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Search for 'NST' returned 167 results.

Kroes to Microsoft: 'I Will Not Tolerate Repeated Non-Compliance'
news | 09/18/07 | Chris Martin
While we here in Seattle get to watch the Mariners crumble in what was a pretty decent year, we also get front page Microsoft news, regularly. Today, the Seattle Post-Intelligencer reported that the European Court of First Instance, in a move upholding key elements of the March 2004 European Commission Decision, declared the American company responsible for misusing it\'s Windows monopoly. Specifically, the company packages Windows Media Player with their Windows software, a la trojan horse, allowing market dominance of the software. Microsoft to EU court: \"the decision on the Media Player opens a dangerous precedent for other companies and sectors. Airbus should start worrying about adding new features to their planes.\"
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I Want To Give Peter Molyneux a Big Hug
game: Fable 2
news | 08/08/07 | Chris Martin
Some incorporate, others innovate. Peter Molyneux is the kind of developer that makes you want to give him a big hug. He\'s the kind of developer that is not satisfied with the way games are and insists that he innovate. He is the kind of man who gets an idea and runs with it. Recently, Peter Molyneux, in an interview and combat demonstration with Kikizo, had a lot to say about the state of combat in video games, and a lot to say about how Fable 2 would change it all, forever.
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Federal Judge Ronald Whyte Delcares California 'Violent Video Game Act' Unconstitutional
news | 08/07/07 | Chris Martin
Another attempt by yet another state of the union to pass an unconstitutional bill prohibiting the sale of \'violent\' videogames to minors has been squashed.

The bill, which would have imposed a $1000 dollar fine on any retailer if they sold a violent video game to minors, has before now seen preliminary injunction in late 2005, otherwise it would have gone into effect January 1, 2006. Since then the bill was pending investigation...
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Review of Sandio's 3D Game O' Mouse
review | 06/04/07 | Jamie Gergen
While Sandio Technologies promises to revolutionize the way your mouse and game operate together, the learning curve is steep and difficult to overcome. Instead of improving your gaming experience and making you a better player, the 3D Gaming \'O Mouse will instead become an obstacle to overcome, as often as not. While the design works well for RTS camera controls, it falls apart when you move to faster paced titles like First Person Shooters. The inclusion of analog controls on the mouse may very well be a good idea, but not in this iteration, and after some time with the new mouse we simply can\'t recommend it at the $79 price tag.
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Why Consumers Don't Want a New Xbox 360; Why I Need Another Xbox 360
game: Xbox 360 Elite
editorial | 04/04/07 | Chris Martin
Microsoft seems to be trying to play catch-up with the wrong gaming company. Instead of chasing the Nintendo Wii as it storms through the gaming industry, Microsoft is introducing features that bring it closer in line with the PS3. The PS3 has Blu-ray; Xbox 360 gets a HD DVD drive. PS3 has HDMI, and now so does the Xbox 360 Elite. Both systems now have price tags approaching half a grand. Standing in the middle between Nintendo and Sony\'s price tags, Microsoft would be better served introducing a cheaper SKU to compete as a high-end competitor to the Wii, not a low end competitor to the PS3. Yet both Sony and Microsoft seem to be pursuing features that are driven less by consumer demand and more by their own competition for the beefiest console. There\'s a reason that we don\'t need the Xbox 360 Elite; it\'s called the PS3, and not many people are buying that as it is. Why use that as the model for your feature list?
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Microsoft's Shane Kim on 2006, Xbox 360 first party support, and the PS3
editorial | 03/20/07 | Chris Martin
Microsoft Game Studios\' head Shane Kim sat down with GameDaily and they talked about everything from the Xbox 360\'s performance in 2006 to the negative feedback the PlayStation 3 has been garnering from a majority of the online press. He\'s fairly candid about his feelings in regard to Nintendo and Sony. And although he does a fair share of boosting Microsoft\'s image, he does have some constructive criticism about Microsoft as well. More inside.
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Call Of Duty 3 Review
game: Call Of Duty 3
review | 02/27/07 | Matt James
Apparently, gamers will never get tired of killing Nazis. The Call of Duty franchise proves this formula by standing out amongst the many WWII shooters released every year. How does Call of Duty 3 stack up against its predecessor? Check out Matt\'s review to find out.
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Xbox 360 Sees Its First Unofficial NES Emulator
news | 01/29/07 | Aaron Stanton
Microsoft\'s courtship of the homebrew game developer has led to the Xbox 360 running its first unofficial NES emulator. While not useful to the general public, a programmer by the name of Lone Coder used Microsoft\'s XNA Game Studio Express to convert an existing emulator - SharpNES - to run on XNA environments. That includes both PCs running Windows Vista and the Xbox 360. The development introduces the Xbox 360 to its first taste of unapproved retro-gaming, and while limitations built into Game Studio Express prevent a usable release on the 360, it\'s nice to see Microsoft take steps to embrace the homebrew community instead of alienating them.
