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Search for 'Sadness' returned 2 results.
game: Sadness
preview | 05/07/06 | George Holomshek
Indy Polish developer, Nibris, has given us some very nice screens of their upcoming Wii project, Sadness. Sadness is an unusual game for a few reasons: It\'s entirely in black-and-white, which gives it the feel of a creepy old-school horror movie. The psychological tensions built into the game should help to accentuate that \"Psycho\" quality, and to further intensify the gameplay, Nibris has also disregarded traditional weapons in favor of ad hoc armaments. Players will have to defend themselves with sticks, stones, torches, and shards of glass. George has a complete rundown on why Sadness is on his radar at E3 2006.
Articles Archive | 05/29/02 | GF! Back Catalogue 10/2004 => 1995
One of the ubiquitous topics of E3 this year was online gaming. Specifically, online gaming for consoles was in the air and not since Sega announced SegaNet has there been more interest in the topic. Of course, SegaNet taught us quite a few things most importantly that it is possible and enjoyable to play console titles online. It also taught us that a lot can be done with a 56.6 Kb connection and that it is essential to allow groups of local players to take on groups of remote players. SegaNet gave us so much, and many of us Dreamcast fanboys felt more than a twinge of sadness at the death of the system, which didn't wither into old age, but was rather sacrificed for the greater good of the parent company. I can picture the Dreamcast kneeling before a row of Sega execs, knife poised at his chest, "I am sorry I have failed to bring Sega out of the pit it had dug well before I was conceived. Forgiveness, please?"
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