review of the 1996 cult classic, Guardian Heroes. Find out why some gamers still maintain Saturn systems to play this game in its native format.
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