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Second Life Protest Turns Violent; Destroys the Indestructible
game: Second Life
news | 01/18/07 | Aaron Stanton
Occasionally, real-life politics and games meet one another in a way that doesn\'t involve blaming them for the ills of society. On the eve of Martin Luther King Jr.\'s day of honor, a protest in Second Life against a real-world political group nearly brought the servers to a standstill. After hours of battle, the building of the French political party Front National - located in a part of the game where players can\'t hurt each other - had ceased to exist, destroyed by either a technical glitch or a deliberate decision to pull the building. Luckily, Wagner James Au from New World Notes was there to write about it in detail, describing the interesting blend of the real and fantasy that belongs entirely to the art of video games.
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PS3 Backwards Compatibility Makes PS2 Games Look Terrible
game: Playstation 3
editorial | 12/14/06 | Aaron Stanton
The PS3 has not had an easy launch. While the mainstream media has been treating the system very MTV-like (with unquestioning adoration), Sony\'s street credit amongst the hardcore has been taking almost daily blows. From problems with HDTV support to shortages at launch, Sony just hasn\'t been getting the positive consumer response they probably wanted. Now, Joystiq.com is reporting on a YouTube video that highlights just how bad PS2 games look when run on the PS3\'s backwards compatibility. The side-by-side comparison video between a PS2 game running on the PS3 vs. an actual PS2 is really fairly stunning. The PS2 beats the PS3 hands down, and does so clearly enough that you don\'t have to be picky to notice the difference. Check out the article for more information.
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Game With Fame: Play Against Famous Rejection
news | 12/11/06 | Aaron Stanton
Sometimes funny things happen when advertising campaigns collide. In the latest Game With Fame opportunity, gamers are being given the chance to play online via Xbox Live with The Burger King. That\'s right, some lucky gamers will have the chance to play against a celebrity opponent that doesn\'t say anything ever. While I can still see how the idea is amusing, there\'s an irony behind giving people a chance to sit down and chat online with someone that\'s not going to say anything back. When it all boils down to it, you\'ll be talking to an empty void for the length of the game. On the upside, you do get to also play with the New York Jets linebacker Jonathan Vilma, but it\'s easy to see which of the two celebrities that Game With Fame is pushing: You register to play at bkgamer.com.
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F.E.A.R. Extraction Point Review
game: F.E.A.R. Extraction Point
review | 11/22/06 | Sean Hilliard
Do you like shooting bad guys in the face with a variety of weapons? Then you\'re probably already familiar with F.E.A.R., last year\'s instant classic FPS from Monolith. We strapped our resident cheeky strategy freak Sean to a desk and made him play the new expansion pack to F.E.A.R., Extraction Point, until he swore Shawn was Alma and the rest of the GF! staff were clone troops. And that\'s one game that\'s sure to end badly. As part of his community service, we\'re making him write the review anyways. Enjoy!
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Devastating Video Games: Defending the Credibility of the Video Game Summit
editorial | 11/06/06 | Aaron Stanton
The National Summit on Video Games, Youth and Public Policy was generally a successful and unbiased attempt to create a unified statement about the effects of violent video games. The participants were generally informed and open-minded, and the organizers promised to do their best to accurately represent what those present had to say. Unfortunately, the first press release from the summit, released by the National Institute on Media and the Family, drops the ball. It puts words in the mouth of those that participated, calling video games \"devastating\", and suggesting that was a unified perspective at the event. It wasn\'t. Read our take on the Summit\'s latest announcement.
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Why Gamers Have No Eyes
editorial | 10/24/06 | Aaron Stanton
The National Summit on Video Games, Youth and Public Policy took place this weekend. Researchers from around the country attended to discuss everything from violent media to the legality of government regulation of game ratings. It was sponsored by one of the game industry\'s most politically powerful critics, the National Institute on Media and the Family, which has consistently given the game industry poor marks when it comes to video games and violence. But did anyone from the game media bother to show up? Nope. Aaron Stanton was the lone game journalist at an event that could have real impact on game legislation, and the lack of attention pissed him off. You should read more about it here.
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Manifesto Games: The Coolest Playground Around
game: Indi-Site ManifestoGames.com Launches
news | 10/16/06 | Aaron Stanton
The launch of Manifesto Games might not have caught the imagination of the mainstream game press, but it\'s like a playground for those of us interested in indi-game development. Manifesto is a portal that brings all the indi games you\'ve never heard of to the front row, letting you download demos and purchase games online. You might recognize some of the titles, but others are buried in obscurity. Most of them, though, share a sense of creativity that\'s sure to fire up interest. Some of the best games you\'ve never played can now be found in one easy-to-browse location. Check out Manifesto Games, and find that hidden diamond that you didn\'t even know you were missing.
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