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Search for 'Deus Ex' returned 7 results.

BioShock Review
game: BioShock
review | 08/31/07 | Chris Martin
From the article: \"BioShock is the latest effort from Irrational Studios (now 2K Boston and 2K Australia) and it\'s a massive undertaking, many years in the making. And it\'s so good, we might not see a game of it\'s caliber many years after. BioShock is a shooter, a retro sci-fi thriller, a revenge story, a dystopian allegory, an adventure, and to a lesser extent a role-playing game. But BioShock is first and foremost a first-person-shooter. It leaves no question in the player\'s mind, and doesn\'t dance around it\'s pedigree in the way Deus Ex did, or the way System Shock 2 was sparse on the shooter side, heavy on the RPG. No. BioShock is a game where you definitely have to kill things. And kill things aplenty.\"
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FPS Creator Opens Game Dev to Regular Folks
game: FPS Creator
review | 11/09/05 | Shawn Rider
FPS Creator is a remarkably useful tool for making first-person shooters. Single player FPS narratives are possible using the many premade program elements, which can quickly be applied to your characters and props. Arena games are also supported, although we\'re no convinced that\'s the big attraction here. Really, we just want to make a GamesFirst! theme FPS like Deus Ex. Or maybe \"This Game Sucks: The Game\"? Keep an eye out for it. In the meantime, check out Shawn\'s review of FPS Creator.
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Project: Snowblind
game: Project: Snowblind
review | 04/02/05 | Chris Martin
When the Deus Ex series disappeared, many of its play dynamics made their way into a new beast altogether: Project Snowblind. Does this new development line manage to fix the problems that bogged Invisible War without loosing the flavor of the cult franchise? Is there any reminisce of the Deus Ex that we know and love lurking down inside? Chris takes us down into the world of Project Snowblind for a look at all the things that bio-mods and technology can do to a war.
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Project: Snowblind
game: Project: Snowblind
preview | 01/19/05 | Chris Martin
Deus Ex was one of the great intellectual shooters. It allowed a level of freedom in gameplay that has never been matched in the FPS genre, even by its own sequels. But where, oh where has Deus Ex gone? Well in this case, it started over. Project: Snowblind, once built to be Deus Ex: Clan Wars, launches into a new world that offers that same style freedom of choice with a directed story that keeps you from being lost or bored. Take a look at this upcoming release, packed full of enemies, explosions, and intrigue.
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Game Commentary: On Suicide
Articles Archive | 05/01/04 | GF! Back Catalogue 10/2004 => 1995
There was guilt. Did she have to die? Another question; did he have to kill her? Steffan DelPiano takes a step into the moral dilemma of his character, and questions if the character is really who he wants to be. Be sure to read his thoughts in this article and gaming commentary.
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DX2: Invisible War Preview (PC, Xbox, PS2)
game: DX2: Invisible War
preview | 05/29/02 | GF! Back Catalogue 10/2004 => 1995
Warren Spector and the gang in Austin made huge waves with Deus Ex, and the sequel, DX2: Invisible War is set to cause the same kind of hubub. Set 30 years after the original, DX2 offers more freedom, more complexity, and more muscle for the discriminating gamer. Details are right here.
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EDITORIAL - Best PC Titles of E3 2000
| 01/01/00 | GF! Back Catalogue 10/2004 => 1995
After digging ourselves out from under the digital press kits and betas, here are what we think will the top dozen games of 2000. But first, a few caveats: we chose not to include any of the games that we chose as best of show for last year--that means that some excellent games--like Shogun, Diablo II, Deus Ex, Giants, and Oni-- will not be listed below. And we also decided not to include a few most excellent games that will be released in the very near future--including Sierra\'s Ground Control and Activisions\' Vampire: The Masquerade and Dark Reign 2.
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